Player Matchup

Izanami
Izanami
HollowedEarth
Izanami
Level 16
God Stats
15W - 6L
1,804 SR
Queue Stats
23W - 16L
1,463 Elo+
Party 1
Fafnir
Fafnir
MateoCD
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,590 Elo+
Solo
Baron Samedi
Baron Samedi
ShadowUnlimited
Baron Samedi
Level 28
God Stats
16W - 11L
1,601 SR
Queue Stats
17W - 15L
1,430 Elo+
Party 1
Sol
Sol
stormy_founder3
Sol
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,373 Elo+
Solo
Nemesis
Nemesis
tarazuri
Nemesis
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 119L
1,307 Elo+
Solo
Team Averages
Level 19
1,581 SR
1,433 Elo+

VS

Team Averages
Level 11
1,383 SR
1,348 Elo+
Bellona
Bellona
AuRaJ0k3RzZ
Bellona
Level 29
God Stats
4W - 4L
1,357 SR
Queue Stats
19W - 24L
1,339 Elo+
Solo
Cthulhu
Cthulhu
Autmnleaf
Cthulhu
Level 6
God Stats
1W - 2L
1,489 SR
Queue Stats
14W - 23L
1,222 Elo+
Party 2
Neith
Neith
MagicBussy
Neith
Level 12
God Stats
113W - 94L
1,409 SR
Queue Stats
136W - 127L
1,514 Elo+
Solo
Persephone
Persephone
Sashimae20
Persephone
Level 4
God Stats
0W - 3L
1,160 SR
Queue Stats
12W - 19L
1,162 Elo+
Party 2
Pele
Pele
THE SLAY3R 25
Pele
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
20 / 6 / 16
16,223
1,248
42,839
15,466
7,185
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fafnir
MateoCD
Fafnir
19
4 / 3 / 22
12,887
991
10,460
14,648
18,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
ShadowUnlimited
Baron Samedi
20
10 / 3 / 22
14,465
1,113
22,836
15,540
9,117
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 2 / 23
13,582
1,045
24,621
15,119
6,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
tarazuri
Nemesis
19
2 / 1 / 21
12,401
954
5,055
9,327
4,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AuRaJ0k3RzZ
Bellona
18
0 / 7 / 9
11,435
880
8,180
25,545
23,463
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Autmnleaf
Cthulhu
20
3 / 9 / 11
13,564
1,043
10,588
29,753
34,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
18
1 / 7 / 7
11,376
875
10,496
15,858
9,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
Sashimae20
Persephone
18
4 / 10 / 6
13,009
1,001
18,243
19,405
7,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 10 / 4
12,996
1,000
16,704
21,819
10,293
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
51
44
Kills
14
15
Deaths
43
104
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bellona
AuRaJ0k3RzZ
Bellona
0
7
9
0.64
L
Cthulhu
Autmnleaf
Cthulhu
3
9
11
0.94
W
Izanami
20
6
16
4.67
L
Neith
1
7
7
0.64
W
Fafnir
MateoCD
Fafnir
4
3
22
5
L
Persephone
Sashimae20
Persephone
4
10
6
0.7
W
Baron Samedi
ShadowUnlimited
Baron Samedi
10
3
22
7
L
6
10
4
0.8
W
8
2
23
9.75
W
Nemesis
tarazuri
Nemesis
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,811
Damage
64,211
70,100
Taken
112,380
45,680
Mitigated
84,202
20,020
Healing
6,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AuRaJ0k3RzZ
Bellona
8,180
410
0
416
25,545
23,463
0
17,788
7,757
0
26,935
L
Cthulhu
Autmnleaf
Cthulhu
10,588
678
569
1,806
29,753
34,046
0
12,584
17,169
38,833
0
W
Izanami
42,839
28,124
733
876
15,466
7,185
0
6,132
9,334
0
60,713
L
Neith
10,496
3,659
0
877
15,858
9,314
0
6,004
9,854
0
22,694
W
Fafnir
MateoCD
Fafnir
10,460
2,566
0
1,485
14,648
18,145
0
8,240
6,408
13,208
0
L
Persephone
Sashimae20
Persephone
18,243
2,285
144
1,408
19,405
7,086
0
8,524
10,871
35,897
0
W
Baron Samedi
ShadowUnlimited
Baron Samedi
22,836
2,702
4,796
4,523
15,540
9,117
0
5,146
10,394
50,536
0
L
16,704
2,522
0
1,402
21,819
10,293
0
13,013
8,806
0
36,539
W
24,621
11,003
0
6,876
15,119
6,385
0
5,790
9,329
35,127
0
W
Nemesis
tarazuri
Nemesis
5,055
820
0
731
9,327
4,848
0
3,523
5,804
0
30,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,558
Gold Earned
62,380
207
Minions Killed
226
4
Camps Cleared
5
1,111,235
Distance Traveled
1,053,739
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,435
880
36
3
2
229,102
3
L
Cthulhu
13,564
1,043
66
5
2
231,728
0
W
Izanami
16,223
1,248
38
3
1
180,390
1
L
Neith
11,376
875
23
2
0
179,991
1
W
Fafnir
12,887
991
6
0
0
254,039
0
L
Persephone
13,009
1,001
56
4
0
230,199
0
W
Baron Samedi
14,465
1,113
77
6
0
219,033
0
L
Pele
12,996
1,000
45
3
1
182,719
0
W
Sol
13,582
1,045
29
2
2
185,153
0
W
Nemesis
12,401
954
57
4
1
272,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role