Player Matchup

Nemesis
Nemesis
CarnagellWorlD
Nemesis
Level 13
God Stats
4W - 9L
1,044 SR
Queue Stats
147W - 125L
1,498 Elo+
Party 1
Chang'e
Chang'e
Kastergo
Chang'e
Level 24
God Stats
1W - 2L
1,644 SR
Queue Stats
11W - 14L
1,364 Elo+
Party 1
Discordia
Discordia
Mymadnesss
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 61L
1,328 Elo+
Party 1
Heimdallr
Heimdallr
canpiao
Heimdallr
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 12L
1,671 Elo+
Solo
Serqet
Serqet
era2038
Serqet
Level 28
God Stats
7W - 5L
1,745 SR
Queue Stats
131W - 91L
1,582 Elo+
Solo
Team Averages
Level 17
1,486 SR
1,489 Elo+

VS

Team Averages
Level 21
1,493 SR
1,515 Elo+
Neith
Neith
Bearexpress
Neith
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 20L
1,663 Elo+
Solo
Chang'e
Chang'e
BlackSoldierV3
Chang'e
Level 28
God Stats
6W - 6L
1,499 SR
Queue Stats
107W - 84L
1,605 Elo+
Solo
Arachne
Arachne
Necrosiakm
Arachne
Level 22
God Stats
4W - 1L
1,505 SR
Queue Stats
72W - 60L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
Neilzz
Gilgamesh
Level 25
God Stats
1W - 1L
1,423 SR
Queue Stats
18W - 25L
1,340 Elo+
Solo
Thor
Thor
袒胸露乳
Thor
Level 24
God Stats
13W - 12L
1,537 SR
Queue Stats
104W - 93L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,237
480
8,322
11,520
5,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Kastergo
Chang'e
8
0 / 5 / 1
5,097
392
3,992
7,628
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
Mymadnesss
Discordia
10
0 / 3 / 0
5,515
424
1,572
3,375
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
canpiao
Heimdallr
10
3 / 4 / 3
6,265
482
9,203
8,852
3,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
era2038
Serqet
13
6 / 4 / 0
7,943
611
5,462
9,418
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,331
487
3,252
4,883
1,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
11 / 2 / 1
8,925
687
11,571
10,386
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Necrosiakm
Arachne
14
3 / 3 / 3
7,820
602
6,108
9,309
3,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Neilzz
Gilgamesh
10
3 / 3 / 6
5,891
453
3,286
8,466
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 8
7,471
575
5,591
10,371
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
11
Kills
21
21
Deaths
11
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
11
2
1
5.75
L
2
5
2
0.6
L
Chang'e
Kastergo
Chang'e
0
5
1
0.1
L
Discordia
Mymadnesss
Discordia
0
3
0
0
W
Arachne
Necrosiakm
Arachne
3
3
3
1.5
W
Gilgamesh
Neilzz
Gilgamesh
3
3
6
2
L
Heimdallr
canpiao
Heimdallr
3
4
3
1.13
L
Serqet
era2038
Serqet
6
4
0
1.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,551
Damage
29,808
40,793
Taken
43,415
15,571
Mitigated
16,358
7,856
Healing
15,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,252
1,678
0
1,095
4,883
1,462
378
587
4,190
0
26,982
W
11,571
879
1,704
3,967
10,386
3,525
778
1,065
8,599
69,839
0
L
8,322
3,617
0
2,791
11,520
5,308
0
3,698
7,822
0
28,872
L
Chang'e
Kastergo
Chang'e
3,992
574
1,166
1,626
7,628
1,722
105
1,501
6,127
13,456
0
L
Discordia
Mymadnesss
Discordia
1,572
91
0
393
3,375
883
0
883
2,492
20,765
0
W
Arachne
Necrosiakm
Arachne
6,108
3,690
0
2,122
9,309
3,908
854
628
8,243
0
43,865
W
Gilgamesh
Neilzz
Gilgamesh
3,286
898
292
2,662
8,466
4,035
210
1,269
6,623
0
10,194
L
Heimdallr
canpiao
Heimdallr
9,203
4,059
0
1,404
8,852
3,727
0
1,481
7,371
0
31,421
L
Serqet
era2038
Serqet
5,462
1,744
0
476
9,418
3,931
0
4,008
5,410
0
41,316
W
5,591
1,649
0
3,259
10,371
3,428
675
1,137
8,550
0
35,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,057
Gold Earned
36,438
253
Minions Killed
364
0
Camps Cleared
0
1,181,836
Distance Traveled
1,298,301
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,331
487
63
5
0
220,259
0
W
Chang'e
8,925
687
126
10
0
262,374
0
L
Nemesis
6,237
480
49
4
0
227,810
4
L
Chang'e
5,097
392
21
2
0
234,175
3
L
Discordia
5,515
424
54
4
0
220,714
4
W
Arachne
7,820
602
98
8
0
231,679
2
W
Gilgamesh
5,891
453
9
1
0
330,753
3
L
Heimdallr
6,265
482
51
4
0
240,677
3
L
Serqet
7,943
611
78
6
0
258,460
2
W
Thor
7,471
575
68
5
0
253,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role