Player Matchup

Jormungandr
Jormungandr
Chunchunmaruuu
Jormungandr
Level 18
God Stats
30W - 19L
1,524 SR
Queue Stats
211W - 154L
1,570 Elo+
Party 3
Gilgamesh
Gilgamesh
Jabar
Gilgamesh
Level 128
God Stats
52W - 45L
1,631 SR
Queue Stats
406W - 354L
1,588 Elo+
Party 1
Thanatos
Thanatos
NEKOxMODE
Thanatos
Level 57
God Stats
14W - 6L
1,530 SR
Queue Stats
348W - 251L
1,558 Elo+
Party 3
Tiamat
Tiamat
Sire143
Tiamat
Level 109
God Stats
16W - 14L
1,515 SR
Queue Stats
348W - 319L
1,602 Elo+
Party 1
Izanami
Izanami
Wasted9305
Izanami
Level 23
God Stats
6W - 0L
1,812 SR
Queue Stats
107W - 77L
1,599 Elo+
Party 1
Team Averages
Level 67
1,602 SR
1,583 Elo+

VS

Team Averages
Level 40
1,581 SR
1,587 Elo+
Hercules
Hercules
ClaspedMedusa0
Hercules
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 21L
1,644 Elo+
Party 2
Bakasura
Bakasura
Nohatak
Bakasura
Level 56
God Stats
4W - 3L
1,646 SR
Queue Stats
87W - 69L
1,535 Elo+
Party 2
Freya
Freya
PawpsNinja
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 28L
1,590 Elo+
Party 2
Nu Wa
Nu Wa
hobotirithius
Nu Wa
Level 29
God Stats
7W - 6L
1,570 SR
Queue Stats
26W - 21L
1,591 Elo+
Party 2
Ares
Ares
rexoof8
Ares
Level 23
God Stats
21W - 9L
1,687 SR
Queue Stats
22W - 13L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chunchunmaruuu
Jormungandr
19
4 / 6 / 20
13,781
530
11,424
25,035
34,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Jabar
Gilgamesh
20
4 / 6 / 9
15,757
606
11,671
24,637
21,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
NEKOxMODE
Thanatos
20
14 / 7 / 7
15,362
591
18,136
21,236
9,262
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
Sire143
Tiamat
19
0 / 7 / 14
14,139
544
18,642
16,872
9,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Wasted9305
Izanami
20
14 / 5 / 5
18,516
712
25,406
27,699
11,975
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
9 / 8 / 2
13,653
525
16,730
28,154
29,148
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
Nohatak
Bakasura
20
8 / 7 / 4
13,523
520
15,565
26,370
11,141
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
20
8 / 7 / 9
12,963
499
18,093
22,196
10,086
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
3 / 7 / 14
12,631
486
16,725
15,707
5,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
rexoof8
Ares
17
2 / 7 / 16
10,755
414
4,967
22,326
19,343
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
75
36
Kills
30
31
Deaths
36
55
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Chunchunmaruuu
Jormungandr
4
6
20
2.33
L
Hercules
9
8
2
1.25
W
Gilgamesh
Jabar
Gilgamesh
4
6
9
1.42
W
Thanatos
NEKOxMODE
Thanatos
14
7
7
2.5
L
Bakasura
Nohatak
Bakasura
8
7
4
1.43
L
Freya
8
7
9
1.79
W
Tiamat
Sire143
Tiamat
0
7
14
1
W
Izanami
Wasted9305
Izanami
14
5
5
3.3
L
3
7
14
1.43
L
Ares
rexoof8
Ares
2
7
16
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,279
Damage
72,080
115,479
Taken
114,753
86,055
Mitigated
75,700
50,969
Healing
25,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Chunchunmaruuu
Jormungandr
11,424
2,024
705
6,210
25,035
34,298
193
8,945
14,414
37,450
0
L
Hercules
16,730
5,385
0
4,814
28,154
29,148
262
7,304
20,572
0
68,726
W
Gilgamesh
Jabar
Gilgamesh
11,671
3,042
0
6,070
24,637
21,127
2,331
4,733
19,503
0
103,006
W
Thanatos
NEKOxMODE
Thanatos
18,136
6,137
0
19,082
21,236
9,262
438
7,199
13,257
0
90,912
L
Bakasura
Nohatak
Bakasura
15,565
11,227
0
8,863
26,370
11,141
584
6,207
19,702
0
80,845
L
Freya
18,093
5,230
0
9,351
22,196
10,086
468
2,424
19,596
83,961
0
W
Tiamat
Sire143
Tiamat
18,642
1,650
0
4,682
16,872
9,393
1,977
7,082
8,741
93,352
0
W
Izanami
Wasted9305
Izanami
25,406
20,547
0
14,220
27,699
11,975
7,739
11,694
14,732
0
186,339
L
16,725
2,668
0
973
15,707
5,982
52
4,161
11,186
81,485
0
L
Ares
rexoof8
Ares
4,967
315
758
1,220
22,326
19,343
170
8,133
13,631
15,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,555
Gold Earned
63,525
739
Minions Killed
567
0
Camps Cleared
0
2,297,987
Distance Traveled
2,232,137
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,781
530
45
2
0
460,651
10
L
Hercules
13,653
525
142
5
0
420,873
5
W
Gilgamesh
15,757
606
165
6
0
462,720
1
W
Thanatos
15,362
591
114
4
0
490,706
4
L
Bakasura
13,523
520
138
5
0
530,657
1
L
Freya
12,963
499
103
4
0
453,340
3
W
Tiamat
14,139
544
194
7
0
461,970
1
W
Izanami
18,516
712
221
9
0
421,940
4
L
Nu Wa
12,631
486
158
6
0
417,149
2
L
Ares
10,755
414
26
1
0
410,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role