Player Matchup

Bastet
Bastet
MIKEETHEGREAT89
Bastet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Hercules
Hercules
StonerGangKane
Hercules
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,287 Elo+
Solo
Jormungandr
Jormungandr
Tityo Fr
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 73L
1,325 Elo+
Solo
Sun Wukong
Sun Wukong
imJebus-
Sun Wukong
Level 10
God Stats
4W - 15L
1,133 SR
Queue Stats
8W - 19L
1,242 Elo+
Party 1
Bellona
Bellona
scOreHoarder207
Bellona
Level 16
God Stats
18W - 39L
1,279 SR
Queue Stats
71W - 84L
1,188 Elo+
Party 1
Team Averages
Level 14
1,382 SR
1,309 Elo+

VS

Team Averages
Level 13
1,453 SR
1,372 Elo+
Izanami
Izanami
BlinkVelveTT
Izanami
Level 25
God Stats
7W - 2L
1,445 SR
Queue Stats
244W - 223L
1,322 Elo+
Party 2
Yemoja
Yemoja
DaWolfBoy
Yemoja
Level 18
God Stats
66W - 62L
1,400 SR
Queue Stats
182W - 226L
1,316 Elo+
Party 2
Janus
Janus
ImOnWater
Janus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Thoth
Thoth
Moonlitblackfox
Thoth
Level 17
God Stats
4W - 2L
1,421 SR
Queue Stats
156W - 174L
1,220 Elo+
Party 2
Bellona
Bellona
Sakusa_Kiyomii
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 7
7,639
382
4,078
11,969
3,288
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
9
1 / 4 / 2
6,899
345
1,128
8,008
3,817
Boots

Boots

+6%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Tityo Fr
Jormungandr
17
6 / 0 / 2
9,857
493
6,473
12,770
9,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
imJebus-
Sun Wukong
13
5 / 6 / 2
8,359
418
6,151
13,205
4,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
2 / 3 / 8
7,510
376
4,825
17,899
6,921
Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlinkVelveTT
Izanami
16
3 / 2 / 3
11,455
573
8,080
11,881
5,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
DaWolfBoy
Yemoja
16
0 / 0 / 6
11,061
553
3,997
10,566
10,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
ImOnWater
Janus
16
5 / 1 / 5
11,589
579
20,793
15,914
6,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 4 / 3
10,439
522
7,244
8,130
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 13 / 3
9,150
458
4,770
17,434
15,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
14
Kills
17
18
Deaths
20
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlinkVelveTT
Izanami
3
2
3
2.25
W
Yemoja
DaWolfBoy
Yemoja
0
0
6
3
W
Janus
ImOnWater
Janus
5
1
5
7.5
L
0
5
7
0.7
W
7
4
3
2.13
W
2
13
3
0.27
L
Hercules
1
4
2
0.5
L
Jormungandr
Tityo Fr
Jormungandr
6
0
2
7
L
Sun Wukong
imJebus-
Sun Wukong
5
6
2
1
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,655
Damage
44,884
63,851
Taken
63,925
28,524
Mitigated
40,337
7,553
Healing
16,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlinkVelveTT
Izanami
8,080
5,758
429
1,685
11,881
5,928
6,142
3,906
7,975
0
97,527
W
Yemoja
DaWolfBoy
Yemoja
3,997
997
2,967
1,972
10,566
10,597
2,486
1,475
9,091
46,319
0
W
Janus
ImOnWater
Janus
20,793
2,978
1,172
7,479
15,914
6,089
1,104
1,979
13,935
85,118
0
L
4,078
1,506
0
1,757
11,969
3,288
0
5,233
6,556
0
24,265
W
7,244
318
0
198
8,130
2,675
2,508
1,470
6,660
42,614
0
W
4,770
1,885
0
297
17,434
15,048
1,991
1,294
16,140
1,413
21,109
L
Hercules
1,128
615
0
1,225
8,008
3,817
0
3,300
4,657
0
16,069
L
Jormungandr
Tityo Fr
Jormungandr
6,473
974
0
1,488
12,770
9,543
0
1,836
10,804
71,177
0
L
Sun Wukong
imJebus-
Sun Wukong
6,151
1,747
0
783
13,205
4,955
274
8,972
3,779
0
30,233
L
4,825
967
476
1,824
17,899
6,921
156
11,609
5,500
0
25,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,264
Gold Earned
53,694
299
Minions Killed
489
0
Camps Cleared
0
1,620,612
Distance Traveled
1,765,485
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,455
573
152
8
0
335,042
0
W
Yemoja
11,061
553
94
5
0
320,812
2
W
Janus
11,589
579
152
8
0
357,664
0
L
Bastet
7,639
382
59
3
0
334,951
0
W
Thoth
10,439
522
57
3
0
376,412
3
W
Bellona
9,150
458
34
2
0
375,555
0
L
Hercules
6,899
345
32
2
0
188,247
1
L
Jormungandr
9,857
493
128
6
0
358,973
0
L
Sun Wukong
8,359
418
42
2
0
384,756
0
L
Bellona
7,510
376
38
2
0
353,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role