Player Matchup

Anubis
Anubis
BIGBALDMAN
Anubis
Level 160
God Stats
11W - 21L
1,381 SR
Queue Stats
33W - 65L
1,341 Elo+
Solo
Fenrir
Fenrir
EpicFapinat0r
Fenrir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Wynstables
Nu Wa
Level 87
God Stats
123W - 141L
1,506 SR
Queue Stats
343W - 368L
1,422 Elo+
Solo
Anhur
Anhur
hemie
Anhur
Level 128
God Stats
1W - 1L
1,480 SR
Queue Stats
93W - 92L
1,500 Elo+
Party 1
Ra
Ra
野生三井寿
Ra
Level 125
God Stats
5W - 3L
1,616 SR
Queue Stats
509W - 498L
1,524 Elo+
Party 1
Team Averages
Level 119
1,496 SR
1,457 Elo+

VS

Team Averages
Level 106
1,587 SR
1,475 Elo+
Danzaburou
Danzaburou
BezBarier
Danzaburou
Level 65
God Stats
1W - 0L
1,708 SR
Queue Stats
83W - 99L
1,413 Elo+
Solo
Ymir
Ymir
JBONFILL5
Ymir
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 29L
1,519 Elo+
Solo
Bakasura
Bakasura
MrDreaded
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Møtten
Achilles
Level 63
God Stats
2W - 1L
1,727 SR
Queue Stats
106W - 82L
1,443 Elo+
Solo
Sol
Sol
SatansEnd
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BIGBALDMAN
Anubis
11
2 / 4 / 0
6,188
516
1,879
5,390
2,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 2 / 0
4,337
361
386
2,949
811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
11
2 / 3 / 2
6,522
544
5,067
5,916
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
hemie
Anhur
11
2 / 3 / 2
6,317
526
5,130
8,183
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 1
5,972
498
1,905
5,522
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BezBarier
Danzaburou
11
2 / 2 / 3
7,100
592
3,839
7,374
2,077
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
6 / 0 / 2
8,105
675
4,409
7,306
3,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
MrDreaded
Bakasura
14
1 / 1 / 5
7,924
660
2,799
7,987
3,075
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
Møtten
Achilles
13
1 / 2 / 0
7,294
608
3,279
7,344
3,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 1 / 3
7,647
637
4,623
6,486
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
14
15
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
BIGBALDMAN
Anubis
2
4
0
0.5
W
Danzaburou
BezBarier
Danzaburou
2
2
3
1.75
L
0
2
0
0
W
Ymir
6
0
2
7
W
Bakasura
MrDreaded
Bakasura
1
1
5
3.5
W
Achilles
Møtten
Achilles
1
2
0
0.5
W
4
1
3
5.5
L
Nu Wa
2
3
2
1
L
Anhur
hemie
Anhur
2
3
2
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,367
Damage
18,949
27,960
Taken
36,497
8,867
Mitigated
13,428
5,938
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BIGBALDMAN
Anubis
1,879
158
135
607
5,390
2,285
0
3,173
2,197
25,160
0
W
Danzaburou
BezBarier
Danzaburou
3,839
1,605
0
2,820
7,374
2,077
982
2,053
5,082
0
40,626
L
386
134
0
1,025
2,949
811
0
737
2,202
0
7,263
W
Ymir
4,409
1,098
0
1,900
7,306
3,504
252
1,531
5,556
23,257
0
W
Bakasura
MrDreaded
Bakasura
2,799
1,886
0
3,603
7,987
3,075
0
1,018
6,903
0
51,322
W
Achilles
Møtten
Achilles
3,279
598
0
1,743
7,344
3,220
2,472
2,024
5,010
0
32,807
W
4,623
1,120
0
3,065
6,486
1,552
4,811
1,291
5,095
44,484
0
L
Nu Wa
5,067
1,751
0
0
5,916
1,849
131
1,770
4,146
27,320
0
L
Anhur
hemie
Anhur
5,130
2,008
0
2,110
8,183
2,223
0
2,322
5,629
0
24,501
L
1,905
103
281
1,780
5,522
1,699
298
1,030
4,492
36,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,336
Gold Earned
38,070
252
Minions Killed
424
0
Camps Cleared
0
868,686
Distance Traveled
1,127,441
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,188
516
53
4
0
172,699
0
W
Danzaburou
7,100
592
79
7
0
213,307
3
L
Fenrir
4,337
361
21
2
0
82,516
1
W
Ymir
8,105
675
50
4
0
218,398
2
W
Bakasura
7,924
660
122
10
0
285,378
3
W
Achilles
7,294
608
83
7
0
190,293
2
W
Sol
7,647
637
90
8
0
220,065
5
L
Nu Wa
6,522
544
52
4
0
187,310
3
L
Anhur
6,317
526
50
4
0
220,849
2
L
Ra
5,972
498
76
6
0
205,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role