Player Matchup

Ne Zha
Ne Zha
Aspuzicles
Ne Zha
Level 28
God Stats
3W - 2L
1,786 SR
Queue Stats
88W - 88L
1,456 Elo+
Party 2
Chaac
Chaac
Mutombobo
Chaac
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
57W - 56L
1,441 Elo+
Party 2
Da Ji
Da Ji
R0LL0S
Da Ji
Level 29
God Stats
2W - 1L
1,593 SR
Queue Stats
186W - 171L
1,487 Elo+
Party 1
Tiamat
Tiamat
jomaboii
Tiamat
Level 28
God Stats
15W - 9L
1,454 SR
Queue Stats
75W - 82L
1,452 Elo+
Party 2
Jormungandr
Jormungandr
unOEriiE
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 66L
1,505 Elo+
Party 1
Team Averages
Level 26
1,567 SR
1,468 Elo+

VS

Team Averages
Level 14
1,515 SR
1,474 Elo+
Chaac
Chaac
BhB-Hydro
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,236 Elo+
Party 3
Sun Wukong
Sun Wukong
BhB-Subie
Sun Wukong
Level 15
God Stats
21W - 11L
1,500 SR
Queue Stats
158W - 166L
1,467 Elo+
Party 3
Ares
Ares
TVVgruntgaming
Ares
Level 4
God Stats
1W - 3L
1,529 SR
Queue Stats
7W - 10L
1,377 Elo+
Party 3
Guan Yu
Guan Yu
TerranBunny
Guan Yu
Level 13
God Stats
1W - 6L
1,500 SR
Queue Stats
107W - 105L
1,673 Elo+
Party 3
Awilix
Awilix
TheRushers41
Awilix
Level 28
God Stats
6W - 8L
1,545 SR
Queue Stats
134W - 126L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aspuzicles
Ne Zha
20
12 / 9 / 12
15,614
446
34,944
32,700
15,024
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
Mutombobo
Chaac
20
10 / 5 / 15
17,221
492
24,874
32,612
46,780
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
R0LL0S
Da Ji
20
14 / 5 / 11
17,761
507
28,184
27,673
13,190
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
jomaboii
Tiamat
20
2 / 3 / 11
17,427
498
22,469
16,060
12,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
unOEriiE
Jormungandr
19
2 / 7 / 20
13,811
395
11,441
24,368
29,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BhB-Hydro
Chaac
20
1 / 10 / 9
13,573
388
7,848
36,708
22,546
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
BhB-Subie
Sun Wukong
20
5 / 5 / 5
16,432
469
16,184
31,983
30,595
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
4 / 9 / 3
13,865
396
8,477
29,557
33,611
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
TerranBunny
Guan Yu
20
4 / 6 / 11
16,755
479
18,458
33,633
54,192
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
20
13 / 10 / 6
19,598
560
29,385
33,249
14,118
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
61
40
Kills
27
29
Deaths
40
69
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Aspuzicles
Ne Zha
12
9
12
2
L
Chaac
BhB-Hydro
Chaac
1
10
9
0.55
L
Sun Wukong
BhB-Subie
Sun Wukong
5
5
5
1.5
W
Chaac
Mutombobo
Chaac
10
5
15
3.5
W
Da Ji
R0LL0S
Da Ji
14
5
11
3.9
L
4
9
3
0.61
L
Guan Yu
TerranBunny
Guan Yu
4
6
11
1.58
L
Awilix
13
10
6
1.6
W
Tiamat
jomaboii
Tiamat
2
3
11
2.5
W
Jormungandr
unOEriiE
Jormungandr
2
7
20
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,912
Damage
80,352
133,413
Taken
165,130
116,124
Mitigated
155,062
39,918
Healing
58,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Aspuzicles
Ne Zha
34,944
13,381
0
6,798
32,700
15,024
5,020
5,802
26,369
0
127,470
L
Chaac
BhB-Hydro
Chaac
7,848
2,653
0
14,818
36,708
22,546
1,293
5,422
31,130
0
73,041
L
Sun Wukong
BhB-Subie
Sun Wukong
16,184
4,831
0
8,597
31,983
30,595
1,637
7,671
23,922
0
106,706
W
Chaac
Mutombobo
Chaac
24,874
6,266
0
13,133
32,612
46,780
2,142
3,482
27,015
0
98,342
W
Da Ji
R0LL0S
Da Ji
28,184
8,028
0
10,708
27,673
13,190
932
2,285
24,842
0
146,649
L
8,477
1,876
0
3,374
29,557
33,611
182
7,405
22,122
45,071
0
L
Guan Yu
TerranBunny
Guan Yu
18,458
2,664
5,105
18,142
33,633
54,192
1,495
6,844
26,219
0
95,850
L
Awilix
29,385
11,622
0
8,386
33,249
14,118
0
7,480
25,589
0
168,687
W
Tiamat
jomaboii
Tiamat
22,469
4,061
0
7,552
16,060
12,023
7,241
1,996
13,935
141,473
0
W
Jormungandr
unOEriiE
Jormungandr
11,441
3,452
822
905
24,368
29,107
1,604
3,544
19,577
67,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,834
Gold Earned
80,223
747
Minions Killed
772
0
Camps Cleared
0
3,257,996
Distance Traveled
3,073,707
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,614
446
119
3
0
621,433
2
L
Chaac
13,573
388
101
3
0
532,771
0
L
Sun Wukong
16,432
469
183
5
0
680,769
0
W
Chaac
17,221
492
134
4
0
646,081
3
W
Da Ji
17,761
507
184
5
0
680,211
1
L
Ares
13,865
396
70
2
0
591,761
0
L
Guan Yu
16,755
479
156
4
0
652,832
0
L
Awilix
19,598
560
262
7
0
615,574
3
W
Tiamat
17,427
498
236
7
0
705,333
6
W
Jormungandr
13,811
395
74
2
0
604,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role