Player Matchup

Nemesis
Nemesis
CJxE_Aikido
Nemesis
Level 48
God Stats
9W - 10L
1,543 SR
Queue Stats
104W - 125L
1,464 Elo+
Solo
Persephone
Persephone
Dusknnoir
Persephone
Level 109
God Stats
21W - 11L
1,714 SR
Queue Stats
100W - 106L
1,530 Elo+
Solo
Heimdallr
Heimdallr
RetRich
Heimdallr
Level 82
God Stats
2W - 2L
1,317 SR
Queue Stats
181W - 162L
1,522 Elo+
Party 1
Athena
Athena
SirMarvelous
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
tThre3soulsS
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 94
1,515 SR
1,503 Elo+

VS

Team Averages
Level 73
1,504 SR
1,489 Elo+
Athena
Athena
Deathtonetworks
Athena
Level 83
God Stats
15W - 16L
1,500 SR
Queue Stats
93W - 110L
1,500 Elo+
Party 2
Chang'e
Chang'e
Errozan
Chang'e
Level 32
God Stats
3W - 5L
1,519 SR
Queue Stats
105W - 92L
1,592 Elo+
Solo
Mercury
Mercury
dani710
Mercury
Level 123
God Stats
5W - 5L
1,500 SR
Queue Stats
40W - 45L
1,297 Elo+
Party 2
Hercules
Hercules
javito28801
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 134L
1,500 Elo+
Party 2
Medusa
Medusa
totiprogamer
Medusa
Level 113
God Stats
2W - 8L
1,500 SR
Queue Stats
138W - 120L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CJxE_Aikido
Nemesis
14
0 / 1 / 4
8,277
487
3,999
10,079
4,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Dusknnoir
Persephone
17
8 / 0 / 2
10,912
642
8,344
5,832
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
RetRich
Heimdallr
15
7 / 2 / 8
9,319
548
16,413
10,805
5,847
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
16
7 / 0 / 4
10,474
616
13,683
12,376
12,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 3 / 10
8,532
502
5,637
14,136
10,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,618
389
4,857
17,609
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Errozan
Chang'e
13
1 / 3 / 0
7,522
442
6,147
11,656
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
dani710
Mercury
13
0 / 5 / 2
7,474
440
2,898
15,929
5,265
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
javito28801
Hercules
12
1 / 5 / 0
7,109
418
4,570
11,230
7,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
12
4 / 7 / 0
7,644
450
14,968
13,454
4,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
24
Kills
6
6
Deaths
24
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CJxE_Aikido
Nemesis
0
1
4
2
L
0
4
2
0.25
W
Persephone
Dusknnoir
Persephone
8
0
2
9
L
Chang'e
Errozan
Chang'e
1
3
0
0.33
W
Heimdallr
RetRich
Heimdallr
7
2
8
5.5
W
Athena
7
0
4
9
L
Mercury
dani710
Mercury
0
5
2
0.2
L
Hercules
javito28801
Hercules
1
5
0
0.2
W
2
3
10
2.33
L
Medusa
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,076
Damage
33,440
53,228
Taken
69,878
36,023
Mitigated
27,986
15,264
Healing
19,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CJxE_Aikido
Nemesis
3,999
1,328
0
3,488
10,079
4,163
0
1,810
8,143
0
64,998
L
4,857
907
0
4,323
17,609
7,699
0
5,927
11,682
15,624
0
W
Persephone
Dusknnoir
Persephone
8,344
353
0
1,745
5,832
2,413
446
2,081
3,607
70,069
0
L
Chang'e
Errozan
Chang'e
6,147
368
564
3,975
11,656
3,379
0
6,890
4,766
41,895
0
W
Heimdallr
RetRich
Heimdallr
16,413
6,760
0
2,905
10,805
5,847
694
1,728
9,077
0
67,036
W
Athena
13,683
5,204
0
4,908
12,376
12,845
0
2,969
8,945
61,614
0
L
Mercury
dani710
Mercury
2,898
1,585
0
5,132
15,929
5,265
0
4,108
11,821
0
45,989
L
Hercules
javito28801
Hercules
4,570
1,723
0
3,235
11,230
7,294
0
7,387
3,843
0
28,056
W
5,637
1,266
0
2,218
14,136
10,755
0
2,104
12,032
15,959
0
L
Medusa
14,968
6,860
0
2,434
13,454
4,349
0
3,352
10,102
0
54,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,514
Gold Earned
36,367
476
Minions Killed
376
0
Camps Cleared
0
1,565,210
Distance Traveled
1,639,313
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,277
487
104
6
0
291,707
6
L
Athena
6,618
389
17
1
0
377,587
4
W
Persephone
10,912
642
138
8
0
339,498
4
L
Chang'e
7,522
442
115
7
0
274,344
1
W
Heimdallr
9,319
548
103
6
0
299,027
1
W
Athena
10,474
616
118
7
0
325,587
5
L
Mercury
7,474
440
97
6
0
336,198
0
L
Hercules
7,109
418
64
4
0
301,152
0
W
Geb
8,532
502
13
1
0
309,391
5
L
Medusa
7,644
450
83
5
0
350,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role