Player Matchup

Yemoja
Yemoja
BlackManFire
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Cthulhu7
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,441 Elo+
Party 1
Bellona
Bellona
HandsomeMJ
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
MedianExodus
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,441 Elo+
Party 1
Bastet
Bastet
Stonebreeaker
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Solo
Team Averages
Level 4
1,500 SR
1,418 Elo+

VS

Team Averages
Level 7
1,364 SR
1,401 Elo+
Izanami
Izanami
DenDvernoiGlazok
Izanami
Level 15
God Stats
6W - 13L
1,239 SR
Queue Stats
12W - 36L
1,267 Elo+
Party 2
Bellona
Bellona
duhan2004
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ilnarr
Ratatoskr
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 9L
1,746 Elo+
Solo
Ullr
Ullr
jtijhihjhifg
Ullr
Level 3
God Stats
1W - 1L
1,301 SR
Queue Stats
1W - 3L
1,269 Elo+
Solo
Ymir
Ymir
sckrepka
Ymir
Level 11
God Stats
8W - 12L
1,279 SR
Queue Stats
14W - 37L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
3 / 10 / 5
10,627
443
10,394
19,192
13,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Cthulhu7
Artemis
14
2 / 13 / 5
9,306
388
8,537
16,136
5,281
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
HandsomeMJ
Bellona
14
4 / 11 / 1
9,647
402
4,707
16,057
11,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
8 / 11 / 5
11,145
464
15,540
16,260
6,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 6
10,329
430
4,871
13,000
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 3 / 9
13,959
582
29,926
20,408
8,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
duhan2004
Bellona
15
8 / 5 / 10
11,331
472
9,038
15,008
12,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
ilnarr
Ratatoskr
18
12 / 1 / 5
12,904
538
10,379
15,141
5,885
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 8 / 4
9,187
383
3,062
11,950
4,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
17
5 / 6 / 17
12,357
515
8,070
20,138
25,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
92
20
Kills
47
51
Deaths
23
22
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
10
5
0.55
L
Artemis
Cthulhu7
Artemis
2
13
5
0.35
W
20
3
9
8.17
L
Bellona
HandsomeMJ
Bellona
4
11
1
0.41
L
8
11
5
0.95
L
3
6
6
1
W
Bellona
duhan2004
Bellona
8
5
10
2.6
W
Ratatoskr
ilnarr
Ratatoskr
12
1
5
14.5
W
2
8
4
0.5
W
Ymir
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,049
Damage
60,475
80,645
Taken
82,645
41,115
Mitigated
57,164
5,497
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
10,394
3,044
1,082
245
19,192
13,038
1,924
3,050
16,142
59,980
0
L
Artemis
Cthulhu7
Artemis
8,537
4,355
0
0
16,136
5,281
1,336
1,911
14,225
0
37,836
W
29,926
20,849
0
9,506
20,408
8,872
5,749
6,140
14,163
0
103,015
L
Bellona
HandsomeMJ
Bellona
4,707
1,014
0
573
16,057
11,400
584
568
15,489
0
33,055
L
15,540
3,122
959
2,412
16,260
6,656
928
1,677
14,583
42,626
0
L
4,871
1,312
0
226
13,000
4,740
724
864
12,136
0
24,485
W
Bellona
duhan2004
Bellona
9,038
2,422
0
248
15,008
12,228
1,551
5,134
9,490
0
26,858
W
Ratatoskr
ilnarr
Ratatoskr
10,379
3,408
0
2,750
15,141
5,885
3,373
3,312
11,755
0
73,038
W
3,062
2,733
0
914
11,950
4,585
1,186
3,738
7,908
0
17,068
W
Ymir
8,070
1,591
0
1,017
20,138
25,594
675
6,663
13,241
41,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,054
Gold Earned
59,738
335
Minions Killed
364
0
Camps Cleared
0
1,781,217
Distance Traveled
1,864,210
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,627
443
90
4
0
356,331
3
L
Artemis
9,306
388
56
2
0
276,304
0
W
Izanami
13,959
582
146
6
0
405,976
2
L
Bellona
9,647
402
61
3
0
366,788
5
L
Ra
11,145
464
80
3
0
325,311
0
L
Bastet
10,329
430
48
2
0
456,483
2
W
Bellona
11,331
472
34
1
0
435,206
1
W
Ratatoskr
12,904
538
101
4
0
469,506
1
W
Ullr
9,187
383
30
1
0
220,256
1
W
Ymir
12,357
515
53
2
0
333,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role