Player Matchup

Zeus
Zeus
Mr Daleykins
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,682 Elo+
Solo
Susano
Susano
NoobJEREMY
Susano
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ZentaTrax
Gilgamesh
Level 21
God Stats
13W - 9L
1,473 SR
Queue Stats
36W - 33L
1,487 Elo+
Solo
Ares
Ares
crimsonleo
Ares
Level 15
God Stats
2W - 0L
1,693 SR
Queue Stats
22W - 37L
1,376 Elo+
Solo
Nemesis
Nemesis
xDiDix21
Nemesis
Level 16
God Stats
3W - 2L
1,850 SR
Queue Stats
12W - 13L
1,426 Elo+
Solo
Team Averages
Level 16
1,603 SR
1,494 Elo+

VS

Team Averages
Level 9
1,552 SR
1,423 Elo+
Khepri
Khepri
AirPaulPrince
Khepri
Level 24
God Stats
3W - 1L
1,762 SR
Queue Stats
186W - 188L
1,609 Elo+
Solo
Ares
Ares
CanaBoy35
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
LeonBoosted
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,254 Elo+
Party 1
Hercules
Hercules
Sheyzze
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,254 Elo+
Party 1
Nemesis
Nemesis
TrussedWeevil57
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 21
14,141
1,178
24,917
8,700
3,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
NoobJEREMY
Susano
14
1 / 6 / 3
9,426
786
2,267
6,454
2,379
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gilgamesh
ZentaTrax
Gilgamesh
20
26 / 0 / 15
16,066
1,339
28,623
13,908
9,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
2 / 2 / 34
13,455
1,121
15,041
15,686
16,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
xDiDix21
Nemesis
19
8 / 1 / 20
12,993
1,083
18,699
15,871
7,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 7
10,824
902
11,431
14,815
15,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
17
1 / 10 / 4
10,661
888
8,676
24,097
25,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
17
4 / 11 / 3
11,441
953
14,808
20,635
8,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Sheyzze
Hercules
16
1 / 10 / 4
10,425
869
10,632
23,065
24,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
1 / 14 / 4
10,645
887
8,670
18,591
8,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
31
51
Kills
9
10
Deaths
51
93
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
L
Ares
1
10
4
0.3
L
Bastet
4
11
3
0.5
W
14
1
21
24.5
W
Susano
NoobJEREMY
Susano
1
6
3
0.42
L
Hercules
Sheyzze
Hercules
1
10
4
0.3
L
1
14
4
0.21
W
Gilgamesh
ZentaTrax
Gilgamesh
26
0
15
33.5
W
2
2
34
9.5
W
Nemesis
xDiDix21
Nemesis
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,547
Damage
54,217
60,619
Taken
101,203
39,038
Mitigated
82,327
10,714
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,431
812
732
634
14,815
15,843
0
4,652
10,163
26,605
0
L
Ares
8,676
891
0
0
24,097
25,492
0
12,598
11,499
27,123
0
L
Bastet
14,808
3,207
0
0
20,635
8,174
0
9,556
11,049
0
34,822
W
24,917
5,394
0
841
8,700
3,547
0
2,457
6,243
61,240
0
W
Susano
NoobJEREMY
Susano
2,267
621
0
90
6,454
2,379
0
1,939
4,515
0
4,258
L
Hercules
Sheyzze
Hercules
10,632
4,481
0
2,574
23,065
24,681
0
5,792
17,273
0
25,654
L
8,670
4,022
0
313
18,591
8,137
0
7,360
11,231
0
33,599
W
Gilgamesh
ZentaTrax
Gilgamesh
28,623
11,458
436
3,178
13,908
9,163
0
4,670
9,238
0
42,644
W
15,041
1,102
0
2,519
15,686
16,630
0
6,824
8,862
21,300
0
W
Nemesis
xDiDix21
Nemesis
18,699
11,200
590
3,060
15,871
7,319
0
4,217
11,654
0
34,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,081
Gold Earned
53,996
185
Minions Killed
178
5
Camps Cleared
9
988,964
Distance Traveled
1,074,682
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,824
902
22
2
0
187,204
0
L
Ares
10,661
888
22
2
0
217,629
1
L
Bastet
11,441
953
50
4
0
227,430
1
W
Zeus
14,141
1,178
105
9
2
199,751
0
W
Susano
9,426
786
1
0
0
81,270
3
L
Hercules
10,425
869
14
1
7
206,345
1
L
Nemesis
10,645
887
70
6
2
236,074
1
W
Gilgamesh
16,066
1,339
33
3
1
263,562
0
W
Ares
13,455
1,121
8
1
2
188,453
0
W
Nemesis
12,993
1,083
38
3
0
255,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role