Player Matchup

Anhur
Anhur
ElSesame
Anhur
Level 20
God Stats
2W - 0L
1,787 SR
Queue Stats
217W - 241L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
Jabzzyyy
Kukulkan
Level 17
God Stats
1W - 1L
1,476 SR
Queue Stats
58W - 42L
1,494 Elo+
Solo
Bellona
Bellona
KasThaGreat
Bellona
Level 23
God Stats
81W - 62L
1,606 SR
Queue Stats
605W - 577L
1,528 Elo+
Party 2
Chang'e
Chang'e
LonelyFlower1
Chang'e
Level 17
God Stats
1W - 3L
1,170 SR
Queue Stats
6W - 5L
1,590 Elo+
Solo
Ymir
Ymir
deserterstoolong
Ymir
Level 15
God Stats
5W - 1L
1,868 SR
Queue Stats
66W - 43L
1,664 Elo+
Solo
Team Averages
Level 18
1,581 SR
1,563 Elo+

VS

Team Averages
Level 34
1,578 SR
1,591 Elo+
Hercules
Hercules
Ant0ni00022
Hercules
Level 27
God Stats
12W - 8L
1,554 SR
Queue Stats
71W - 66L
1,471 Elo+
Solo
King Arthur
King Arthur
SmurfingWhyNot
King Arthur
Level 27
God Stats
8W - 13L
1,443 SR
Queue Stats
167W - 120L
1,595 Elo+
Solo
Skadi
Skadi
bombboy313
Skadi
Level 106
God Stats
6W - 3L
1,638 SR
Queue Stats
226W - 221L
1,630 Elo+
Party 1
Baron Samedi
Baron Samedi
zCrtiz
Baron Samedi
Level 6
God Stats
2W - 2L
1,755 SR
Queue Stats
13W - 10L
1,798 Elo+
Party 1
Ra
Ra
快乐逍遥王
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ElSesame
Anhur
9
1 / 4 / 2
5,646
513
1,524
6,356
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Jabzzyyy
Kukulkan
10
2 / 3 / 4
6,040
549
5,687
4,276
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
KasThaGreat
Bellona
10
3 / 1 / 3
6,343
577
6,545
7,924
3,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
9
3 / 3 / 3
5,425
493
4,007
5,958
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
6 / 3 / 3
7,071
643
7,042
8,476
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ant0ni00022
Hercules
9
2 / 2 / 3
5,648
513
2,646
7,182
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
SmurfingWhyNot
King Arthur
8
2 / 3 / 2
5,273
479
5,948
8,972
4,184
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
12
8 / 0 / 3
7,366
670
8,588
6,521
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
zCrtiz
Baron Samedi
11
2 / 4 / 4
6,173
561
4,027
6,681
2,332
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 6 / 3
4,489
408
1,363
5,498
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
15
Kills
14
14
Deaths
15
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ant0ni00022
Hercules
2
2
3
1.75
W
Anhur
ElSesame
Anhur
1
4
2
0.5
W
Kukulkan
Jabzzyyy
Kukulkan
2
3
4
1.33
W
Bellona
KasThaGreat
Bellona
3
1
3
4.5
W
Chang'e
3
3
3
1.5
L
King Arthur
SmurfingWhyNot
King Arthur
2
3
2
1
L
Skadi
8
0
3
9.5
W
6
3
3
2.5
L
Baron Samedi
zCrtiz
Baron Samedi
2
4
4
1
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,805
Damage
22,572
32,990
Taken
34,854
12,845
Mitigated
12,893
7,811
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ant0ni00022
Hercules
2,646
792
171
1,918
7,182
2,827
122
2,688
4,382
0
15,714
W
Anhur
ElSesame
Anhur
1,524
547
0
1,022
6,356
1,747
647
1,584
4,750
0
20,724
W
Kukulkan
Jabzzyyy
Kukulkan
5,687
665
0
250
4,276
1,358
54
221
4,015
29,531
0
W
Bellona
KasThaGreat
Bellona
6,545
2,547
0
2,662
7,924
3,978
0
121
7,803
0
29,146
W
Chang'e
4,007
434
1,208
1,679
5,958
2,157
509
733
5,183
11,014
0
L
King Arthur
SmurfingWhyNot
King Arthur
5,948
308
0
2,437
8,972
4,184
0
2,571
6,321
0
17,855
L
Skadi
8,588
4,818
0
3,814
6,521
1,862
1,863
3,469
2,698
0
42,493
W
7,042
2,195
0
990
8,476
3,605
0
2,582
5,849
45,616
0
L
Baron Samedi
zCrtiz
Baron Samedi
4,027
765
541
1,779
6,681
2,332
0
3,709
2,688
24,033
0
L
1,363
257
74
149
5,498
1,688
540
3,305
2,029
6,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,525
Gold Earned
28,949
273
Minions Killed
205
0
Camps Cleared
0
954,993
Distance Traveled
1,002,377
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,648
513
38
3
0
211,257
3
W
Anhur
5,646
513
44
4
0
167,827
1
W
Kukulkan
6,040
549
56
5
0
167,606
1
W
Bellona
6,343
577
68
6
0
215,845
0
W
Chang'e
5,425
493
21
2
0
201,515
3
L
King Arthur
5,273
479
25
2
0
206,691
4
L
Skadi
7,366
670
77
7
0
207,833
1
W
Ymir
7,071
643
84
8
0
202,200
3
L
Baron Samedi
6,173
561
51
5
0
191,266
0
L
Ra
4,489
408
14
1
0
185,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role