Player Matchup

Gilgamesh
Gilgamesh
Darkshadow2564
Gilgamesh
Level 49
God Stats
20W - 5L
1,807 SR
Queue Stats
198W - 168L
1,583 Elo+
Party 2
Bakasura
Bakasura
F0URAPHR0S1BAKA
Bakasura
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Zeus
Zeus
GTupac
Zeus
Level 48
God Stats
47W - 39L
1,641 SR
Queue Stats
108W - 121L
1,571 Elo+
Solo
Guan Yu
Guan Yu
TacoDestroy3r
Guan Yu
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 47L
1,504 Elo+
Party 2
Olorun
Olorun
boom920
Olorun
Level 85
God Stats
13W - 16L
1,333 SR
Queue Stats
60W - 63L
1,532 Elo+
Party 2
Team Averages
Level 56
1,556 SR
1,538 Elo+

VS

Team Averages
Level 99
1,474 SR
1,396 Elo+
Achilles
Achilles
HermesStar74
Achilles
Level 103
God Stats
2W - 3L
1,656 SR
Queue Stats
47W - 49L
1,380 Elo+
Party 1
Gilgamesh
Gilgamesh
Negrosky
Gilgamesh
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,140 Elo+
Party 1
Aphrodite
Aphrodite
StoneGlitch
Aphrodite
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
diegolaints02
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
sarcelegen
Da Ji
Level 34
God Stats
1W - 2L
1,214 SR
Queue Stats
8W - 9L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darkshadow2564
Gilgamesh
19
9 / 0 / 7
11,699
688
9,422
9,033
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
18
8 / 4 / 2
11,076
652
11,205
12,917
7,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
GTupac
Zeus
17
8 / 1 / 11
11,049
650
15,144
9,893
4,381
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
14
5 / 2 / 11
9,822
578
9,056
14,237
14,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
boom920
Olorun
14
4 / 0 / 9
9,268
545
8,803
8,462
4,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HermesStar74
Achilles
11
0 / 4 / 0
6,713
395
4,743
12,474
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Negrosky
Gilgamesh
11
2 / 8 / 1
7,131
419
5,701
15,533
10,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
StoneGlitch
Aphrodite
12
2 / 7 / 2
7,484
440
3,657
12,042
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 8 / 1
8,483
499
11,986
15,544
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Da Ji
9
0 / 7 / 3
6,118
360
5,992
14,272
3,841
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
34
Kills
7
7
Deaths
34
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Darkshadow2564
Gilgamesh
9
0
7
12.5
W
Bakasura
8
4
2
2.25
W
Zeus
GTupac
Zeus
8
1
11
13.5
L
Achilles
HermesStar74
Achilles
0
4
0
0
L
Gilgamesh
Negrosky
Gilgamesh
2
8
1
0.31
L
Aphrodite
StoneGlitch
Aphrodite
2
7
2
0.43
W
Guan Yu
5
2
11
5.25
W
Olorun
boom920
Olorun
4
0
9
8.5
L
3
8
1
0.44
L
Da Ji
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,630
Damage
32,079
54,542
Taken
69,865
35,604
Mitigated
28,022
22,413
Healing
18,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Darkshadow2564
Gilgamesh
9,422
4,175
0
524
9,033
5,537
0
131
8,902
0
102,812
W
Bakasura
11,205
6,994
0
5,379
12,917
7,243
2,473
307
12,610
0
56,718
W
Zeus
GTupac
Zeus
15,144
1,233
116
6,341
9,893
4,381
1,453
639
9,254
70,155
0
L
Achilles
HermesStar74
Achilles
4,743
1,320
0
3,144
12,474
4,361
0
4,315
7,879
0
41,726
L
Gilgamesh
Negrosky
Gilgamesh
5,701
1,774
0
335
15,533
10,493
184
5,794
9,114
0
27,487
L
Aphrodite
StoneGlitch
Aphrodite
3,657
458
4,141
3,925
12,042
4,340
120
5,064
6,698
28,684
0
W
Guan Yu
9,056
1,223
1,040
5,374
14,237
14,278
891
2,357
11,880
0
32,267
W
Olorun
boom920
Olorun
8,803
4,118
667
2,972
8,462
4,165
2,527
223
8,239
48,037
0
L
11,986
6,140
0
4,370
15,544
4,987
1,054
4,205
10,269
0
58,309
L
Da Ji
5,992
2,053
671
1,990
14,272
3,841
0
4,569
9,353
0
21,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,914
Gold Earned
35,929
538
Minions Killed
320
0
Camps Cleared
0
1,659,975
Distance Traveled
1,475,349
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,699
688
169
10
0
386,517
0
W
Bakasura
11,076
652
131
8
0
334,235
2
W
Zeus
11,049
650
111
7
0
315,101
5
L
Achilles
6,713
395
65
4
0
377,479
0
L
Gilgamesh
7,131
419
52
3
0
296,585
0
L
Aphrodite
7,484
440
56
3
0
268,068
1
W
Guan Yu
9,822
578
47
3
0
347,056
2
W
Olorun
9,268
545
80
5
0
277,066
1
L
Neith
8,483
499
110
6
0
241,671
1
L
Da Ji
6,118
360
37
2
0
291,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role