Player Matchup

Khepri
Khepri
Gold V
axelportug
Khepri
Gold V
Level 108
God Stats
42W - 30L
1,832 SR
Queue Stats
249W - 283L
1,388 MMR
Party 1
Bastet
Bastet
Gold II
lafuzer
Bastet
Gold II
Level 105
God Stats
94W - 71L
1,637 SR
Queue Stats
336W - 390L
1,543 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
onedayinmiami
Kukulkan
Bronze III
Level 38
God Stats
1W - 2L
1,528 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 84
1,666 SR
1,477 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,572 SR
1,346 MMR
Gilgamesh
Gilgamesh
Gold I
Eggydarkness
Gilgamesh
Gold I
Level 158
God Stats
2W - 0L
1,497 SR
Queue Stats
30W - 30L
1,730 MMR
Solo
Ra
Ra
Silver V
PossessedPaper
Ra
Silver V
Level 86
God Stats
5W - 4L
1,481 SR
Queue Stats
249W - 346L
693 MMR
Solo
Set
Set
Gold I
dlibz-
Set
Gold I
Level 68
God Stats
24W - 15L
1,738 SR
Queue Stats
139W - 127L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
axelportug
Khepri
14
2 / 7 / 6
11,058
614
9,749
20,790
20,725
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
lafuzer
Bastet
16
5 / 3 / 4
12,630
702
15,769
17,829
7,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
onedayinmiami
Kukulkan
14
2 / 4 / 4
10,962
609
9,602
10,968
4,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesAphroditeCu ChulainnSobekDiscordia

VS

Bans
NoxHadesChaacTiamatOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eggydarkness
Gilgamesh
16
3 / 3 / 7
11,785
655
15,802
19,451
22,001
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 3 / 9
11,255
625
11,031
11,544
4,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
dlibz-
Set
16
10 / 3 / 3
14,117
784
14,198
20,713
17,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
9
Kills
14
14
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Eggydarkness
Gilgamesh
3
3
7
2.17
W
1
3
9
1.83
L
Khepri
axelportug
Khepri
2
7
6
0.71
W
Set
dlibz-
Set
10
3
3
3.83
L
Bastet
lafuzer
Bastet
5
3
4
2.33
L
Kukulkan
onedayinmiami
Kukulkan
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,120
Damage
41,031
49,587
Taken
51,708
32,243
Mitigated
43,638
5,695
Healing
15,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Eggydarkness
Gilgamesh
15,802
4,666
0
2,371
19,451
22,001
867
7,818
11,633
0
50,010
W
11,031
772
2,259
3,500
11,544
4,096
186
3,724
7,820
48,736
0
L
Khepri
axelportug
Khepri
9,749
1,025
376
850
20,790
20,725
0
5,626
14,540
44,726
0
W
Set
dlibz-
Set
14,198
6,505
596
6,363
20,713
17,541
1,833
7,891
12,822
278
62,549
L
Bastet
lafuzer
Bastet
15,769
3,314
0
3,638
17,829
7,362
17
3,298
14,180
0
47,592
L
Kukulkan
onedayinmiami
Kukulkan
9,602
546
0
831
10,968
4,156
0
2,452
8,336
49,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,650
Gold Earned
37,157
171
Minions Killed
215
0
Camps Cleared
0
976,130
Distance Traveled
1,035,036
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,785
655
72
4
0
356,533
3
W
Ra
11,255
625
73
4
0
330,274
1
L
Khepri
11,058
614
54
3
0
287,541
3
W
Set
14,117
784
70
4
0
348,229
3
L
Bastet
12,630
702
50
3
0
376,684
2
L
Kukulkan
10,962
609
67
4
0
311,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role