Player Matchup

Eset
Eset
FallenLanternGL
Eset
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 183L
1,499 Elo+
Party 2
Ullr
Ullr
Kiddrako1872
Ullr
Level 121
God Stats
0W - 2L
1,245 SR
Queue Stats
140W - 130L
1,502 Elo+
Solo
Serqet
Serqet
MuMu1989
Serqet
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,625 Elo+
Party 2
Tiamat
Tiamat
kuruno16
Tiamat
Level 128
God Stats
11W - 8L
1,463 SR
Queue Stats
570W - 579L
1,531 Elo+
Solo
Chang'e
Chang'e
lYlEGATR0N
Chang'e
Level 127
God Stats
3W - 6L
1,500 SR
Queue Stats
185W - 207L
1,488 Elo+
Party 2
Team Averages
Level 108
1,442 SR
1,529 Elo+

VS

Team Averages
Level 144
1,541 SR
1,475 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AnComFail
Cabrakan
Level 144
God Stats
4W - 1L
1,703 SR
Queue Stats
116W - 114L
1,410 Elo+
Solo
Guan Yu
Guan Yu
DevilFrostbyte
Guan Yu
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 180L
1,565 Elo+
Party 1
Bellona
Bellona
EPIC-KILLER246
Bellona
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 17
11,605
683
18,848
17,144
6,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 7 / 9
10,379
611
11,911
15,009
6,053
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
MuMu1989
Serqet
18
3 / 3 / 14
10,931
643
6,048
21,904
30,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
kuruno16
Tiamat
20
8 / 1 / 16
12,088
711
19,760
15,102
14,059
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
lYlEGATR0N
Chang'e
20
7 / 3 / 15
11,923
701
22,640
21,462
10,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
6 / 5 / 8
13,028
766
26,078
17,041
8,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
 
Scylla
20
5 / 3 / 6
12,361
727
13,953
12,319
8,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
AnComFail
Cabrakan
17
2 / 6 / 14
10,828
637
10,388
23,686
39,690
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
5 / 4 / 12
12,041
708
16,237
22,235
32,661
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 6 / 12
11,501
677
12,819
21,800
25,120
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
71
24
Kills
19
19
Deaths
24
71
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
5
8
2
W
Scylla
 
Scylla
5
3
6
2.67
W
Cabrakan
AnComFail
Cabrakan
2
6
14
1.5
W
5
4
12
2.75
W
1
6
12
1.17
L
3
5
17
2.3
L
3
7
9
1.07
L
Serqet
MuMu1989
Serqet
3
3
14
3.33
L
Tiamat
kuruno16
Tiamat
8
1
16
16
L
Chang'e
lYlEGATR0N
Chang'e
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,207
Damage
79,475
90,621
Taken
97,081
67,971
Mitigated
114,691
48,720
Healing
32,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
26,078
9,862
1,403
3,775
17,041
8,867
4,898
10,938
5,944
0
59,655
W
Scylla
 
Scylla
13,953
899
1,763
3,099
12,319
8,353
118
8,344
3,821
38,477
0
W
Cabrakan
AnComFail
Cabrakan
10,388
533
836
1,333
23,686
39,690
0
13,149
9,494
21,692
0
W
16,237
2,437
9,673
8,920
22,235
32,661
480
12,999
8,538
0
24,309
W
12,819
4,251
946
892
21,800
25,120
235
14,386
6,450
0
20,526
L
18,848
2,355
3,297
3,108
17,144
6,602
1,207
4,033
12,961
45,383
0
L
11,911
5,135
1,354
2,074
15,009
6,053
1,420
3,937
10,862
0
21,970
L
Serqet
MuMu1989
Serqet
6,048
811
1,618
2,501
21,904
30,791
499
6,679
14,900
0
6,252
L
Tiamat
kuruno16
Tiamat
19,760
1,186
3,431
3,269
15,102
14,059
662
3,380
11,679
40,096
0
L
Chang'e
lYlEGATR0N
Chang'e
22,640
774
16,906
11,162
21,462
10,466
1,866
6,312
15,000
40,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,926
Gold Earned
59,759
177
Minions Killed
156
0
Camps Cleared
0
1,422,019
Distance Traveled
1,344,724
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,028
766
57
3
0
258,630
0
W
Scylla
12,361
727
63
4
0
248,848
0
W
Cabrakan
10,828
637
11
1
0
230,426
0
W
Guan Yu
12,041
708
11
1
0
293,627
0
W
Bellona
11,501
677
14
1
0
313,193
2
L
Eset
11,605
683
81
5
0
255,900
5
L
Ullr
10,379
611
21
1
0
251,390
1
L
Serqet
10,931
643
2
0
0
302,283
0
L
Tiamat
12,088
711
33
2
0
302,657
4
L
Chang'e
11,923
701
40
2
0
309,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role