Player Matchup

Fenrir
Fenrir
BigDezza96
Fenrir
Level 29
God Stats
9W - 8L
1,964 SR
Queue Stats
126W - 134L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
Latorp
Sun Wukong
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 17L
1,375 Elo+
Solo
Sol
Sol
PhoenixToss
Sol
Level 28
God Stats
30W - 22L
1,573 SR
Queue Stats
156W - 155L
1,536 Elo+
Solo
Set
Set
SSPMT Shadow
Set
Level 26
God Stats
0W - 4L
1,334 SR
Queue Stats
9W - 14L
1,422 Elo+
Solo
Heimdallr
Heimdallr
tofsla_i_vifsla
Heimdallr
Level 26
God Stats
22W - 31L
1,327 SR
Queue Stats
361W - 377L
1,393 Elo+
Solo
Team Averages
Level 27
1,540 SR
1,458 Elo+

VS

Team Averages
Level 23
1,565 SR
1,507 Elo+
Baron Samedi
Baron Samedi
basito20
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,608 Elo+
Solo
Mercury
Mercury
bon0bette
Mercury
Level 29
God Stats
24W - 22L
1,410 SR
Queue Stats
96W - 97L
1,353 Elo+
Solo
Xing Tian
Xing Tian
kiyoHas-kinks
Xing Tian
Level 17
God Stats
13W - 5L
1,878 SR
Queue Stats
106W - 95L
1,582 Elo+
Solo
Hades
Hades
plymouth-ship6
Hades
Level 29
God Stats
33W - 16L
1,662 SR
Queue Stats
194W - 153L
1,622 Elo+
Solo
Medusa
Medusa
szymekstoo
Medusa
Level 27
God Stats
8W - 8L
1,376 SR
Queue Stats
23W - 34L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigDezza96
Fenrir
15
10 / 5 / 2
10,004
527
14,160
15,402
8,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Latorp
Sun Wukong
14
2 / 4 / 3
8,757
461
12,668
19,499
10,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 7 / 5
9,047
476
10,244
17,691
5,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 2
7,323
385
2,725
14,149
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
tofsla_i_vifsla
Heimdallr
14
3 / 5 / 4
9,300
489
9,086
13,684
5,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
basito20
Baron Samedi
17
8 / 5 / 7
10,905
574
16,205
17,851
9,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
bon0bette
Mercury
14
1 / 6 / 8
9,181
483
4,988
13,997
5,212
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
kiyoHas-kinks
Xing Tian
14
3 / 1 / 6
9,365
493
10,566
16,750
14,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
11 / 2 / 3
11,728
617
19,441
15,138
7,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
szymekstoo
Medusa
15
2 / 3 / 1
9,037
476
5,545
9,470
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
17
Kills
25
26
Deaths
17
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BigDezza96
Fenrir
10
5
2
2.2
L
Sun Wukong
Latorp
Sun Wukong
2
4
3
0.88
L
2
7
5
0.64
L
0
5
2
0.2
W
Baron Samedi
basito20
Baron Samedi
8
5
7
2.3
W
Mercury
bon0bette
Mercury
1
6
8
0.83
W
Xing Tian
kiyoHas-kinks
Xing Tian
3
1
6
6
W
11
2
3
6.25
W
Medusa
szymekstoo
Medusa
2
3
1
0.83
L
Heimdallr
tofsla_i_vifsla
Heimdallr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,883
Damage
56,745
80,425
Taken
73,206
35,068
Mitigated
41,210
22,633
Healing
28,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BigDezza96
Fenrir
14,160
4,432
0
2,846
15,402
8,827
0
9,691
5,711
0
42,696
L
Sun Wukong
Latorp
Sun Wukong
12,668
3,239
0
5,413
19,499
10,525
0
12,396
7,103
0
58,634
L
10,244
2,531
0
7,630
17,691
5,881
0
12,667
5,024
57,258
0
L
2,725
1,016
0
3,110
14,149
4,697
0
6,809
7,340
0
36,184
W
Baron Samedi
basito20
Baron Samedi
16,205
1,317
1,894
8,160
17,851
9,466
382
3,749
14,102
79,527
0
W
Mercury
bon0bette
Mercury
4,988
3,289
0
3,742
13,997
5,212
0
1,191
12,806
0
50,898
W
Xing Tian
kiyoHas-kinks
Xing Tian
10,566
1,445
0
2,142
16,750
14,624
38
2,962
13,788
39,284
0
W
19,441
2,245
226
10,036
15,138
7,999
590
2,167
12,971
87,798
0
W
Medusa
szymekstoo
Medusa
5,545
1,614
0
2,048
9,470
3,909
453
175
9,295
0
56,206
L
Heimdallr
tofsla_i_vifsla
Heimdallr
9,086
4,982
0
3,634
13,684
5,138
316
4,649
9,035
0
55,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,431
Gold Earned
50,216
431
Minions Killed
531
0
Camps Cleared
0
1,671,867
Distance Traveled
1,796,477
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,004
527
61
3
0
387,485
1
L
Sun Wukong
8,757
461
110
6
0
313,552
3
L
Sol
9,047
476
107
6
0
327,830
1
L
Set
7,323
385
59
3
0
345,794
0
W
Baron Samedi
10,905
574
115
6
0
275,337
10
W
Mercury
9,181
483
114
6
0
341,687
1
W
Xing Tian
9,365
493
50
3
0
403,303
4
W
Hades
11,728
617
163
9
0
339,938
0
W
Medusa
9,037
476
89
5
0
436,212
0
L
Heimdallr
9,300
489
94
5
0
297,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role