Player Matchup

Cthulhu
Cthulhu
Dreamlemondemon
Cthulhu
Level 22
God Stats
18W - 24L
1,373 SR
Queue Stats
89W - 112L
1,254 Elo+
Solo
Tiamat
Tiamat
ItsOscar1414
Tiamat
Level 27
God Stats
6W - 5L
1,614 SR
Queue Stats
140W - 129L
1,388 Elo+
Party 1
Nemesis
Nemesis
Marco14MXproalv
Nemesis
Level 27
God Stats
8W - 5L
1,621 SR
Queue Stats
165W - 160L
1,417 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mokpa1108
Ah Muzen Cab
Level 24
God Stats
2W - 2L
1,824 SR
Queue Stats
20W - 23L
1,424 Elo+
Solo
Vamana
Vamana
YoungPayload085
Vamana
Level 26
God Stats
1W - 3L
1,292 SR
Queue Stats
61W - 78L
1,310 Elo+
Solo
Team Averages
Level 25
1,545 SR
1,358 Elo+

VS

Team Averages
Level 33
1,452 SR
1,491 Elo+
Amaterasu
Amaterasu
Rhýmës
Amaterasu
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,525 Elo+
Party 2
Hou Yi
Hou Yi
Tomarer
Hou Yi
Level 22
God Stats
11W - 4L
1,727 SR
Queue Stats
35W - 27L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
alihusseinabd
Cthulhu
Level 23
God Stats
8W - 17L
1,287 SR
Queue Stats
294W - 335L
1,281 Elo+
Solo
Yemoja
Yemoja
angela6969
Yemoja
Level 14
God Stats
5W - 4L
1,500 SR
Queue Stats
26W - 20L
1,545 Elo+
Party 2
Scylla
Scylla
sovve
Scylla
Level 80
God Stats
1W - 1L
1,245 SR
Queue Stats
34W - 26L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,244
424
1,765
5,549
2,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
9
1 / 3 / 0
4,849
485
1,611
7,734
2,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 0 / 0
4,649
465
534
5,746
1,265
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
Mokpa1108
Ah Muzen Cab
7
0 / 4 / 1
4,387
439
3,060
4,736
1,138
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 0
4,430
443
1,200
5,075
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Rhýmës
Amaterasu
11
3 / 0 / 0
6,341
634
4,572
5,662
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Tomarer
Hou Yi
12
8 / 0 / 0
7,180
718
5,912
4,704
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
2
0 / 0 / 0
3,672
367
0
342
124
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yemoja
angela6969
Yemoja
9
0 / 0 / 8
5,788
579
873
3,225
1,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
sovve
Scylla
12
2 / 1 / 2
6,529
653
6,527
3,515
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
13
13
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Tiamat
1
3
0
0.33
L
0
0
0
0
L
Ah Muzen Cab
Mokpa1108
Ah Muzen Cab
0
4
1
0.13
W
Amaterasu
Rhýmës
Amaterasu
3
0
0
3
W
Hou Yi
Tomarer
Hou Yi
8
0
0
8
L
0
3
0
0
W
Cthulhu
0
0
0
0
W
Yemoja
angela6969
Yemoja
0
0
8
4
W
Scylla
sovve
Scylla
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,170
Damage
17,884
28,840
Taken
17,448
10,046
Mitigated
6,327
7,351
Healing
8,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,765
173
0
289
5,549
2,916
0
1,443
4,106
9,909
0
L
Tiamat
1,611
117
0
3,154
7,734
2,681
0
4,687
3,047
15,572
0
L
534
260
0
2,140
5,746
1,265
0
0
5,746
0
22,498
L
Ah Muzen Cab
Mokpa1108
Ah Muzen Cab
3,060
1,304
0
1,114
4,736
1,138
0
1,270
3,466
0
16,825
W
Amaterasu
Rhýmës
Amaterasu
4,572
2,294
0
2,788
5,662
2,404
0
0
5,662
0
24,842
W
Hou Yi
Tomarer
Hou Yi
5,912
3,702
0
2,323
4,704
1,448
1,366
742
3,812
0
38,098
L
1,200
346
0
654
5,075
2,046
0
0
5,075
0
11,230
W
Cthulhu
0
0
0
0
342
124
0
0
342
1,480
0
W
Yemoja
angela6969
Yemoja
873
251
945
1,097
3,225
1,390
180
753
2,352
7,981
0
W
Scylla
sovve
Scylla
6,527
536
0
1,312
3,515
961
694
1,611
1,904
39,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,559
Gold Earned
29,510
137
Minions Killed
239
0
Camps Cleared
0
985,415
Distance Traveled
754,735
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,244
424
15
2
0
214,295
1
L
Tiamat
4,849
485
24
2
0
180,419
1
L
Nemesis
4,649
465
42
4
0
199,861
0
L
Ah Muzen Cab
4,387
439
39
4
0
180,295
0
W
Amaterasu
6,341
634
56
6
0
181,172
0
W
Hou Yi
7,180
718
90
9
0
170,991
3
L
Vamana
4,430
443
17
2
0
210,545
2
W
Cthulhu
3,672
367
5
1
0
48,551
0
W
Yemoja
5,788
579
17
2
0
172,640
0
W
Scylla
6,529
653
71
7
0
181,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role