Player Matchup

Anhur
Anhur
 
Anhur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Adorieruu
Nemesis
Level 45
God Stats
47W - 29L
1,627 SR
Queue Stats
116W - 92L
1,528 Elo+
Party 2
Amaterasu
Amaterasu
SmhAldair
Amaterasu
Level 48
God Stats
1W - 2L
1,479 SR
Queue Stats
135W - 114L
1,497 Elo+
Party 2
Chang'e
Chang'e
THaKiLLaCaToTa
Chang'e
Level 58
God Stats
15W - 5L
1,833 SR
Queue Stats
216W - 197L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
UpMag
Cthulhu
Level 43
God Stats
11W - 8L
1,449 SR
Queue Stats
213W - 253L
1,362 Elo+
Solo
Team Averages
Level 49
1,578 SR
1,474 Elo+

VS

Team Averages
Level 73
1,568 SR
1,539 Elo+
Izanami
Izanami
AllegedIy
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,743 Elo+
Party 1
Erlang Shen
Erlang Shen
BIG X36011
Erlang Shen
Level 109
God Stats
5W - 3L
1,490 SR
Queue Stats
421W - 418L
1,405 Elo+
Party 3
Anubis
Anubis
Fracturedspace
Anubis
Level 109
God Stats
1W - 0L
1,537 SR
Queue Stats
90W - 71L
1,576 Elo+
Party 1
Athena
Athena
Rsdy
Athena
Level 107
God Stats
10W - 2L
1,814 SR
Queue Stats
151W - 119L
1,582 Elo+
Party 1
Hercules
Hercules
SIXFIGGA209
Hercules
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
212W - 234L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 1 / 1
6,865
490
5,978
9,333
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Adorieruu
Nemesis
10
0 / 5 / 0
5,958
426
2,971
9,908
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
SmhAldair
Amaterasu
11
1 / 4 / 0
6,699
479
7,585
11,664
6,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 1
6,523
466
3,218
7,609
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
UpMag
Cthulhu
9
1 / 3 / 1
5,961
426
4,330
7,555
3,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AllegedIy
Izanami
13
1 / 1 / 2
7,746
553
5,452
7,972
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
BIG X36011
Erlang Shen
15
6 / 1 / 2
8,258
590
5,031
8,036
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 0 / 6
7,860
561
6,956
5,933
2,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Rsdy
Athena
11
4 / 1 / 8
7,754
554
6,292
11,007
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
SIXFIGGA209
Hercules
13
3 / 1 / 2
7,544
539
5,364
9,209
7,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
17
17
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
1
1
2.5
L
Nemesis
Adorieruu
Nemesis
0
5
0
0
W
Izanami
AllegedIy
Izanami
1
1
2
2
W
Erlang Shen
BIG X36011
Erlang Shen
6
1
2
7
W
3
0
6
6
W
Athena
Rsdy
Athena
4
1
8
8
W
Hercules
SIXFIGGA209
Hercules
3
1
2
4
L
Amaterasu
SmhAldair
Amaterasu
1
4
0
0.25
L
0
4
1
0.13
L
Cthulhu
UpMag
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,082
Damage
29,095
46,069
Taken
42,157
16,994
Mitigated
21,557
12,994
Healing
14,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,978
2,473
0
2,926
9,333
2,434
0
1,570
7,763
0
36,059
L
Nemesis
Adorieruu
Nemesis
2,971
1,235
0
1,584
9,908
2,519
20
3,305
6,573
0
33,887
W
Izanami
AllegedIy
Izanami
5,452
3,564
0
2,544
7,972
2,041
1,990
1,303
6,459
0
51,281
W
Erlang Shen
BIG X36011
Erlang Shen
5,031
2,882
0
1,228
8,036
3,816
0
763
7,187
0
63,003
W
6,956
528
0
4,255
5,933
2,701
0
2,442
3,217
52,775
0
W
Athena
Rsdy
Athena
6,292
1,307
0
3,088
11,007
5,797
87
2,190
8,537
19,720
0
W
Hercules
SIXFIGGA209
Hercules
5,364
1,931
0
3,872
9,209
7,202
794
0
9,209
0
34,466
L
Amaterasu
SmhAldair
Amaterasu
7,585
3,533
0
4,357
11,664
6,368
0
1,681
9,501
0
33,014
L
3,218
531
253
2,074
7,609
1,978
0
3,864
3,745
37,375
0
L
Cthulhu
UpMag
Cthulhu
4,330
484
0
1,800
7,555
3,695
0
2,828
4,727
22,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,006
Gold Earned
39,162
322
Minions Killed
424
0
Camps Cleared
0
1,235,759
Distance Traveled
1,306,774
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,865
490
66
5
0
245,921
1
L
Nemesis
5,958
426
73
5
0
277,110
2
W
Izanami
7,746
553
99
7
0
231,682
3
W
Erlang Shen
8,258
590
107
8
0
281,779
2
W
Anubis
7,860
561
116
8
0
245,094
2
W
Athena
7,754
554
32
2
0
297,735
1
W
Hercules
7,544
539
70
5
0
250,484
0
L
Amaterasu
6,699
479
60
4
0
235,765
0
L
Chang'e
6,523
466
84
6
0
236,695
3
L
Cthulhu
5,961
426
39
3
0
240,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role