Player Matchup

Nemesis
Nemesis
BighappyHa
Nemesis
Level 26
God Stats
14W - 12L
1,655 SR
Queue Stats
67W - 87L
1,505 Elo+
Solo
Poseidon
Poseidon
LîttleRookîe
Poseidon
Level 5
God Stats
2W - 1L
1,561 SR
Queue Stats
7W - 6L
1,545 Elo+
Solo
Neith
Neith
Ulanni
Neith
Level 9
God Stats
4W - 1L
1,744 SR
Queue Stats
17W - 15L
1,501 Elo+
Solo
Ymir
Ymir
crimpyfish
Ymir
Level 5
God Stats
2W - 2L
1,638 SR
Queue Stats
27W - 34L
1,621 Elo+
Solo
Guan Yu
Guan Yu
lil-poopooGoat
Guan Yu
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 65L
1,507 Elo+
Solo
Team Averages
Level 12
1,620 SR
1,536 Elo+

VS

Team Averages
Level 13
1,592 SR
1,655 Elo+
Scylla
Scylla
ARJAYparagon
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,512 Elo+
Solo
Artemis
Artemis
LocalGayBoy
Artemis
Level 44
God Stats
0W - 1L
1,702 SR
Queue Stats
13W - 7L
1,669 Elo+
Party 1
Hercules
Hercules
MihoyMenoy
Hercules
Level 4
God Stats
1W - 1L
1,760 SR
Queue Stats
4W - 2L
1,653 Elo+
Party 1
Fafnir
Fafnir
TsunJu
Fafnir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,788 Elo+
Party 1
Thor
Thor
danzadegen
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BighappyHa
Nemesis
15
3 / 5 / 8
9,836
518
9,039
14,800
5,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
17
1 / 5 / 3
10,410
548
6,297
10,288
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Ulanni
Neith
14
1 / 4 / 1
8,545
450
7,131
11,126
3,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
7 / 4 / 4
10,538
555
6,728
15,516
14,203
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
6 / 1 / 5
11,215
590
16,503
15,413
10,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
7 / 5 / 6
10,309
543
12,218
10,244
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
LocalGayBoy
Artemis
17
6 / 3 / 4
10,877
572
11,018
13,724
4,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
MihoyMenoy
Hercules
13
0 / 5 / 2
7,794
410
8,269
13,565
8,522
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fafnir
TsunJu
Fafnir
12
2 / 3 / 8
8,819
464
5,864
14,374
11,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 2 / 4
8,950
471
8,343
15,118
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
18
Kills
19
19
Deaths
18
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
7
5
6
2
W
Nemesis
BighappyHa
Nemesis
3
5
8
1.4
L
Artemis
LocalGayBoy
Artemis
6
3
4
2.67
W
Poseidon
1
5
3
0.5
L
Hercules
MihoyMenoy
Hercules
0
5
2
0.2
L
Fafnir
TsunJu
Fafnir
2
3
8
2
W
Neith
Ulanni
Neith
1
4
1
0.38
W
7
4
4
2.25
L
4
2
4
3
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,698
Damage
45,712
67,143
Taken
67,025
38,263
Mitigated
33,643
20,049
Healing
19,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
12,218
2,223
0
1,192
10,244
2,591
0
2,241
7,794
48,827
0
W
Nemesis
BighappyHa
Nemesis
9,039
2,663
0
4,004
14,800
5,951
0
5,414
9,201
0
52,318
L
Artemis
LocalGayBoy
Artemis
11,018
6,876
0
6,640
13,724
4,787
958
2,750
10,930
0
61,503
W
Poseidon
6,297
1,299
0
899
10,288
3,427
0
2,933
7,179
87,833
0
L
Hercules
MihoyMenoy
Hercules
8,269
3,372
0
2,286
13,565
8,522
0
1,336
12,229
0
35,271
L
Fafnir
TsunJu
Fafnir
5,864
1,152
0
4,234
14,374
11,534
0
2,707
11,623
31,575
0
W
Neith
Ulanni
Neith
7,131
3,439
0
3,871
11,126
3,877
1,224
2,201
8,893
0
51,394
W
6,728
1,214
0
1,870
15,516
14,203
0
4,408
10,990
33,088
0
L
8,343
1,847
0
4,838
15,118
6,209
0
3,941
11,059
0
55,461
W
16,503
4,301
1,604
7,801
15,413
10,805
805
3,614
11,733
0
78,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,544
Gold Earned
46,749
568
Minions Killed
439
0
Camps Cleared
0
1,767,202
Distance Traveled
1,570,016
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,309
543
104
5
0
330,984
2
W
Nemesis
9,836
518
100
5
0
379,371
2
L
Artemis
10,877
572
119
6
0
296,630
2
W
Poseidon
10,410
548
166
9
0
352,138
1
L
Hercules
7,794
410
74
4
0
262,593
3
L
Fafnir
8,819
464
37
2
0
324,158
7
W
Neith
8,545
450
93
5
0
312,567
0
W
Ymir
10,538
555
55
3
0
349,934
2
L
Thor
8,950
471
105
6
0
355,651
4
W
Guan Yu
11,215
590
154
8
0
373,192
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role