Player Matchup

Bastet
Bastet
DonTbuy_Diamants
Bastet
Level 22
God Stats
1W - 4L
1,518 SR
Queue Stats
7W - 12L
1,697 Elo+
Solo
Baron Samedi
Baron Samedi
Ferox5868
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,717 Elo+
Solo
Zhong Kui
Zhong Kui
Käwin
Zhong Kui
Level 29
God Stats
28W - 33L
1,517 SR
Queue Stats
101W - 98L
1,487 Elo+
Solo
Achilles
Achilles
alansilvaa10
Achilles
Level 29
God Stats
31W - 21L
1,516 SR
Queue Stats
70W - 65L
1,452 Elo+
Solo
Neith
Neith
basito20
Neith
Level 15
God Stats
1W - 2L
1,668 SR
Queue Stats
27W - 14L
1,626 Elo+
Solo
Team Averages
Level 19
1,544 SR
1,595 Elo+

VS

Team Averages
Level 34
1,606 SR
1,554 Elo+
Ullr
Ullr
JK_xDream
Ullr
Level 86
God Stats
8W - 4L
1,387 SR
Queue Stats
178W - 118L
1,636 Elo+
Party 1
Danzaburou
Danzaburou
Leia2003xox
Danzaburou
Level 29
God Stats
5W - 7L
1,506 SR
Queue Stats
166W - 211L
1,469 Elo+
Solo
Hou Yi
Hou Yi
Mascine1
Hou Yi
Level 10
God Stats
6W - 1L
1,825 SR
Queue Stats
48W - 10L
1,667 Elo+
Party 1
Sol
Sol
Weeeeeeeeeeedow
Sol
Level 16
God Stats
5W - 2L
1,495 SR
Queue Stats
156W - 115L
1,505 Elo+
Solo
Fafnir
Fafnir
l_mindgames_l
Fafnir
Level 27
God Stats
3W - 0L
1,819 SR
Queue Stats
90W - 105L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,515
502
1,847
4,609
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Ferox5868
Baron Samedi
4
0 / 1 / 0
3,621
402
652
881
213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
Käwin
Zhong Kui
9
0 / 0 / 0
4,675
519
1,836
4,576
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
alansilvaa10
Achilles
7
0 / 0 / 1
4,209
468
1,719
3,502
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
basito20
Neith
8
3 / 1 / 0
5,140
571
4,417
5,057
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
2 / 0 / 1
6,002
667
1,774
4,602
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Leia2003xox
Danzaburou
8
0 / 2 / 0
4,733
526
1,184
3,218
646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Mascine1
Hou Yi
9
1 / 0 / 1
5,560
618
1,617
3,928
1,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 0
5,268
585
3,086
3,620
1,052
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 1
4,935
548
1,921
5,281
3,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
3
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Baron Samedi
Ferox5868
Baron Samedi
0
1
0
0
W
Ullr
2
0
1
2.5
L
Zhong Kui
Käwin
Zhong Kui
0
0
0
0
W
Danzaburou
Leia2003xox
Danzaburou
0
2
0
0
W
Hou Yi
Mascine1
Hou Yi
1
0
1
1.5
W
0
0
0
0
L
Achilles
alansilvaa10
Achilles
0
0
1
0.5
L
Neith
basito20
Neith
3
1
0
3
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,471
Damage
9,582
18,625
Taken
20,649
7,606
Mitigated
7,273
8,728
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,847
513
0
1,499
4,609
1,329
0
210
4,399
0
20,291
L
Baron Samedi
Ferox5868
Baron Samedi
652
74
0
170
881
213
0
0
881
6,566
0
W
Ullr
1,774
947
0
2,873
4,602
1,428
0
185
4,373
0
33,422
L
Zhong Kui
Käwin
Zhong Kui
1,836
0
0
2,706
4,576
2,963
0
2,848
1,728
25,985
0
W
Danzaburou
Leia2003xox
Danzaburou
1,184
541
0
777
3,218
646
598
0
3,218
0
22,744
W
Hou Yi
Mascine1
Hou Yi
1,617
1,402
0
1,451
3,928
1,135
0
367
3,505
0
25,733
W
3,086
361
0
1,728
3,620
1,052
0
1,836
1,784
29,914
0
L
Achilles
alansilvaa10
Achilles
1,719
619
0
2,043
3,502
1,710
0
298
3,204
0
12,665
L
Neith
basito20
Neith
4,417
1,401
0
2,310
5,057
1,391
0
1,651
3,406
0
23,356
W
1,921
653
246
2,311
5,281
3,012
351
0
5,281
10,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,160
Gold Earned
26,498
203
Minions Killed
289
0
Camps Cleared
0
724,919
Distance Traveled
811,216
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,515
502
44
5
0
183,518
1
L
Baron Samedi
3,621
402
14
2
0
70,706
0
W
Ullr
6,002
667
85
9
0
169,238
3
L
Zhong Kui
4,675
519
65
7
0
171,817
0
W
Danzaburou
4,733
526
51
6
0
176,431
0
W
Hou Yi
5,560
618
64
7
0
149,292
2
W
Sol
5,268
585
70
8
0
139,939
0
L
Achilles
4,209
468
33
4
0
171,737
2
L
Neith
5,140
571
47
5
0
127,141
3
W
Fafnir
4,935
548
19
2
0
176,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role