Player Matchup

Ymir
Ymir
Billardoo
Ymir
Level 16
God Stats
69W - 68L
1,363 SR
Queue Stats
168W - 176L
1,433 Elo+
Solo
Ne Zha
Ne Zha
LuciusPendragon
Ne Zha
Level 7
God Stats
1W - 3L
1,764 SR
Queue Stats
10W - 10L
1,673 Elo+
Solo
Loki
Loki
ThisShaco
Loki
Level 4
God Stats
3W - 1L
1,865 SR
Queue Stats
3W - 1L
1,869 Elo+
Solo
Ra
Ra
TruckLuck
Ra
Level 20
God Stats
2W - 4L
1,226 SR
Queue Stats
79W - 55L
1,646 Elo+
Solo
Neith
Neith
ahmaneth
Neith
Level 14
God Stats
14W - 9L
1,758 SR
Queue Stats
27W - 24L
1,649 Elo+
Solo
Team Averages
Level 12
1,595 SR
1,654 Elo+

VS

Team Averages
Level 22
1,626 SR
1,654 Elo+
Hun Batz
Hun Batz
Byzantion1
Hun Batz
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 16L
1,756 Elo+
Party 1
Zeus
Zeus
EloJudge
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Poluara
Da Ji
Level 18
God Stats
48W - 32L
1,717 SR
Queue Stats
56W - 48L
1,641 Elo+
Solo
Nemesis
Nemesis
Wiistry
Nemesis
Level 19
God Stats
7W - 6L
1,631 SR
Queue Stats
196W - 183L
1,594 Elo+
Solo
Hou Yi
Hou Yi
zLooRe
Hou Yi
Level 24
God Stats
6W - 3L
1,781 SR
Queue Stats
81W - 45L
1,780 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 1 / 1
3,514
703
626
3,360
835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

5
1 / 5 / 0
3,355
671
1,549
4,285
1,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
4
0 / 1 / 0
3,022
604
434
2,389
472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 0 / 0
2,821
564
105
330
50
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ahmaneth
Neith
6
2 / 0 / 0
3,912
782
3,900
1,603
284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Byzantion1
Hun Batz
8
4 / 1 / 1
4,817
963
2,921
3,790
1,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
8
2 / 0 / 0
4,567
913
784
1,024
209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
Poluara
Da Ji
5
1 / 0 / 1
3,632
726
940
2,349
673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Wiistry
Nemesis
5
0 / 1 / 0
3,417
683
1,004
4,528
995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hou Yi
zLooRe
Hou Yi
5
0 / 1 / 0
3,386
677
1,830
2,527
405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
7
7
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
1
0.5
W
Hun Batz
Byzantion1
Hun Batz
4
1
1
4.5
W
Zeus
2
0
0
2
L
1
5
0
0.2
W
Da Ji
Poluara
Da Ji
1
0
1
1.5
L
Loki
0
1
0
0
L
0
0
0
0
W
Nemesis
Wiistry
Nemesis
0
1
0
0
L
Neith
ahmaneth
Neith
2
0
0
2
W
Hou Yi
zLooRe
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,614
Damage
7,479
11,967
Taken
14,218
2,806
Mitigated
3,333
3,984
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
626
156
0
790
3,360
835
0
0
3,360
5,695
0
W
Hun Batz
Byzantion1
Hun Batz
2,921
1,443
0
1,165
3,790
1,051
242
0
3,790
0
21,038
W
Zeus
784
0
0
183
1,024
209
0
105
919
23,993
0
L
1,549
773
0
600
4,285
1,165
0
361
3,924
0
8,429
W
Da Ji
Poluara
Da Ji
940
414
0
934
2,349
673
0
0
2,349
0
10,430
L
Loki
434
185
0
999
2,389
472
0
365
2,024
0
5,231
L
105
80
0
232
330
50
0
58
272
3,458
0
W
Nemesis
Wiistry
Nemesis
1,004
48
84
2,419
4,528
995
0
422
4,106
0
7,933
L
Neith
ahmaneth
Neith
3,900
1,851
0
1,363
1,603
284
54
0
1,603
0
17,268
W
Hou Yi
zLooRe
Hou Yi
1,830
1,480
0
976
2,527
405
0
204
2,323
0
11,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,624
Gold Earned
19,819
81
Minions Killed
164
0
Camps Cleared
0
438,472
Distance Traveled
526,923
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,514
703
13
3
0
103,391
1
W
Hun Batz
4,817
963
44
9
0
117,093
0
W
Zeus
4,567
913
55
11
0
97,574
2
L
Ne Zha
3,355
671
15
3
0
106,002
2
W
Da Ji
3,632
726
30
6
0
101,644
2
L
Loki
3,022
604
17
3
0
103,258
0
L
Ra
2,821
564
9
2
0
33,528
1
W
Nemesis
3,417
683
14
3
0
112,868
1
L
Neith
3,912
782
27
5
0
92,293
0
W
Hou Yi
3,386
677
21
4
0
97,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role