Player Matchup

Nemesis
Nemesis
AntiFluff556
Nemesis
Level 2
God Stats
3W - 4L
1,221 SR
Queue Stats
3W - 4L
1,042 Elo+
Party 2
Baron Samedi
Baron Samedi
DeadlyBoyo1
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,060 Elo+
Party 2
Neith
Neith
DeadlyGrxm
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,042 Elo+
Party 2
Olorun
Olorun
LVComicSociety
Olorun
Level 27
God Stats
46W - 60L
1,229 SR
Queue Stats
1,439W - 1,665L
1,340 Elo+
Solo
Fafnir
Fafnir
cali_mobbin1
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,374 Elo+
Solo
Team Averages
Level 20
1,390 SR
1,171 Elo+

VS

Team Averages
Level 43
1,482 SR
1,343 Elo+
Nemesis
Nemesis
MANY289
Nemesis
Level 7
God Stats
5W - 4L
1,522 SR
Queue Stats
21W - 17L
1,289 Elo+
Party 1
Bastet
Bastet
NostalgiaRewind
Bastet
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 60L
1,291 Elo+
Solo
Kukulkan
Kukulkan
SiTrIcKoNeRs
Kukulkan
Level 28
God Stats
23W - 26L
1,448 SR
Queue Stats
25W - 34L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
jonnyxx007
Cthulhu
Level 14
God Stats
4W - 3L
1,550 SR
Queue Stats
32W - 34L
1,307 Elo+
Solo
Gilgamesh
Gilgamesh
killergrisli
Gilgamesh
Level 148
God Stats
5W - 7L
1,391 SR
Queue Stats
128W - 131L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AntiFluff556
Nemesis
18
1 / 12 / 7
11,389
876
5,865
18,407
7,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
DeadlyBoyo1
Baron Samedi
19
4 / 9 / 8
12,801
985
18,942
19,974
9,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
19
3 / 5 / 9
12,784
983
18,506
15,778
6,199
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
1 / 7 / 8
11,857
912
9,350
14,365
6,873
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fafnir
19
5 / 12 / 7
13,476
1,037
10,120
29,414
20,032
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MANY289
Nemesis
19
7 / 4 / 16
12,892
992
10,870
16,104
7,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 0 / 0
9,470
728
0
0
0
Kukulkan
SiTrIcKoNeRs
Kukulkan
20
21 / 0 / 21
17,116
1,317
42,740
9,697
4,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
jonnyxx007
Cthulhu
20
7 / 5 / 28
14,439
1,111
17,020
20,358
24,074
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
killergrisli
Gilgamesh
20
9 / 5 / 26
14,871
1,144
18,941
22,345
10,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
135
14
Kills
44
45
Deaths
14
39
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AntiFluff556
Nemesis
1
12
7
0.38
L
Baron Samedi
DeadlyBoyo1
Baron Samedi
4
9
8
0.89
L
Neith
3
5
9
1.5
L
1
7
8
0.71
W
Nemesis
MANY289
Nemesis
7
4
16
3.75
W
0
0
0
0
W
Kukulkan
SiTrIcKoNeRs
Kukulkan
21
0
21
31.5
L
Fafnir
5
12
7
0.71
W
Cthulhu
jonnyxx007
Cthulhu
7
5
28
4.2
W
Gilgamesh
killergrisli
Gilgamesh
9
5
26
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,783
Damage
89,571
97,938
Taken
68,504
49,414
Mitigated
45,527
15,748
Healing
4,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AntiFluff556
Nemesis
5,865
2,418
0
1,062
18,407
7,285
0
11,399
7,008
0
17,053
L
Baron Samedi
DeadlyBoyo1
Baron Samedi
18,942
1,790
2,530
1,791
19,974
9,025
0
11,187
8,787
42,573
0
L
Neith
18,506
10,098
853
2,216
15,778
6,199
0
12,363
3,415
0
45,685
L
9,350
4,091
1,188
2,986
14,365
6,873
0
7,142
7,223
31,360
0
W
Nemesis
MANY289
Nemesis
10,870
4,692
0
362
16,104
7,010
0
10,630
5,474
0
14,520
W
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
SiTrIcKoNeRs
Kukulkan
42,740
3,125
0
61
9,697
4,350
0
4,429
5,268
83,769
0
L
Fafnir
10,120
5,628
0
3,122
29,414
20,032
0
17,669
11,745
29,355
0
W
Cthulhu
jonnyxx007
Cthulhu
17,020
724
1,596
1,964
20,358
24,074
0
10,632
9,726
34,926
0
W
Gilgamesh
killergrisli
Gilgamesh
18,941
7,460
0
199
22,345
10,093
0
12,721
9,624
0
46,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,307
Gold Earned
68,788
217
Minions Killed
230
5
Camps Cleared
5
971,497
Distance Traveled
927,225
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,389
876
24
2
2
211,437
1
L
Baron Samedi
12,801
985
57
4
0
213,384
1
L
Neith
12,784
983
60
5
1
199,332
3
L
Olorun
11,857
912
33
3
0
181,272
1
W
Nemesis
12,892
992
11
1
0
239,322
0
W
Bastet
9,470
728
0
0
0
0
0
W
Kukulkan
17,116
1,317
108
8
2
263,752
0
L
Fafnir
13,476
1,037
43
3
2
166,072
0
W
Cthulhu
14,439
1,111
46
4
1
200,518
0
W
Gilgamesh
14,871
1,144
65
5
2
223,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role