Player Matchup

Yemoja
Yemoja
QueenRavenTTV
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 58L
1,622 Elo+
Party 1
Ymir
Ymir
Spheniix
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,432 Elo+
Solo
Pele
Pele
VocalFoxxo
Pele
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 54L
1,312 Elo+
Party 1
Kukulkan
Kukulkan
WalkiPoo
Kukulkan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 45L
1,622 Elo+
Party 1
Cerberus
Cerberus
dswadas
Cerberus
Level 14
God Stats
3W - 6L
1,627 SR
Queue Stats
26W - 34L
1,542 Elo+
Solo
Team Averages
Level 18
1,525 SR
1,506 Elo+

VS

Team Averages
Level 12
1,618 SR
1,577 Elo+
Baron Samedi
Baron Samedi
Cissyboi
Baron Samedi
Level 13
God Stats
9W - 2L
1,557 SR
Queue Stats
65W - 22L
1,641 Elo+
Party 3
Jormungandr
Jormungandr
CrayJae
Jormungandr
Level 17
God Stats
22W - 16L
1,619 SR
Queue Stats
56W - 55L
1,411 Elo+
Solo
Apollo
Apollo
xXBryce94Xx
Apollo
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 21L
1,707 Elo+
Party 3
Merlin
Merlin
台灣大車隊
Merlin
Level 7
God Stats
12W - 6L
1,700 SR
Queue Stats
15W - 12L
1,410 Elo+
Party 2
Hercules
Hercules
這名字有七個字
Hercules
Level 5
God Stats
2W - 1L
1,715 SR
Queue Stats
5W - 4L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
9,628
963
8,024
15,610
13,176
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
14
1 / 7 / 1
8,789
879
6,164
19,257
14,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 10 / 2
8,370
837
6,715
15,986
5,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
WalkiPoo
Kukulkan
14
0 / 8 / 0
8,233
823
6,212
11,749
3,799
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
dswadas
Cerberus
14
0 / 6 / 2
8,457
846
8,754
24,858
21,576
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

3

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cissyboi
Baron Samedi
17
8 / 0 / 22
10,693
1,069
24,676
6,482
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
CrayJae
Jormungandr
17
2 / 0 / 25
10,127
1,013
11,740
10,165
7,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
18
16 / 1 / 12
12,360
1,236
19,244
7,828
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 0 / 24
10,520
1,052
20,117
5,073
1,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 1 / 19
10,648
1,065
7,722
12,324
10,231
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
138
2
Kills
36
36
Deaths
2
6
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cissyboi
Baron Samedi
8
0
22
19
W
Jormungandr
CrayJae
Jormungandr
2
0
25
14.5
L
1
5
1
0.3
L
Ymir
1
7
1
0.21
L
0
10
2
0.1
L
Kukulkan
WalkiPoo
Kukulkan
0
8
0
0
L
Cerberus
dswadas
Cerberus
0
6
2
0.17
W
Apollo
16
1
12
22
W
4
0
24
16
W
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,869
Damage
83,499
87,460
Taken
41,872
58,243
Mitigated
25,544
8,763
Healing
16,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cissyboi
Baron Samedi
24,676
1,164
5,458
4,436
6,482
2,615
0
5,213
1,269
37,178
0
W
Jormungandr
CrayJae
Jormungandr
11,740
1,611
0
0
10,165
7,956
0
6,331
3,834
27,769
0
L
8,024
1,647
3,014
699
15,610
13,176
0
10,642
4,680
21,304
0
L
Ymir
6,164
745
0
0
19,257
14,630
0
14,388
4,605
10,486
0
L
6,715
1,698
691
821
15,986
5,062
0
11,629
4,176
0
16,449
L
Kukulkan
WalkiPoo
Kukulkan
6,212
1,823
0
421
11,749
3,799
0
7,461
4,079
19,042
0
L
Cerberus
dswadas
Cerberus
8,754
584
0
3,117
24,858
21,576
0
11,157
13,387
22,533
0
W
Apollo
19,244
13,434
0
2,220
7,828
2,747
0
5,483
2,345
0
36,757
W
20,117
1,137
0
0
5,073
1,995
0
3,398
1,675
46,489
0
W
7,722
1,060
803
3,475
12,324
10,231
0
8,729
3,100
0
13,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,477
Gold Earned
54,348
130
Minions Killed
186
3
Camps Cleared
10
783,067
Distance Traveled
944,446
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,693
1,069
51
5
1
197,165
0
W
Jormungandr
10,127
1,013
32
3
1
227,781
2
L
Yemoja
9,628
963
20
2
1
136,266
0
L
Ymir
8,789
879
10
1
0
182,500
0
L
Pele
8,370
837
31
3
0
177,780
1
L
Kukulkan
8,233
823
23
2
0
107,976
0
L
Cerberus
8,457
846
46
5
2
178,545
1
W
Apollo
12,360
1,236
39
4
8
158,965
0
W
Merlin
10,520
1,052
50
5
0
160,945
0
W
Hercules
10,648
1,065
14
1
0
199,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role