Player Matchup

Ao Kuang
Ao Kuang
AlexGator
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,325 Elo+
Party 2
Vamana
Vamana
Chluckybot
Vamana
Level 26
God Stats
7W - 8L
1,509 SR
Queue Stats
82W - 66L
1,421 Elo+
Solo
Medusa
Medusa
KonekiSan
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,211 Elo+
Solo
Kukulkan
Kukulkan
YorikPropik
Kukulkan
Level 7
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 5L
1,325 Elo+
Party 2
Bakasura
Bakasura
cerecito2315
Bakasura
Level 21
God Stats
7W - 7L
1,587 SR
Queue Stats
50W - 54L
1,361 Elo+
Solo
Team Averages
Level 17
1,565 SR
1,329 Elo+

VS

Team Averages
Level 18
1,460 SR
1,267 Elo+
Sol
Sol
GoldPatii
Sol
Level 28
God Stats
23W - 19L
1,714 SR
Queue Stats
173W - 295L
1,393 Elo+
Party 1
Ares
Ares
Ha1see
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,130 Elo+
Solo
Bakasura
Bakasura
Snarikl
Bakasura
Level 3
God Stats
1W - 3L
1,330 SR
Queue Stats
1W - 3L
1,117 Elo+
Solo
Nemesis
Nemesis
Wilgor
Nemesis
Level 28
God Stats
14W - 26L
1,313 SR
Queue Stats
167W - 287L
1,402 Elo+
Party 1
Izanami
Izanami
biniek22
Izanami
Level 26
God Stats
11W - 9L
1,444 SR
Queue Stats
66W - 71L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlexGator
Ao Kuang
17
1 / 11 / 6
10,775
414
8,851
25,968
9,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Chluckybot
Vamana
17
5 / 9 / 10
12,080
465
13,297
21,712
12,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
KonekiSan
Medusa
18
6 / 11 / 3
13,323
512
12,519
20,376
7,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
YorikPropik
Kukulkan
15
3 / 14 / 4
10,969
422
12,458
22,584
8,325
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
cerecito2315
Bakasura
20
11 / 8 / 3
14,400
554
14,801
24,308
12,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 19
13,514
520
19,809
15,340
5,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Ha1see
Ares
14
1 / 7 / 12
10,732
413
7,013
18,337
16,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Snarikl
Bakasura
19
12 / 6 / 11
13,319
512
15,302
20,917
11,515
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Wilgor
Nemesis
20
12 / 6 / 14
14,113
543
20,146
24,509
12,264
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
biniek22
Izanami
20
19 / 4 / 11
16,519
635
33,505
13,958
7,378
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
120
26
Kills
53
53
Deaths
26
26
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AlexGator
Ao Kuang
1
11
6
0.36
L
Vamana
Chluckybot
Vamana
5
9
10
1.11
W
9
3
19
6.17
W
Ares
Ha1see
Ares
1
7
12
1
L
Medusa
KonekiSan
Medusa
6
11
3
0.68
W
Bakasura
Snarikl
Bakasura
12
6
11
2.92
W
Nemesis
Wilgor
Nemesis
12
6
14
3.17
L
Kukulkan
YorikPropik
Kukulkan
3
14
4
0.36
W
Izanami
biniek22
Izanami
19
4
11
6.13
L
Bakasura
cerecito2315
Bakasura
11
8
3
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,926
Damage
95,775
114,948
Taken
93,061
49,038
Mitigated
53,787
20,348
Healing
25,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AlexGator
Ao Kuang
8,851
2,727
0
6,325
25,968
9,033
448
4,795
20,725
50,599
0
L
Vamana
Chluckybot
Vamana
13,297
8,282
0
4,578
21,712
12,205
894
6,425
14,890
0
47,125
W
19,809
3,222
888
7,953
15,340
5,878
1,512
2,535
12,789
63,987
0
W
Ares
Ha1see
Ares
7,013
1,007
0
921
18,337
16,752
855
7,751
10,132
15,115
0
L
Medusa
KonekiSan
Medusa
12,519
6,487
0
0
20,376
7,309
2,950
3,089
16,937
0
66,211
W
Bakasura
Snarikl
Bakasura
15,302
12,372
0
4,607
20,917
11,515
2,642
3,415
16,935
0
56,772
W
Nemesis
Wilgor
Nemesis
20,146
11,569
315
9,138
24,509
12,264
2,555
4,014
20,048
0
92,995
L
Kukulkan
YorikPropik
Kukulkan
12,458
3,112
0
1,652
22,584
8,325
266
6,724
15,610
41,453
0
W
Izanami
biniek22
Izanami
33,505
24,462
0
1,614
13,958
7,378
3,395
3,058
10,757
0
150,041
L
Bakasura
cerecito2315
Bakasura
14,801
10,441
0
7,793
24,308
12,166
0
5,789
18,174
0
78,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,547
Gold Earned
68,197
474
Minions Killed
551
0
Camps Cleared
0
2,011,970
Distance Traveled
2,293,295
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,775
414
78
3
0
419,033
0
L
Vamana
12,080
465
68
3
0
408,366
4
W
Sol
13,514
520
89
3
0
512,144
0
W
Ares
10,732
413
16
1
0
323,874
0
L
Medusa
13,323
512
114
4
0
389,965
3
W
Bakasura
13,319
512
100
4
0
505,677
0
W
Nemesis
14,113
543
116
4
0
514,883
0
L
Kukulkan
10,969
422
74
3
0
320,978
0
W
Izanami
16,519
635
230
9
0
436,717
0
L
Bakasura
14,400
554
140
5
0
473,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role