Player Matchup

Baron Samedi
Baron Samedi
Cerebrvm
Baron Samedi
Level 29
God Stats
3W - 0L
1,718 SR
Queue Stats
137W - 138L
1,658 Elo+
Solo
Nemesis
Nemesis
GnomFist
Nemesis
Level 28
God Stats
3W - 0L
1,850 SR
Queue Stats
18W - 20L
1,562 Elo+
Solo
Neith
Neith
ahmaneth
Neith
Level 15
God Stats
14W - 9L
1,713 SR
Queue Stats
27W - 24L
1,633 Elo+
Solo
Mulan
Mulan
nOLLlOJlHaXyuTbl
Mulan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
wjeenk
Terra
Level 23
God Stats
13W - 9L
1,517 SR
Queue Stats
82W - 86L
1,577 Elo+
Party 1
Team Averages
Level 24
1,660 SR
1,586 Elo+

VS

Team Averages
Level 15
1,529 SR
1,571 Elo+
Anhur
Anhur
BigD3nergy
Anhur
Level 20
God Stats
2W - 5L
1,617 SR
Queue Stats
37W - 26L
1,673 Elo+
Solo
Ymir
Ymir
Billardoo
Ymir
Level 16
God Stats
69W - 68L
1,354 SR
Queue Stats
168W - 176L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
LuciusPendragon
Baron Samedi
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,603 Elo+
Solo
Cernunnos
Cernunnos
MelyoSmith
Cernunnos
Level 27
God Stats
15W - 8L
1,676 SR
Queue Stats
157W - 163L
1,578 Elo+
Solo
Nemesis
Nemesis
yunus54637
Nemesis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
273W - 244L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cerebrvm
Baron Samedi
17
3 / 2 / 5
10,827
570
9,157
11,581
5,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
GnomFist
Nemesis
18
6 / 1 / 3
10,828
570
8,352
15,286
6,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
ahmaneth
Neith
17
2 / 1 / 4
10,219
538
12,457
8,216
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 6 / 1
9,806
516
10,167
18,780
7,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
wjeenk
Terra
13
3 / 3 / 6
8,659
456
5,926
10,700
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
6 / 2 / 0
12,078
636
12,273
15,686
6,311
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
0 / 3 / 5
9,465
498
6,710
15,537
8,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
LuciusPendragon
Baron Samedi
16
5 / 5 / 1
10,222
538
11,843
13,363
5,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
MelyoSmith
Cernunnos
16
1 / 4 / 1
9,744
513
6,835
15,286
5,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
yunus54637
Nemesis
12
1 / 3 / 2
8,261
435
6,127
9,833
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
17
Kills
13
13
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
6
2
0
3
L
Ymir
0
3
5
0.83
W
Baron Samedi
Cerebrvm
Baron Samedi
3
2
5
2.75
W
Nemesis
GnomFist
Nemesis
6
1
3
7.5
L
Baron Samedi
LuciusPendragon
Baron Samedi
5
5
1
1.1
L
Cernunnos
MelyoSmith
Cernunnos
1
4
1
0.38
W
Neith
ahmaneth
Neith
2
1
4
4
W
3
6
1
0.58
W
Terra
wjeenk
Terra
3
3
6
2
L
Nemesis
yunus54637
Nemesis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,059
Damage
43,788
64,563
Taken
69,705
29,756
Mitigated
29,814
21,833
Healing
26,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
12,273
6,199
0
10,097
15,686
6,311
682
560
15,126
0
96,310
L
Ymir
6,710
1,912
0
2,540
15,537
8,801
0
5,455
9,925
31,028
0
W
Baron Samedi
Cerebrvm
Baron Samedi
9,157
399
705
5,113
11,581
5,437
156
6,726
4,415
80,614
0
W
Nemesis
GnomFist
Nemesis
8,352
4,437
0
1,815
15,286
6,835
0
4,105
11,120
0
97,122
L
Baron Samedi
LuciusPendragon
Baron Samedi
11,843
851
823
4,085
13,363
5,859
522
6,116
7,042
59,864
0
L
Cernunnos
MelyoSmith
Cernunnos
6,835
2,397
0
5,649
15,286
5,601
632
720
14,566
0
76,603
W
Neith
ahmaneth
Neith
12,457
5,856
0
4,589
8,216
2,748
1,024
1,131
7,050
0
78,830
W
10,167
1,890
0
5,181
18,780
7,972
224
2,143
16,587
0
56,717
W
Terra
wjeenk
Terra
5,926
1,504
1,426
3,004
10,700
6,764
0
4,778
5,812
12,929
0
L
Nemesis
yunus54637
Nemesis
6,127
1,900
0
2,866
9,833
3,242
0
1,811
7,963
0
41,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,339
Gold Earned
49,770
569
Minions Killed
549
0
Camps Cleared
0
1,738,314
Distance Traveled
1,646,711
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,078
636
180
9
0
352,474
6
L
Ymir
9,465
498
48
3
0
367,281
3
W
Baron Samedi
10,827
570
149
8
0
343,102
10
W
Nemesis
10,828
570
158
8
0
427,577
4
L
Baron Samedi
10,222
538
117
6
0
335,306
4
L
Cernunnos
9,744
513
119
6
0
316,598
5
W
Neith
10,219
538
139
7
0
308,238
2
W
Mulan
9,806
516
100
5
0
306,595
1
W
Terra
8,659
456
23
1
0
352,802
7
L
Nemesis
8,261
435
85
4
0
275,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role