Player Matchup

Achilles
Achilles
BloodiedKnives
Achilles
Level 137
God Stats
88W - 55L
1,574 SR
Queue Stats
568W - 469L
1,581 Elo+
Party 2
Zhong Kui
Zhong Kui
DinosaurLex2772
Zhong Kui
Level 159
God Stats
37W - 27L
1,600 SR
Queue Stats
1,043W - 737L
1,551 Elo+
Party 2
Pele
Pele
MySweetPatato
Pele
Level 153
God Stats
5W - 1L
1,608 SR
Queue Stats
41W - 16L
1,784 Elo+
Party 2
Sylvanus
Sylvanus
SunLukong
Sylvanus
Level 158
God Stats
18W - 11L
1,704 SR
Queue Stats
877W - 490L
1,634 Elo+
Party 2
Danzaburou
Danzaburou
TheBlindHunter
Danzaburou
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 50L
1,445 Elo+
Party 2
Team Averages
Level 151
1,597 SR
1,599 Elo+

VS

Team Averages
Level 91
1,506 SR
1,441 Elo+
Raijin
Raijin
 
Raijin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Kamikaze00000
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,283 Elo+
Party 1
Susano
Susano
Kyojin VI
Susano
Level 101
God Stats
10W - 4L
1,437 SR
Queue Stats
91W - 75L
1,447 Elo+
Party 1
Bacchus
Bacchus
V3ryH4rd
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
babydonut
Artemis
Level 68
God Stats
176W - 150L
1,595 SR
Queue Stats
456W - 492L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
8 / 4 / 19
13,901
1,069
14,445
17,246
24,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
DinosaurLex2772
Zhong Kui
19
2 / 4 / 18
11,886
914
21,114
15,047
11,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
17 / 4 / 10
16,308
1,254
28,080
12,682
6,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
SunLukong
Sylvanus
19
1 / 3 / 22
13,083
1,006
12,220
18,704
27,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
TheBlindHunter
Danzaburou
20
5 / 3 / 17
14,055
1,081
13,797
13,229
5,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
2 / 11 / 10
12,167
936
12,030
20,044
9,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
5 / 3 / 11
12,498
961
9,727
18,237
11,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Susano
Kyojin VI
Susano
19
6 / 4 / 11
13,634
1,049
16,897
18,265
6,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
V3ryH4rd
Bacchus
19
2 / 7 / 16
12,189
938
11,365
22,140
26,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
babydonut
Artemis
18
3 / 8 / 11
12,251
942
20,933
16,041
6,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
77
33
Kills
18
18
Deaths
33
86
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
11
10
0.64
W
Achilles
8
4
19
4.38
W
Zhong Kui
DinosaurLex2772
Zhong Kui
2
4
18
2.75
L
5
3
11
3.5
L
Susano
Kyojin VI
Susano
6
4
11
2.88
W
17
4
10
5.5
W
Sylvanus
SunLukong
Sylvanus
1
3
22
4
W
Danzaburou
TheBlindHunter
Danzaburou
5
3
17
4.5
L
Bacchus
V3ryH4rd
Bacchus
2
7
16
1.43
L
Artemis
babydonut
Artemis
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,656
Damage
70,952
76,908
Taken
94,727
75,561
Mitigated
61,576
12,499
Healing
2,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
12,030
1,377
0
350
20,044
9,664
0
4,356
15,688
42,233
0
W
Achilles
14,445
3,005
0
897
17,246
24,453
0
5,621
11,625
0
29,444
W
Zhong Kui
DinosaurLex2772
Zhong Kui
21,114
2,200
0
2,131
15,047
11,680
0
5,442
9,605
40,024
0
L
9,727
3,172
0
0
18,237
11,591
0
8,654
9,583
0
14,951
L
Susano
Kyojin VI
Susano
16,897
4,448
0
456
18,265
6,981
0
6,431
11,834
0
38,453
W
28,080
7,147
0
1,270
12,682
6,369
0
2,948
9,734
0
63,516
W
Sylvanus
SunLukong
Sylvanus
12,220
752
2,391
3,513
18,704
27,101
0
4,517
14,187
15,393
0
W
Danzaburou
TheBlindHunter
Danzaburou
13,797
4,444
0
2,297
13,229
5,958
0
4,867
8,362
0
59,385
L
Bacchus
V3ryH4rd
Bacchus
11,365
1,099
0
245
22,140
26,996
0
9,712
12,428
20,346
0
L
Artemis
babydonut
Artemis
20,933
13,534
0
1,026
16,041
6,344
0
4,181
11,860
0
54,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,233
Gold Earned
62,739
266
Minions Killed
232
14
Camps Cleared
4
1,223,314
Distance Traveled
1,184,163
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,167
936
74
6
2
218,057
0
W
Achilles
13,901
1,069
43
3
2
282,001
3
W
Zhong Kui
11,886
914
36
3
2
223,762
0
L
Odin
12,498
961
27
2
0
261,899
0
L
Susano
13,634
1,049
56
4
2
263,136
0
W
Pele
16,308
1,254
64
5
8
244,073
0
W
Sylvanus
13,083
1,006
5
0
0
235,045
2
W
Danzaburou
14,055
1,081
118
9
2
238,433
0
L
Bacchus
12,189
938
18
1
0
223,282
1
L
Artemis
12,251
942
57
4
0
217,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role