Player Matchup

Sobek
Sobek
FamePereito
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,406 Elo+
Solo
Fenrir
Fenrir
Selusia
Fenrir
Level 27
God Stats
2W - 1L
1,825 SR
Queue Stats
2W - 6L
1,736 Elo+
Solo
Ullr
Ullr
Полицески
Ullr
Level 1
God Stats
8W - 0L
1,734 SR
Queue Stats
13W - 2L
1,689 Elo+
Party 2
Rama
Rama
ЧEЛИБОСЛAВ
Rama
Level 1
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 0L
1,689 Elo+
Party 2
Kukulkan
Kukulkan
收魂不收尸
Kukulkan
Level 14
God Stats
1W - 1L
1,594 SR
Queue Stats
4W - 3L
1,343 Elo+
Solo
Team Averages
Level 14
1,631 SR
1,573 Elo+

VS

Team Averages
Level 24
1,682 SR
1,515 Elo+
Baron Samedi
Baron Samedi
KenjiJTWAF
Baron Samedi
Level 25
God Stats
7W - 1L
1,978 SR
Queue Stats
22W - 15L
1,554 Elo+
Party 1
Freya
Freya
Pikksy
Freya
Level 29
God Stats
4W - 2L
1,810 SR
Queue Stats
28W - 16L
1,603 Elo+
Party 1
Mulan
Mulan
Vythamine
Mulan
Level 13
God Stats
2W - 3L
1,542 SR
Queue Stats
8W - 10L
1,456 Elo+
Party 1
Skadi
Skadi
hjz96
Skadi
Level 24
God Stats
0W - 2L
1,590 SR
Queue Stats
5W - 9L
1,441 Elo+
Solo
Erlang Shen
Erlang Shen
ziggy1337
Erlang Shen
Level 27
God Stats
25W - 26L
1,489 SR
Queue Stats
115W - 103L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
6,540
503
3,254
7,640
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Selusia
Fenrir
10
1 / 3 / 1
6,107
470
2,177
7,401
3,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
8 / 3 / 1
8,485
653
7,995
7,518
2,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 6
8,262
636
6,082
6,159
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
12
2 / 1 / 1
6,879
529
2,440
3,797
1,245
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KenjiJTWAF
Baron Samedi
9
3 / 4 / 2
6,687
514
4,296
7,868
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
Pikksy
Freya
11
3 / 5 / 1
6,570
505
4,132
8,795
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
Vythamine
Mulan
12
2 / 4 / 1
6,673
513
3,823
7,453
5,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
hjz96
Skadi
9
0 / 2 / 1
5,683
437
2,108
5,186
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
ziggy1337
Erlang Shen
5
0 / 1 / 0
4,701
362
106
3,495
1,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
16
Kills
8
9
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Baron Samedi
KenjiJTWAF
Baron Samedi
3
4
2
1
L
Freya
Pikksy
Freya
3
5
1
0.7
W
Fenrir
Selusia
Fenrir
1
3
1
0.5
L
Mulan
Vythamine
Mulan
2
4
1
0.63
L
Skadi
hjz96
Skadi
0
2
1
0.25
L
Erlang Shen
ziggy1337
Erlang Shen
0
1
0
0
W
8
3
1
2.83
W
3
0
6
6
W
Kukulkan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,948
Damage
14,465
32,515
Taken
32,797
15,171
Mitigated
16,606
11,091
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,254
243
0
3,381
7,640
5,208
0
3,152
4,458
9,216
0
L
Baron Samedi
KenjiJTWAF
Baron Samedi
4,296
355
442
3,154
7,868
5,623
0
3,489
4,379
13,266
0
L
Freya
Pikksy
Freya
4,132
1,293
0
2,084
8,795
3,337
0
388
8,407
32,687
0
W
Fenrir
Selusia
Fenrir
2,177
431
0
1,205
7,401
3,571
0
1,305
6,036
0
29,907
L
Mulan
Vythamine
Mulan
3,823
290
0
840
7,453
5,100
234
60
7,393
303
27,821
L
Skadi
hjz96
Skadi
2,108
1,106
0
380
5,186
1,542
720
1,564
3,622
0
26,932
L
Erlang Shen
ziggy1337
Erlang Shen
106
0
0
1,861
3,495
1,004
0
193
3,302
0
9,534
W
7,995
2,943
0
2,069
7,518
2,910
1,361
995
6,373
0
52,249
W
6,082
5,269
0
3,676
6,159
2,237
2,198
1,970
4,159
0
46,923
W
Kukulkan
2,440
90
0
760
3,797
1,245
610
1,253
2,544
40,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,273
Gold Earned
30,314
401
Minions Killed
246
0
Camps Cleared
0
1,168,338
Distance Traveled
978,969
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,540
503
13
1
0
272,341
1
L
Baron Samedi
6,687
514
12
1
0
214,070
0
L
Freya
6,570
505
68
5
0
226,009
2
W
Fenrir
6,107
470
60
5
0
190,576
0
L
Mulan
6,673
513
73
6
0
241,338
2
L
Skadi
5,683
437
59
5
0
208,861
2
L
Erlang Shen
4,701
362
34
3
0
88,691
2
W
Ullr
8,485
653
111
9
0
235,742
1
W
Rama
8,262
636
113
9
0
225,814
3
W
Kukulkan
6,879
529
104
8
0
243,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role