Player Matchup

Ra
Ra
AHApeN1236
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,063 Elo+
Solo
Hachiman
Hachiman
Fatcheekz
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,368 Elo+
Party 1
Ah Puch
Ah Puch
PsYchlong
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,194 Elo+
Party 1
Gilgamesh
Gilgamesh
SpringStorm
Gilgamesh
Level 12
God Stats
5W - 10L
1,344 SR
Queue Stats
336W - 253L
1,697 Elo+
Solo
Hun Batz
Hun Batz
daddymcnug
Hun Batz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 14
1,469 SR
1,364 Elo+

VS

Team Averages
Level 19
1,551 SR
1,418 Elo+
Arachne
Arachne
BlenDStaR
Arachne
Level 29
God Stats
3W - 1L
1,654 SR
Queue Stats
36W - 37L
1,366 Elo+
Solo
Ganesha
Ganesha
Gilla-Heisenberg
Ganesha
Level 25
God Stats
3W - 2L
1,775 SR
Queue Stats
120W - 107L
1,600 Elo+
Solo
Hades
Hades
SeniorBigBones
Hades
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,475 Elo+
Solo
Tiamat
Tiamat
spookie time
Tiamat
Level 28
God Stats
8W - 4L
1,609 SR
Queue Stats
90W - 71L
1,597 Elo+
Solo
Odin
Odin
为昕所属
Odin
Level 5
God Stats
1W - 3L
1,219 SR
Queue Stats
3W - 6L
1,051 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 0
7,088
417
5,501
11,595
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Fatcheekz
Hachiman
11
1 / 5 / 1
7,057
415
3,151
9,915
2,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
PsYchlong
Ah Puch
10
0 / 7 / 1
6,444
379
1,075
7,498
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
SpringStorm
Gilgamesh
16
2 / 3 / 1
9,092
535
10,145
13,276
6,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
daddymcnug
Hun Batz
10
1 / 8 / 0
6,782
399
1,559
12,489
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlenDStaR
Arachne
15
10 / 3 / 3
9,465
557
8,314
9,337
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 0 / 18
9,392
552
4,161
7,533
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
16 / 0 / 4
10,114
595
9,559
7,265
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
14
1 / 1 / 3
8,478
499
5,073
8,549
7,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
5 / 2 / 5
8,783
517
6,231
7,981
6,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
5
Kills
33
35
Deaths
6
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
12
0
0.08
W
Arachne
BlenDStaR
Arachne
10
3
3
3.83
L
Hachiman
Fatcheekz
Hachiman
1
5
1
0.3
W
1
0
18
10
L
Ah Puch
PsYchlong
Ah Puch
0
7
1
0.07
W
16
0
4
18
L
Gilgamesh
SpringStorm
Gilgamesh
2
3
1
0.83
L
Hun Batz
daddymcnug
Hun Batz
1
8
0
0.13
W
Tiamat
1
1
3
2.5
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,431
Damage
33,338
54,773
Taken
40,665
18,972
Mitigated
28,236
7,251
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,501
926
0
911
11,595
4,018
1,000
5,851
5,684
29,075
0
W
Arachne
BlenDStaR
Arachne
8,314
5,649
0
2,467
9,337
4,364
1,880
558
8,705
0
52,062
L
Hachiman
Fatcheekz
Hachiman
3,151
2,305
0
0
9,915
2,860
0
2,378
7,234
0
35,177
W
4,161
146
0
2,225
7,533
6,198
893
956
6,451
31,008
0
L
Ah Puch
PsYchlong
Ah Puch
1,075
121
0
732
7,498
1,925
343
939
6,439
22,186
0
W
9,559
2,703
642
3,684
7,265
3,344
3,258
2,240
4,745
35,209
0
L
Gilgamesh
SpringStorm
Gilgamesh
10,145
2,352
0
3,302
13,276
6,101
0
5,740
7,042
0
67,046
L
Hun Batz
daddymcnug
Hun Batz
1,559
132
0
2,306
12,489
4,068
0
3,309
9,098
0
30,007
W
Tiamat
5,073
761
0
4,388
8,549
7,832
235
0
8,549
49,974
0
W
6,231
1,650
0
440
7,981
6,498
1,064
2,244
5,639
0
38,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,463
Gold Earned
46,232
378
Minions Killed
414
0
Camps Cleared
0
1,361,684
Distance Traveled
1,450,399
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,088
417
57
3
0
242,257
1
W
Arachne
9,465
557
100
6
0
338,337
0
L
Hachiman
7,057
415
66
4
0
287,211
0
W
Ganesha
9,392
552
26
2
0
287,018
2
L
Ah Puch
6,444
379
40
2
0
231,578
0
W
Hades
10,114
595
85
5
0
268,814
2
L
Gilgamesh
9,092
535
153
9
0
324,866
3
L
Hun Batz
6,782
399
62
4
0
275,772
0
W
Tiamat
8,478
499
121
7
0
246,097
2
W
Odin
8,783
517
82
5
0
310,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role