Player Matchup

Artemis
Artemis
LiquidArmadillo
Artemis
Level 86
God Stats
7W - 11L
1,582 SR
Queue Stats
14W - 21L
1,497 Elo+
Party 3
Ymir
Ymir
Skyaholic
Ymir
Level 51
God Stats
55W - 50L
1,658 SR
Queue Stats
145W - 126L
1,469 Elo+
Solo
Bacchus
Bacchus
SoS Angelic
Bacchus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 233L
1,487 Elo+
Party 2
Arachne
Arachne
Sulkyboi
Arachne
Level 60
God Stats
0W - 1L
1,712 SR
Queue Stats
17W - 20L
1,554 Elo+
Party 3
Pele
Pele
That Nicer
Pele
Level 127
God Stats
10W - 6L
1,474 SR
Queue Stats
144W - 137L
1,480 Elo+
Party 2
Team Averages
Level 88
1,585 SR
1,497 Elo+

VS

Team Averages
Level 103
1,775 SR
1,645 Elo+
Sobek
Sobek
 
Sobek
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
AEJrock32
Eset
Level 134
God Stats
16W - 10L
1,749 SR
Queue Stats
140W - 118L
1,680 Elo+
Party 1
Skadi
Skadi
Aeinferno
Skadi
Level 128
God Stats
29W - 11L
1,870 SR
Queue Stats
57W - 32L
1,696 Elo+
Party 1
Pele
Pele
DragonikC
Pele
Level 120
God Stats
6W - 0L
1,928 SR
Queue Stats
53W - 33L
1,686 Elo+
Party 1
Gilgamesh
Gilgamesh
Himmothy
Gilgamesh
Level 107
God Stats
27W - 15L
1,827 SR
Queue Stats
91W - 74L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,811
481
2,668
4,873
1,046
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
7
0 / 5 / 2
5,018
502
2,170
7,894
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
SoS Angelic
Bacchus
9
1 / 5 / 1
5,508
551
2,857
6,793
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Sulkyboi
Arachne
9
3 / 3 / 0
5,714
571
2,397
5,859
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 4 / 1
6,045
605
4,759
8,238
5,079
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
3 / 1 / 3
5,581
558
2,106
7,076
3,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eset
11
4 / 1 / 9
6,774
677
6,362
5,405
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Aeinferno
Skadi
11
4 / 1 / 5
6,281
628
5,283
3,857
964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
11
7 / 0 / 5
7,010
701
4,794
5,165
1,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Himmothy
Gilgamesh
11
3 / 1 / 1
6,314
631
5,770
5,991
2,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
21
21
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
3
4.5
W
Eset
4
1
9
8.5
W
Skadi
Aeinferno
Skadi
4
1
5
6.5
W
Pele
7
0
5
9.5
W
Gilgamesh
Himmothy
Gilgamesh
3
1
1
3.5
L
0
4
1
0.13
L
Ymir
0
5
2
0.2
L
Bacchus
SoS Angelic
Bacchus
1
5
1
0.3
L
Arachne
Sulkyboi
Arachne
3
3
0
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,851
Damage
24,315
33,657
Taken
27,494
14,343
Mitigated
10,103
7,482
Healing
7,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,106
256
0
2,128
7,076
3,417
0
1,197
5,879
11,759
0
W
Eset
6,362
835
400
2,015
5,405
1,670
671
1,670
3,431
33,084
0
W
Skadi
Aeinferno
Skadi
5,283
2,540
0
915
3,857
964
260
906
2,949
0
39,666
W
Pele
4,794
1,428
0
455
5,165
1,574
0
784
4,349
0
36,135
W
Gilgamesh
Himmothy
Gilgamesh
5,770
1,909
0
1,734
5,991
2,478
0
132
5,859
0
33,005
L
2,668
1,304
0
210
4,873
1,046
0
878
3,967
0
17,031
L
Ymir
2,170
464
0
2,007
7,894
2,729
0
1,992
5,856
12,716
0
L
Bacchus
SoS Angelic
Bacchus
2,857
46
0
1,080
6,793
3,369
0
3,261
3,246
16,534
0
L
Arachne
Sulkyboi
Arachne
2,397
1,407
0
1,529
5,859
2,120
654
1,411
4,380
0
23,038
L
4,759
2,334
0
2,656
8,238
5,079
0
466
7,740
0
33,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,096
Gold Earned
31,960
230
Minions Killed
287
0
Camps Cleared
0
941,311
Distance Traveled
1,032,244
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,581
558
25
3
0
185,146
4
W
Eset
6,774
677
69
7
0
197,608
2
W
Skadi
6,281
628
56
6
0
196,115
2
W
Pele
7,010
701
68
7
0
237,848
1
W
Gilgamesh
6,314
631
69
7
0
215,527
4
L
Artemis
4,811
481
41
4
0
188,704
2
L
Ymir
5,018
502
26
3
0
213,519
2
L
Bacchus
5,508
551
37
4
0
179,827
0
L
Arachne
5,714
571
50
5
0
178,742
1
L
Pele
6,045
605
76
8
0
180,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role