Player Matchup

Scylla
Scylla
Gold II
Chiro_MM
Scylla
Gold II
Level 114
God Stats
9W - 10L
1,617 SR
Queue Stats
489W - 490L
1,575 MMR
Solo
Izanami
Izanami
Gold I
Jarvisism
Izanami
Gold I
Level 108
God Stats
6W - 4L
1,645 SR
Queue Stats
286W - 281L
1,601 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
SKULL_BOY007
Gilgamesh
Gold I
Level 146
God Stats
0W - 3L
1,515 SR
Queue Stats
589W - 583L
1,673 MMR
Solo
Guan Yu
Guan Yu
Gold I
TheToni13
Guan Yu
Gold I
Level 124
God Stats
25W - 24L
1,590 SR
Queue Stats
657W - 653L
1,641 MMR
Solo
Ares
Ares
Gold I
qwertyuiop2345
Ares
Gold I
Level 89
God Stats
1W - 3L
1,396 SR
Queue Stats
93W - 92L
1,593 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,552 SR
1,616 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,612 SR
1,616 MMR
Cabrakan
Cabrakan
Gold II
Aarox13
Cabrakan
Gold II
Level 142
God Stats
20W - 21L
1,631 SR
Queue Stats
259W - 251L
1,607 MMR
Solo
Kali
Kali
Gold V
CarryMeToMaster_
Kali
Gold V
Level 125
God Stats
2W - 1L
1,633 SR
Queue Stats
30W - 28L
1,633 MMR
Solo
Tiamat
Tiamat
Platinum V
Renizmi
Tiamat
Platinum V
Level 145
God Stats
13W - 6L
1,633 SR
Queue Stats
107W - 106L
1,650 MMR
Solo
Cthulhu
Cthulhu
Gold II
Wannabuyapplepie
Cthulhu
Gold II
Level 67
God Stats
7W - 12L
1,483 SR
Queue Stats
225W - 230L
1,557 MMR
Solo
Anhur
Anhur
Gold I
balgehakt__
Anhur
Gold I
Level 128
God Stats
17W - 13L
1,681 SR
Queue Stats
540W - 508L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chiro_MM
Scylla
10
0 / 4 / 2
5,592
508
2,431
5,241
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Jarvisism
Izanami
12
5 / 3 / 0
6,560
596
6,523
8,075
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
SKULL_BOY007
Gilgamesh
9
1 / 4 / 1
5,483
498
3,864
7,281
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
TheToni13
Guan Yu
11
2 / 2 / 0
6,114
556
3,961
9,860
6,886
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 4 / 1
4,592
417
2,509
8,229
3,156
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
JanusCu ChulainnAthenaSetTsukuyomi

VS

Bans
ArachneDanzaburouNemesisApolloLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aarox13
Cabrakan
12
2 / 2 / 1
6,571
597
6,737
7,518
4,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
9 / 0 / 0
7,578
689
4,143
7,678
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Renizmi
Tiamat
11
2 / 1 / 7
6,348
577
6,969
5,587
4,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 2 / 5
5,768
524
3,786
7,091
2,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 3 / 2
5,871
534
3,716
7,788
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
8
Kills
16
17
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Aarox13
Cabrakan
2
2
1
1.25
W
9
0
0
9
L
Scylla
Chiro_MM
Scylla
0
4
2
0.25
L
Izanami
Jarvisism
Izanami
5
3
0
1.67
W
Tiamat
Renizmi
Tiamat
2
1
7
5.5
L
Gilgamesh
SKULL_BOY007
Gilgamesh
1
4
1
0.38
L
Guan Yu
TheToni13
Guan Yu
2
2
0
1
W
1
2
5
1.75
W
2
3
2
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,288
Damage
25,351
38,686
Taken
35,662
16,896
Mitigated
17,874
9,822
Healing
14,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Aarox13
Cabrakan
6,737
713
0
4,027
7,518
4,818
0
0
7,518
38,998
0
W
4,143
1,820
0
4,611
7,678
4,286
0
1,019
6,597
0
33,596
L
Scylla
Chiro_MM
Scylla
2,431
488
0
1,256
5,241
1,635
0
3,032
2,209
27,552
0
L
Izanami
Jarvisism
Izanami
6,523
4,386
0
2,672
8,075
2,121
736
1,787
6,288
0
43,294
W
Tiamat
Renizmi
Tiamat
6,969
432
0
2,838
5,587
4,251
99
1,903
3,468
34,526
0
L
Gilgamesh
SKULL_BOY007
Gilgamesh
3,864
1,435
0
819
7,281
3,098
0
2,652
4,629
0
32,308
L
Guan Yu
TheToni13
Guan Yu
3,961
613
0
3,422
9,860
6,886
0
6,218
3,642
0
33,212
W
3,786
234
194
750
7,091
2,608
0
1,130
5,937
18,700
0
W
3,716
2,067
0
2,169
7,788
1,911
0
586
7,202
0
26,118
L
2,509
274
355
1,298
8,229
3,156
0
3,803
4,426
12,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,341
Gold Earned
32,136
306
Minions Killed
274
0
Camps Cleared
0
1,015,421
Distance Traveled
1,062,672
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,571
597
77
7
0
194,635
4
W
Kali
7,578
689
66
6
0
240,564
4
L
Scylla
5,592
508
67
6
0
180,738
4
L
Izanami
6,560
596
87
8
0
192,124
3
W
Tiamat
6,348
577
61
6
0
223,662
4
L
Gilgamesh
5,483
498
64
6
0
218,957
1
L
Guan Yu
6,114
556
72
7
0
213,446
4
W
Cthulhu
5,768
524
25
2
0
222,490
4
W
Anhur
5,871
534
45
4
0
181,321
2
L
Ares
4,592
417
16
1
0
210,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role