Player Matchup

Artemis
Artemis
Allexandra13
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
GarEsc02
Erlang Shen
Level 26
God Stats
10W - 7L
1,475 SR
Queue Stats
76W - 49L
1,556 Elo+
Party 2
Thor
Thor
ProEasy
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Strawberry2000
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
vctorvidess
Anhur
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 77L
1,553 Elo+
Party 2
Team Averages
Level 12
1,495 SR
1,522 Elo+

VS

Team Averages
Level 20
1,398 SR
1,276 Elo+
Izanami
Izanami
Cson90
Izanami
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,204 Elo+
Solo
Geb
Geb
Extramusica
Geb
Level 27
God Stats
8W - 1L
1,500 SR
Queue Stats
37W - 53L
1,230 Elo+
Solo
Ne Zha
Ne Zha
FamePereito
Ne Zha
Level 29
God Stats
5W - 6L
1,143 SR
Queue Stats
20W - 21L
1,355 Elo+
Solo
Anubis
Anubis
iDMQ8
Anubis
Level 22
God Stats
51W - 67L
1,345 SR
Queue Stats
281W - 310L
1,336 Elo+
Solo
Medusa
Medusa
枪法不行人也不行
Medusa
Level 15
God Stats
5W - 1L
1,500 SR
Queue Stats
9W - 6L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Allexandra13
Artemis
5
0 / 5 / 0
4,156
416
844
5,307
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
GarEsc02
Erlang Shen
9
3 / 1 / 1
5,277
528
4,224
6,178
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
ProEasy
Thor
7
1 / 4 / 0
4,856
486
1,579
6,133
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

5
0 / 10 / 1
3,941
394
1,112
8,159
3,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
5,188
519
1,025
4,121
1,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cson90
Izanami
9
2 / 4 / 3
5,290
529
4,329
4,941
1,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
5 / 0 / 5
6,079
608
2,176
3,334
1,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
10
5 / 0 / 6
6,002
600
3,548
6,276
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
iDMQ8
Anubis
10
6 / 0 / 3
6,130
613
5,925
3,563
1,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 0 / 5
5,952
595
2,566
3,446
931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
19
21
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
Allexandra13
Artemis
0
5
0
0
W
Izanami
Cson90
Izanami
2
4
3
0.88
W
5
0
5
7.5
W
Ne Zha
5
0
6
8
L
Erlang Shen
GarEsc02
Erlang Shen
3
1
1
3.5
L
Thor
ProEasy
Thor
1
4
0
0.25
L
0
10
1
0.05
W
Anubis
iDMQ8
Anubis
6
0
3
7.5
L
0
1
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,784
Damage
18,544
29,898
Taken
21,560
8,971
Mitigated
7,528
5,817
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Allexandra13
Artemis
844
454
0
0
5,307
1,070
0
2,036
3,271
0
7,031
W
Izanami
Cson90
Izanami
4,329
2,947
0
440
4,941
1,446
1,318
150
4,791
0
23,906
W
2,176
414
0
837
3,334
1,949
416
225
3,109
9,979
0
W
Ne Zha
3,548
1,587
0
3,316
6,276
1,754
0
0
6,276
0
29,156
L
Erlang Shen
GarEsc02
Erlang Shen
4,224
2,539
111
2,373
6,178
2,162
342
1,267
4,911
0
18,410
L
Thor
ProEasy
Thor
1,579
526
0
1,760
6,133
1,509
0
1,564
4,569
0
18,641
L
1,112
652
0
130
8,159
3,219
210
2,387
5,772
4,813
0
W
Anubis
iDMQ8
Anubis
5,925
887
43
2,111
3,563
1,448
384
333
3,230
26,640
0
L
1,025
513
0
1,443
4,121
1,011
0
847
3,274
0
23,787
W
2,566
1,465
0
1,552
3,446
931
718
404
3,042
0
27,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,418
Gold Earned
29,453
150
Minions Killed
246
0
Camps Cleared
0
912,808
Distance Traveled
947,233
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,156
416
16
2
0
168,506
2
W
Izanami
5,290
529
42
4
0
157,438
0
W
Geb
6,079
608
7
1
0
229,659
5
W
Ne Zha
6,002
600
68
7
0
215,473
2
L
Erlang Shen
5,277
528
31
3
0
200,925
2
L
Thor
4,856
486
43
4
0
162,814
0
L
Ymir
3,941
394
5
1
0
193,841
2
W
Anubis
6,130
613
63
6
0
172,310
2
L
Anhur
5,188
519
55
6
0
186,722
2
W
Medusa
5,952
595
66
7
0
172,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role