Player Matchup

Chernobog
Chernobog
ADot Brazy
Chernobog
Level 4
God Stats
17W - 7L
1,560 SR
Queue Stats
158W - 168L
1,378 Elo+
Party 2
Nemesis
Nemesis
BL4CKSxUN1T3D
Nemesis
Level 16
God Stats
4W - 3L
1,189 SR
Queue Stats
52W - 63L
1,248 Elo+
Solo
Baron Samedi
Baron Samedi
IcyBaconBitz
Baron Samedi
Level 6
God Stats
8W - 6L
1,522 SR
Queue Stats
41W - 36L
1,307 Elo+
Party 2
Artemis
Artemis
VisualRegent868
Artemis
Level 5
God Stats
1W - 1L
1,277 SR
Queue Stats
2W - 6L
1,173 Elo+
Solo
Ares
Ares
bamburger
Ares
Level 19
God Stats
4W - 5L
1,609 SR
Queue Stats
39W - 48L
1,351 Elo+
Solo
Team Averages
Level 10
1,432 SR
1,292 Elo+

VS

Team Averages
Level 22
1,617 SR
1,373 Elo+
Baron Samedi
Baron Samedi
ABN-D420
Baron Samedi
Level 23
God Stats
2W - 1L
1,688 SR
Queue Stats
34W - 39L
1,299 Elo+
Party 3
Yemoja
Yemoja
RafaelGachet
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,363 Elo+
Party 1
Baba Yaga
Baba Yaga
Sayter
Baba Yaga
Level 14
God Stats
3W - 0L
1,709 SR
Queue Stats
27W - 26L
1,355 Elo+
Party 1
Bastet
Bastet
Takzul
Bastet
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 64L
1,439 Elo+
Party 3
Chang'e
Chang'e
Zephyrus277
Chang'e
Level 28
God Stats
18W - 10L
1,688 SR
Queue Stats
152W - 151L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ADot Brazy
Chernobog
18
3 / 14 / 7
12,471
959
20,153
23,339
9,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
19
4 / 4 / 8
13,150
1,012
17,216
19,695
8,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
IcyBaconBitz
Baron Samedi
18
5 / 9 / 3
13,081
1,006
19,747
24,598
13,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 1
10,125
779
2,654
4,853
1,582
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
19
2 / 9 / 7
12,177
937
17,590
28,669
26,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ABN-D420
Baron Samedi
19
5 / 3 / 17
12,882
991
17,462
15,734
8,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
20
3 / 2 / 29
13,769
1,059
16,124
16,000
19,739
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baba Yaga
Sayter
Baba Yaga
20
14 / 2 / 18
14,625
1,125
20,611
15,388
7,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Takzul
Bastet
19
9 / 7 / 15
13,090
1,007
12,197
14,844
6,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Zephyrus277
Chang'e
20
9 / 1 / 21
14,446
1,111
25,781
20,731
8,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
140
15
Kills
40
41
Deaths
15
26
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ABN-D420
Baron Samedi
5
3
17
4.5
L
Chernobog
ADot Brazy
Chernobog
3
14
7
0.46
L
Nemesis
4
4
8
2
L
Baron Samedi
IcyBaconBitz
Baron Samedi
5
9
3
0.72
W
Yemoja
3
2
29
8.75
W
Baba Yaga
Sayter
Baba Yaga
14
2
18
11.5
W
Bastet
Takzul
Bastet
9
7
15
2.36
L
1
5
1
0.3
W
Chang'e
Zephyrus277
Chang'e
9
1
21
19.5
L
Ares
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,360
Damage
92,175
101,154
Taken
82,697
60,048
Mitigated
50,956
7,678
Healing
33,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ABN-D420
Baron Samedi
17,462
4,280
3,694
2,746
15,734
8,276
0
4,736
10,998
39,497
0
L
Chernobog
ADot Brazy
Chernobog
20,153
11,658
0
1,833
23,339
9,729
0
16,407
6,932
0
52,311
L
Nemesis
17,216
6,834
0
724
19,695
8,885
0
15,990
3,705
0
33,873
L
Baron Samedi
IcyBaconBitz
Baron Samedi
19,747
3,071
1,508
2,107
24,598
13,106
0
20,895
3,703
33,017
0
W
Yemoja
16,124
3,930
4,022
2,347
16,000
19,739
0
9,721
6,279
27,287
0
W
Baba Yaga
Sayter
Baba Yaga
20,611
2,181
0
2,553
15,388
7,439
0
7,350
8,038
32,802
0
W
Bastet
Takzul
Bastet
12,197
6,120
0
0
14,844
6,538
0
5,530
8,974
0
18,680
L
2,654
1,184
0
202
4,853
1,582
0
3,267
1,586
0
5,554
W
Chang'e
Zephyrus277
Chang'e
25,781
2,074
10,137
8,234
20,731
8,964
0
10,000
10,731
56,273
0
L
Ares
17,590
875
312
992
28,669
26,746
0
23,419
5,250
43,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,004
Gold Earned
68,812
185
Minions Killed
197
4
Camps Cleared
3
940,876
Distance Traveled
1,075,840
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,882
991
43
3
1
209,806
0
L
Chernobog
12,471
959
64
5
4
214,840
2
L
Nemesis
13,150
1,012
33
3
0
249,493
0
L
Baron Samedi
13,081
1,006
34
3
0
208,128
0
W
Yemoja
13,769
1,059
28
2
0
187,356
2
W
Baba Yaga
14,625
1,125
37
3
1
239,037
0
W
Bastet
13,090
1,007
13
1
1
193,403
0
L
Artemis
10,125
779
11
1
0
54,425
0
W
Chang'e
14,446
1,111
76
6
0
246,238
0
L
Ares
12,177
937
43
3
0
213,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role