Player Matchup

Ares
Ares
 
Ares
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Edwinxj15
Cu Chulainn
Level 67
God Stats
16W - 11L
1,500 SR
Queue Stats
46W - 50L
1,348 Elo+
Solo
Bastet
Bastet
VlaamsBelang4eve
Bastet
Level 67
God Stats
4W - 2L
1,534 SR
Queue Stats
506W - 554L
1,463 Elo+
Solo
Vulcan
Vulcan
cyber_tech2019
Vulcan
Level 105
God Stats
18W - 27L
1,427 SR
Queue Stats
445W - 461L
1,349 Elo+
Solo
Hou Yi
Hou Yi
samaurelove
Hou Yi
Level 89
God Stats
11W - 12L
1,651 SR
Queue Stats
340W - 351L
1,400 Elo+
Solo
Team Averages
Level 90
1,523 SR
1,412 Elo+

VS

Team Averages
Level 97
1,452 SR
1,429 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BlueKnight129
Arachne
Level 123
God Stats
18W - 22L
1,463 SR
Queue Stats
1,567W - 1,614L
1,370 Elo+
Solo
Cernunnos
Cernunnos
ChrisRevers
Cernunnos
Level 122
God Stats
3W - 8L
1,233 SR
Queue Stats
191W - 190L
1,395 Elo+
Solo
Achilles
Achilles
HealerShade
Achilles
Level 69
God Stats
5W - 3L
1,384 SR
Queue Stats
157W - 168L
1,403 Elo+
Solo
Erlang Shen
Erlang Shen
LuigiOnAcid
Erlang Shen
Level 68
God Stats
11W - 3L
1,678 SR
Queue Stats
20W - 19L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 4 / 6
7,634
477
3,462
14,007
13,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Edwinxj15
Cu Chulainn
16
6 / 3 / 2
9,551
597
8,577
20,049
12,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
9 / 1 / 6
10,487
655
10,447
8,951
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 3 / 4
8,417
526
3,798
5,151
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
15
4 / 2 / 5
9,099
569
9,172
9,335
3,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
6 / 4 / 0
8,897
556
5,429
8,456
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
14
1 / 5 / 6
8,265
517
5,422
13,458
5,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
ChrisRevers
Cernunnos
12
3 / 5 / 2
7,620
476
5,897
9,192
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
HealerShade
Achilles
12
1 / 5 / 5
7,237
452
8,606
13,224
6,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
LuigiOnAcid
Erlang Shen
9
2 / 5 / 0
6,341
396
6,328
8,785
4,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
24
Kills
13
13
Deaths
24
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
4
6
1.25
L
Ah Puch
 
Ah Puch
6
4
0
1.5
L
Arachne
1
5
6
0.8
L
Cernunnos
ChrisRevers
Cernunnos
3
5
2
0.8
W
Cu Chulainn
Edwinxj15
Cu Chulainn
6
3
2
2.33
L
Achilles
HealerShade
Achilles
1
5
5
0.7
L
Erlang Shen
LuigiOnAcid
Erlang Shen
2
5
0
0.4
W
9
1
6
12
W
3
3
4
1.67
W
Hou Yi
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,456
Damage
31,682
57,493
Taken
53,115
34,110
Mitigated
23,236
15,015
Healing
11,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,462
106
0
2,419
14,007
13,314
398
836
13,081
11,335
0
L
Ah Puch
 
Ah Puch
5,429
329
0
2,406
8,456
2,488
564
2,764
5,692
47,277
0
L
Arachne
5,422
4,095
0
3,296
13,458
5,965
0
1,184
12,274
0
53,157
L
Cernunnos
ChrisRevers
Cernunnos
5,897
2,359
0
1,102
9,192
3,500
168
2,093
7,099
0
39,623
W
Cu Chulainn
Edwinxj15
Cu Chulainn
8,577
2,185
0
4,013
20,049
12,548
436
0
20,049
4,099
52,140
L
Achilles
HealerShade
Achilles
8,606
2,175
0
2,982
13,224
6,940
0
1,687
11,537
0
38,117
L
Erlang Shen
LuigiOnAcid
Erlang Shen
6,328
3,810
0
1,583
8,785
4,343
749
0
8,785
0
19,463
W
10,447
3,419
0
4,108
8,951
3,354
35
834
8,009
0
72,869
W
3,798
2,186
0
301
5,151
1,830
2,193
2,483
2,376
45,037
0
W
Hou Yi
9,172
4,409
0
4,174
9,335
3,064
1,848
664
8,549
0
51,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,188
Gold Earned
38,360
467
Minions Killed
364
0
Camps Cleared
0
1,496,782
Distance Traveled
1,307,414
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,634
477
10
1
0
282,403
5
L
Ah Puch
8,897
556
105
7
0
253,938
0
L
Arachne
8,265
517
94
6
0
304,810
1
L
Cernunnos
7,620
476
68
4
0
259,810
0
W
Cu Chulainn
9,551
597
124
8
0
292,285
2
L
Achilles
7,237
452
69
4
0
298,381
2
L
Erlang Shen
6,341
396
28
2
0
190,475
1
W
Bastet
10,487
655
127
8
0
355,101
3
W
Vulcan
8,417
526
99
6
0
292,676
4
W
Hou Yi
9,099
569
107
7
0
274,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role