Player Matchup

Merlin
Merlin
ABADDON 4 DBD
Merlin
Level 127
God Stats
1W - 1L
1,316 SR
Queue Stats
335W - 371L
1,402 Elo+
Solo
Ne Zha
Ne Zha
Dokka-BEAA
Ne Zha
Level 91
God Stats
5W - 4L
1,823 SR
Queue Stats
338W - 334L
1,518 Elo+
Party 1
Terra
Terra
Hibana_oh_nanaah
Terra
Level 61
God Stats
28W - 25L
1,502 SR
Queue Stats
198W - 184L
1,514 Elo+
Party 1
Team Averages
Level 93
1,547 SR
1,478 Elo+

VS

Team Averages
Level 96
1,373 SR
1,341 Elo+
Sun Wukong
Sun Wukong
Magician_369
Sun Wukong
Level 158
God Stats
2W - 6L
1,452 SR
Queue Stats
107W - 140L
1,423 Elo+
Party 2
Anubis
Anubis
Yulian_Zarichnyi
Anubis
Level 8
God Stats
0W - 2L
1,421 SR
Queue Stats
0W - 4L
1,218 Elo+
Solo
Camazotz
Camazotz
shiclouds2255
Camazotz
Level 122
God Stats
4W - 12L
1,246 SR
Queue Stats
172W - 226L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 9
12,302
724
22,473
11,314
4,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Dokka-BEAA
Ne Zha
16
9 / 0 / 9
12,736
749
12,776
12,110
4,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 13
11,433
673
1,817
12,059
14,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Magician_369
Sun Wukong
12
1 / 10 / 1
9,609
565
8,937
18,528
7,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 6 / 0
10,535
620
2,972
13,119
8,352
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
shiclouds2255
Camazotz
13
0 / 3 / 2
9,744
573
5,712
16,186
8,153
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
19
Kills
4
4
Deaths
19
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
2
9
6.25
W
Ne Zha
Dokka-BEAA
Ne Zha
9
0
9
13.5
W
2
2
13
4.25
L
Sun Wukong
Magician_369
Sun Wukong
1
10
1
0.15
L
3
6
0
0.5
L
Camazotz
shiclouds2255
Camazotz
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,066
Damage
17,621
35,483
Taken
47,833
24,344
Mitigated
24,202
17,367
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,473
726
0
3,479
11,314
4,415
1,393
1,591
9,723
67,965
0
W
Ne Zha
Dokka-BEAA
Ne Zha
12,776
4,811
0
6,410
12,110
4,953
149
1,023
11,087
0
86,852
W
1,817
448
3,057
4,421
12,059
14,976
549
837
11,222
10,586
0
L
Sun Wukong
Magician_369
Sun Wukong
8,937
2,255
0
964
18,528
7,697
0
10,226
8,302
0
37,722
L
2,972
242
0
1,995
13,119
8,352
78
8,626
4,493
35,458
0
L
Camazotz
shiclouds2255
Camazotz
5,712
384
0
2,859
16,186
8,153
0
5,543
10,643
0
30,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,471
Gold Earned
29,888
191
Minions Killed
128
0
Camps Cleared
0
986,303
Distance Traveled
842,776
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,302
724
74
4
0
320,558
1
W
Ne Zha
12,736
749
95
6
0
374,820
2
W
Terra
11,433
673
22
1
0
290,925
0
L
Sun Wukong
9,609
565
38
2
0
283,030
2
L
Anubis
10,535
620
50
3
0
248,222
5
L
Camazotz
9,744
573
40
2
0
311,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role