Player Matchup

Pele
Pele
ApocEinar
Pele
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Jor_Nic
King Arthur
Level 129
God Stats
6W - 5L
1,521 SR
Queue Stats
163W - 148L
1,587 Elo+
Party 3
Sobek
Sobek
Visuloo
Sobek
Level 126
God Stats
1W - 3L
1,522 SR
Queue Stats
169W - 145L
1,618 Elo+
Party 1
Heimdallr
Heimdallr
fth_28
Heimdallr
Level 122
God Stats
18W - 25L
1,365 SR
Queue Stats
136W - 126L
1,543 Elo+
Solo
Thoth
Thoth
temp-310474
Thoth
Level 157
God Stats
3W - 3L
1,434 SR
Queue Stats
340W - 301L
1,616 Elo+
Party 3
Team Averages
Level 131
1,468 SR
1,573 Elo+

VS

Team Averages
Level 126
1,525 SR
1,535 Elo+
Apollo
Apollo
 
Apollo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
ERROR__3
Nike
Level 98
God Stats
6W - 7L
1,495 SR
Queue Stats
709W - 722L
1,462 Elo+
Party 2
Anubis
Anubis
SmokerKSA
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
XD__ZD
Odin
Level 146
God Stats
10W - 6L
1,407 SR
Queue Stats
342W - 311L
1,606 Elo+
Party 2
Tiamat
Tiamat
pedromsgr
Tiamat
Level 155
God Stats
31W - 19L
1,724 SR
Queue Stats
340W - 354L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
3
0 / 1 / 0
3,012
502
167
1,371
264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Jor_Nic
King Arthur
9
2 / 0 / 0
4,666
778
2,616
3,733
1,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
Visuloo
Sobek
6
0 / 0 / 1
3,735
623
1,000
3,960
1,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
fth_28
Heimdallr
5
0 / 1 / 0
3,391
565
1,128
2,593
515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 0
4,297
716
1,680
2,733
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
0 / 0 / 0
4,011
669
995
2,561
631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
5
0 / 2 / 0
3,501
584
1,342
4,221
1,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
SmokerKSA
Anubis
6
1 / 0 / 0
3,786
631
1,388
1,489
575
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Odin
XD__ZD
Odin
5
0 / 0 / 1
3,526
588
2,065
3,198
1,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
pedromsgr
Tiamat
8
0 / 1 / 0
4,145
691
1,691
3,080
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
2
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
0
0
0
L
Pele
0
1
0
0
W
Nike
0
2
0
0
L
King Arthur
Jor_Nic
King Arthur
2
0
0
2
W
Anubis
SmokerKSA
Anubis
1
0
0
1
L
Sobek
Visuloo
Sobek
0
0
1
0.5
W
Odin
XD__ZD
Odin
0
0
1
0.5
L
Heimdallr
fth_28
Heimdallr
0
1
0
0
W
Tiamat
pedromsgr
Tiamat
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,591
Damage
7,481
14,390
Taken
14,549
3,964
Mitigated
5,040
6,011
Healing
4,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
995
503
0
217
2,561
631
0
0
2,561
0
23,771
L
Pele
167
45
0
516
1,371
264
0
162
1,209
0
4,460
W
Nike
1,342
0
0
1,166
4,221
1,066
0
0
4,221
0
11,751
L
King Arthur
Jor_Nic
King Arthur
2,616
490
0
1,250
3,733
1,334
0
0
3,733
0
21,477
W
Anubis
SmokerKSA
Anubis
1,388
140
0
1,096
1,489
575
0
304
1,185
16,268
0
L
Sobek
Visuloo
Sobek
1,000
126
0
2,099
3,960
1,100
0
1,017
2,793
6,563
0
W
Odin
XD__ZD
Odin
2,065
419
0
1,272
3,198
1,188
0
730
2,468
0
7,009
L
Heimdallr
fth_28
Heimdallr
1,128
625
0
896
2,593
515
0
438
2,065
0
11,045
W
Tiamat
pedromsgr
Tiamat
1,691
206
0
1,212
3,080
1,580
240
1,646
1,434
22,576
0
L
1,680
163
0
1,250
2,733
751
0
1,462
1,271
23,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,101
Gold Earned
18,969
163
Minions Killed
185
0
Camps Cleared
0
525,931
Distance Traveled
525,285
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,011
669
56
9
0
118,999
1
L
Pele
3,012
502
12
2
0
42,504
0
W
Nike
3,501
584
29
5
0
80,411
1
L
King Arthur
4,666
778
54
9
0
124,765
2
W
Anubis
3,786
631
32
5
0
98,690
3
L
Sobek
3,735
623
11
2
0
125,001
2
W
Odin
3,526
588
17
3
0
112,242
0
L
Heimdallr
3,391
565
26
4
0
109,022
1
W
Tiamat
4,145
691
51
9
0
114,943
1
L
Thoth
4,297
716
60
10
0
124,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role