Player Matchup

Athena
Athena
CapitanNuggetz
Athena
Level 25
God Stats
21W - 28L
1,355 SR
Queue Stats
96W - 133L
1,397 Elo+
Solo
Izanami
Izanami
FCViktorianJr
Izanami
Level 6
God Stats
2W - 8L
1,283 SR
Queue Stats
197W - 266L
1,264 Elo+
Solo
Bakasura
Bakasura
LukSaixFlames
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,171 Elo+
Solo
Tyr
Tyr
Syn0q
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Solo
Kukulkan
Kukulkan
mrkiller2102
Kukulkan
Level 16
God Stats
2W - 2L
1,510 SR
Queue Stats
40W - 27L
1,362 Elo+
Solo
Team Averages
Level 13
1,430 SR
1,278 Elo+

VS

Team Averages
Level 25
1,414 SR
1,269 Elo+
Aphrodite
Aphrodite
Cinnamom
Aphrodite
Level 45
God Stats
2W - 5L
1,336 SR
Queue Stats
2W - 7L
1,105 Elo+
Party 1
Chiron
Chiron
LightLovel
Chiron
Level 19
God Stats
5W - 2L
1,278 SR
Queue Stats
8W - 8L
1,311 Elo+
Solo
Chang'e
Chang'e
Stémôn
Chang'e
Level 27
God Stats
8W - 11L
1,455 SR
Queue Stats
127W - 131L
1,392 Elo+
Solo
Tsukuyomi
Tsukuyomi
Teoru
Tsukuyomi
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 46L
1,352 Elo+
Party 1
Bellona
Bellona
bicho121
Bellona
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
8,457
470
3,489
12,667
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
12
2 / 10 / 3
8,025
446
3,854
11,742
3,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
LukSaixFlames
Bakasura
8
0 / 9 / 2
6,270
348
2,285
12,390
3,411
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
Syn0q
Tyr
12
4 / 5 / 2
7,588
422
5,751
12,206
7,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
mrkiller2102
Kukulkan
14
4 / 6 / 3
9,265
515
14,473
10,987
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cinnamom
Aphrodite
14
7 / 2 / 11
10,137
563
7,062
11,614
6,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
LightLovel
Chiron
16
11 / 2 / 4
10,521
585
8,862
10,868
3,828
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Stémôn
Chang'e
16
9 / 2 / 5
10,622
590
14,576
13,695
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Teoru
Tsukuyomi
14
4 / 6 / 6
8,935
496
6,466
12,874
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
bicho121
Bellona
13
3 / 5 / 9
8,523
474
4,790
14,899
12,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
13
Kills
34
35
Deaths
17
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Aphrodite
Cinnamom
Aphrodite
7
2
11
6.25
L
Izanami
2
10
3
0.35
W
Chiron
LightLovel
Chiron
11
2
4
6.5
L
Bakasura
LukSaixFlames
Bakasura
0
9
2
0.11
W
Chang'e
Stémôn
Chang'e
9
2
5
5.75
L
Tyr
Syn0q
Tyr
4
5
2
1
W
Tsukuyomi
Teoru
Tsukuyomi
4
6
6
1.17
W
Bellona
bicho121
Bellona
3
5
9
1.5
L
Kukulkan
mrkiller2102
Kukulkan
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,852
Damage
41,756
59,992
Taken
63,950
26,592
Mitigated
32,753
5,635
Healing
29,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,489
1,246
0
1,675
12,667
8,004
105
4,668
7,929
23,755
0
W
Aphrodite
Cinnamom
Aphrodite
7,062
1,848
4,622
5,248
11,614
6,985
1,342
4,502
6,971
41,650
0
L
Izanami
3,854
2,439
0
24
11,742
3,795
418
4,952
6,718
0
32,734
W
Chiron
LightLovel
Chiron
8,862
5,634
451
5,480
10,868
3,828
716
3,242
7,540
0
65,665
L
Bakasura
LukSaixFlames
Bakasura
2,285
1,480
210
2,451
12,390
3,411
0
1,839
10,477
0
20,693
W
Chang'e
Stémôn
Chang'e
14,576
2,542
4,179
6,217
13,695
5,004
1,551
6,880
6,469
60,393
0
L
Tyr
Syn0q
Tyr
5,751
1,167
0
683
12,206
7,456
822
6,303
5,809
0
18,584
W
Tsukuyomi
Teoru
Tsukuyomi
6,466
1,600
0
3,029
12,874
4,886
359
4,023
8,749
0
45,356
W
Bellona
bicho121
Bellona
4,790
1,740
0
417
14,899
12,050
2,280
5,174
9,518
0
21,028
L
Kukulkan
mrkiller2102
Kukulkan
14,473
1,325
0
592
10,987
3,926
481
7,155
3,498
55,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,605
Gold Earned
48,738
286
Minions Killed
392
0
Camps Cleared
0
1,504,555
Distance Traveled
1,743,946
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,457
470
30
2
0
311,536
1
W
Aphrodite
10,137
563
74
4
0
373,872
0
L
Izanami
8,025
446
68
4
0
254,036
3
W
Chiron
10,521
585
104
6
0
312,994
1
L
Bakasura
6,270
348
41
2
0
288,245
2
W
Chang'e
10,622
590
105
6
0
323,972
4
L
Tyr
7,588
422
33
2
0
342,559
0
W
Tsukuyomi
8,935
496
77
4
0
378,693
4
W
Bellona
8,523
474
32
2
0
354,415
5
L
Kukulkan
9,265
515
114
6
0
308,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role