Player Matchup

Mulan
Mulan
F4KTUR-LeSauvage
Mulan
Level 66
God Stats
7W - 5L
1,565 SR
Queue Stats
124W - 112L
1,507 Elo+
Party 1
Athena
Athena
F4KTUR-vivytlair
Athena
Level 29
God Stats
53W - 44L
1,573 SR
Queue Stats
125W - 130L
1,412 Elo+
Party 1
Hera
Hera
SweetColt575941
Hera
Level 29
God Stats
7W - 2L
1,582 SR
Queue Stats
77W - 69L
1,378 Elo+
Solo
Team Averages
Level 41
1,573 SR
1,432 Elo+

VS

Team Averages
Level 20
1,478 SR
1,412 Elo+
Ares
Ares
Einheit228
Ares
Level 27
God Stats
6W - 5L
1,454 SR
Queue Stats
130W - 71L
1,445 Elo+
Solo
Chaac
Chaac
Skazis_Welt
Chaac
Level 29
God Stats
0W - 1L
1,481 SR
Queue Stats
12W - 17L
1,290 Elo+
Solo
Ah Puch
Ah Puch
halo free
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 0 / 1
5,684
1,137
3,316
4,950
1,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 0 / 6
5,410
1,082
2,411
4,147
1,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 0 / 4
4,806
961
2,714
1,581
400
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,927
785
972
1,941
806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

6
0 / 4 / 0
3,926
785
3,685
6,578
2,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
halo free
Ah Puch
7
0 / 2 / 0
3,896
779
1,419
2,484
716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
5
0
1
5.5
W
1
0
6
4
L
0
4
0
0
W
1
0
4
3
L
Ah Puch
halo free
Ah Puch
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,441
Damage
6,076
10,678
Taken
11,003
4,039
Mitigated
4,284
4,741
Healing
3,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
972
99
0
574
1,941
806
0
702
1,169
3,831
0
W
3,316
779
493
2,107
4,950
1,791
299
1,225
3,725
0
21,457
W
2,411
336
0
1,423
4,147
1,848
296
873
3,274
4,695
0
L
3,685
508
246
1,803
6,578
2,762
0
2,965
3,467
0
10,729
W
2,714
248
0
718
1,581
400
1,104
373
1,208
15,319
0
L
Ah Puch
halo free
Ah Puch
1,419
412
0
403
2,484
716
0
1,142
1,228
4,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,900
Gold Earned
11,749
89
Minions Killed
29
0
Camps Cleared
0
320,471
Distance Traveled
223,316
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,927
785
6
1
0
37,511
1
W
Mulan
5,684
1,137
41
8
0
113,756
3
W
Athena
5,410
1,082
6
1
0
102,355
0
L
Chaac
3,926
785
9
2
0
96,391
0
W
Hera
4,806
961
42
8
0
104,360
0
L
Ah Puch
3,896
779
14
3
0
89,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role