Player Matchup

Nemesis
Nemesis
AhegaoGhost
Nemesis
Level 23
God Stats
9W - 4L
1,786 SR
Queue Stats
41W - 41L
1,443 Elo+
Party 1
Ymir
Ymir
C4Shane
Ymir
Level 21
God Stats
47W - 29L
1,420 SR
Queue Stats
153W - 144L
1,455 Elo+
Party 1
Hades
Hades
Cizarl
Hades
Level 57
God Stats
10W - 4L
1,587 SR
Queue Stats
62W - 51L
1,404 Elo+
Party 1
Artemis
Artemis
Toolschisem
Artemis
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 10L
1,648 Elo+
Solo
Jormungandr
Jormungandr
vissicrate
Jormungandr
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 119L
1,282 Elo+
Party 1
Team Averages
Level 40
1,559 SR
1,446 Elo+

VS

Team Averages
Level 51
1,472 SR
1,334 Elo+
Xing Tian
Xing Tian
Bodygauard_A
Xing Tian
Level 40
God Stats
47W - 37L
1,643 SR
Queue Stats
71W - 69L
1,504 Elo+
Solo
Serqet
Serqet
JUAR37089
Serqet
Level 83
God Stats
7W - 11L
1,497 SR
Queue Stats
116W - 167L
1,293 Elo+
Party 2
Scylla
Scylla
Jequi123
Scylla
Level 87
God Stats
4W - 4L
1,309 SR
Queue Stats
140W - 214L
1,326 Elo+
Party 2
Artemis
Artemis
Johnny sins8834
Artemis
Level 29
God Stats
109W - 135L
1,409 SR
Queue Stats
134W - 195L
1,292 Elo+
Party 2
Fafnir
Fafnir
SafeLattice737
Fafnir
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 156L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AhegaoGhost
Nemesis
15
4 / 2 / 1
9,045
532
4,809
9,744
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
C4Shane
Ymir
11
2 / 3 / 2
7,860
462
5,531
12,301
7,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
Cizarl
Hades
15
7 / 1 / 4
9,770
575
12,782
13,820
6,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Toolschisem
Artemis
11
1 / 6 / 2
7,203
424
6,866
8,509
2,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
vissicrate
Jormungandr
16
0 / 1 / 2
9,081
534
8,644
8,240
7,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bodygauard_A
Xing Tian
14
5 / 2 / 3
8,872
522
7,253
15,519
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
JUAR37089
Serqet
13
2 / 2 / 6
7,882
464
4,364
10,354
3,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Jequi123
Scylla
12
2 / 6 / 0
7,031
414
3,642
8,166
2,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 5
7,493
441
7,323
7,715
2,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 2 / 0
8,996
529
7,783
15,439
11,648
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
14
Kills
13
13
Deaths
14
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AhegaoGhost
Nemesis
4
2
1
2.25
L
Xing Tian
Bodygauard_A
Xing Tian
5
2
3
3.25
W
Ymir
C4Shane
Ymir
2
3
2
1
W
Hades
Cizarl
Hades
7
1
4
9
L
Serqet
JUAR37089
Serqet
2
2
6
2.5
L
Scylla
Jequi123
Scylla
2
6
0
0.33
L
3
2
5
2.75
L
1
2
0
0.5
W
Artemis
Toolschisem
Artemis
1
6
2
0.33
W
Jormungandr
vissicrate
Jormungandr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,632
Damage
30,365
52,614
Taken
57,193
28,039
Mitigated
27,989
14,190
Healing
20,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AhegaoGhost
Nemesis
4,809
2,177
0
4,227
9,744
4,198
249
1,875
7,689
0
59,828
L
Xing Tian
Bodygauard_A
Xing Tian
7,253
727
0
6,130
15,519
7,762
0
5,304
10,215
29,085
0
W
Ymir
C4Shane
Ymir
5,531
1,919
0
953
12,301
7,271
33
2,570
9,473
33,820
0
W
Hades
Cizarl
Hades
12,782
2,380
271
6,748
13,820
6,529
1,024
6,153
7,580
58,107
0
L
Serqet
JUAR37089
Serqet
4,364
580
0
4,162
10,354
3,496
581
2,743
7,611
0
35,248
L
Scylla
Jequi123
Scylla
3,642
396
0
500
8,166
2,572
231
4,832
3,304
32,827
0
L
7,323
2,111
0
1,870
7,715
2,511
765
2,890
4,825
0
37,453
L
7,783
2,948
0
8,258
15,439
11,648
0
10,321
4,281
51,944
0
W
Artemis
Toolschisem
Artemis
6,866
3,304
0
380
8,509
2,542
26
2,748
5,761
0
27,127
W
Jormungandr
vissicrate
Jormungandr
8,644
3,010
0
1,611
8,240
7,499
396
5,332
2,908
60,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,959
Gold Earned
40,274
455
Minions Killed
313
0
Camps Cleared
0
1,510,207
Distance Traveled
1,507,346
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,045
532
110
6
0
382,932
2
L
Xing Tian
8,872
522
40
2
0
311,021
5
W
Ymir
7,860
462
54
3
0
279,010
2
W
Hades
9,770
575
111
7
0
314,742
0
L
Serqet
7,882
464
68
4
0
354,097
3
L
Scylla
7,031
414
41
2
0
274,146
0
L
Artemis
7,493
441
65
4
0
292,191
0
L
Fafnir
8,996
529
99
6
0
275,891
4
W
Artemis
7,203
424
57
3
0
237,957
5
W
Jormungandr
9,081
534
123
7
0
295,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role