Player Matchup

Scylla
Scylla
Blueghus19
Scylla
Level 123
God Stats
34W - 39L
1,418 SR
Queue Stats
1,020W - 1,070L
1,382 Elo+
Party 1
Tyr
Tyr
DalmiroRomero
Tyr
Level 17
God Stats
1W - 1L
1,307 SR
Queue Stats
72W - 67L
1,553 Elo+
Party 2
Zeus
Zeus
MarechalMC1P
Zeus
Level 125
God Stats
26W - 19L
1,475 SR
Queue Stats
217W - 192L
1,353 Elo+
Party 1
Ratatoskr
Ratatoskr
Naykorr
Ratatoskr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
maconhudo1
Ah Muzen Cab
Level 43
God Stats
5W - 2L
1,565 SR
Queue Stats
115W - 130L
1,389 Elo+
Party 1
Team Averages
Level 91
1,453 SR
1,436 Elo+

VS

Team Averages
Level 83
1,401 SR
1,479 Elo+
Janus
Janus
FeipeGamer5200
Janus
Level 38
God Stats
1W - 4L
1,242 SR
Queue Stats
42W - 55L
1,394 Elo+
Party 3
Sobek
Sobek
Flappiew Gui
Sobek
Level 26
God Stats
1W - 4L
1,342 SR
Queue Stats
48W - 54L
1,522 Elo+
Party 3
Eset
Eset
IMukurø
Eset
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
LucasEdeLP7
King Arthur
Level 116
God Stats
4W - 13L
1,342 SR
Queue Stats
451W - 582L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
zIns4n1ty
Gilgamesh
Level 84
God Stats
21W - 22L
1,577 SR
Queue Stats
114W - 96L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blueghus19
Scylla
16
7 / 8 / 7
10,269
540
13,582
13,593
4,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 3 / 11
9,558
503
11,813
16,538
12,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
11 / 4 / 5
10,179
536
11,650
8,198
2,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
Naykorr
Ratatoskr
17
7 / 6 / 7
10,478
551
10,438
16,188
6,744
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
maconhudo1
Ah Muzen Cab
16
4 / 4 / 13
10,643
560
7,925
11,030
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 13 / 3
8,108
427
5,096
13,425
4,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 5 / 3
8,963
472
7,866
15,731
10,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Eset
14
2 / 9 / 4
9,174
483
7,054
14,723
10,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
LucasEdeLP7
King Arthur
18
2 / 3 / 8
10,947
576
9,517
17,541
14,164
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
zIns4n1ty
Gilgamesh
18
15 / 4 / 2
12,301
647
18,073
20,512
12,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
45
34
Kills
25
25
Deaths
34
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
Blueghus19
Scylla
7
8
7
1.31
W
5
3
11
3.5
L
2
13
3
0.27
L
4
5
3
1.1
L
Eset
2
9
4
0.44
L
King Arthur
LucasEdeLP7
King Arthur
2
3
8
2
W
11
4
5
3.38
W
Ratatoskr
Naykorr
Ratatoskr
7
6
7
1.75
W
Ah Muzen Cab
maconhudo1
Ah Muzen Cab
4
4
13
2.63
L
Gilgamesh
zIns4n1ty
Gilgamesh
15
4
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,408
Damage
47,606
65,547
Taken
81,932
30,630
Mitigated
51,701
15,524
Healing
20,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Blueghus19
Scylla
13,582
1,802
0
972
13,593
4,378
0
4,721
8,872
52,830
0
W
11,813
795
0
5,918
16,538
12,744
0
5,136
11,402
0
49,833
L
5,096
296
0
774
13,425
4,315
52
8,178
5,247
26,136
0
L
7,866
814
0
3,042
15,731
10,534
0
4,231
11,500
37,692
7,060
L
Eset
7,054
813
503
2,624
14,723
10,288
156
4,317
10,406
45,476
0
L
King Arthur
LucasEdeLP7
King Arthur
9,517
281
0
5,191
17,541
14,164
0
3,962
13,579
0
68,958
W
11,650
861
0
1,222
8,198
2,730
0
3,512
4,686
44,810
0
W
Ratatoskr
Naykorr
Ratatoskr
10,438
3,093
0
4,772
16,188
6,744
0
2,261
13,927
0
73,032
W
Ah Muzen Cab
maconhudo1
Ah Muzen Cab
7,925
4,985
0
2,640
11,030
4,034
584
4,011
6,830
0
54,014
L
Gilgamesh
zIns4n1ty
Gilgamesh
18,073
7,029
0
8,457
20,512
12,400
522
4,544
15,968
0
96,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,127
Gold Earned
49,493
448
Minions Killed
508
0
Camps Cleared
0
1,875,211
Distance Traveled
1,710,902
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,269
540
73
4
0
359,161
0
W
Tyr
9,558
503
94
5
0
377,492
2
L
Janus
8,108
427
37
2
0
317,267
0
L
Sobek
8,963
472
69
4
0
367,430
2
L
Eset
9,174
483
91
5
0
307,306
7
L
King Arthur
10,947
576
153
8
0
347,331
0
W
Zeus
10,179
536
66
3
0
336,186
4
W
Ratatoskr
10,478
551
122
6
0
411,531
1
W
Ah Muzen Cab
10,643
560
93
5
0
390,841
1
L
Gilgamesh
12,301
647
158
8
0
371,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role