Player Matchup

Tiamat
Tiamat
Earlang Shen
Tiamat
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
37W - 4L
1,627 Elo+
Party 2
Ymir
Ymir
JPW0521
Ymir
Level 93
God Stats
22W - 12L
1,650 SR
Queue Stats
151W - 112L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
Other W0rld
Gilgamesh
Level 160
God Stats
7W - 6L
1,762 SR
Queue Stats
325W - 281L
1,570 Elo+
Party 2
Heimdallr
Heimdallr
Paper Potato01
Heimdallr
Level 128
God Stats
3W - 0L
1,547 SR
Queue Stats
12W - 7L
1,558 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RainingSlayer01
Tsukuyomi
Level 46
God Stats
11W - 2L
1,612 SR
Queue Stats
12W - 5L
1,797 Elo+
Party 2
Team Averages
Level 86
1,614 SR
1,623 Elo+

VS

Team Averages
Level 54
1,477 SR
1,527 Elo+
Izanami
Izanami
Chinor
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
HeForgotBeads
Ao Kuang
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 59L
1,604 Elo+
Party 1
Gilgamesh
Gilgamesh
Xvnathos
Gilgamesh
Level 38
God Stats
2W - 7L
1,387 SR
Queue Stats
32W - 48L
1,426 Elo+
Solo
Zeus
Zeus
Yougotbeads
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 35L
1,620 Elo+
Party 1
Ravana
Ravana
godofpk
Ravana
Level 45
God Stats
5W - 5L
1,500 SR
Queue Stats
77W - 84L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
10 / 4 / 16
16,025
572
29,185
20,665
15,382
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
JPW0521
Ymir
20
10 / 2 / 21
14,703
525
11,578
24,039
28,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Other W0rld
Gilgamesh
20
12 / 5 / 12
16,540
591
22,910
31,859
20,310
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Paper Potato01
Heimdallr
20
11 / 3 / 17
16,556
591
19,123
22,915
9,977
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
RainingSlayer01
Tsukuyomi
20
6 / 2 / 10
15,672
560
10,818
19,096
8,149
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chinor
Izanami
19
1 / 10 / 5
13,177
471
6,804
21,022
10,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
HeForgotBeads
Ao Kuang
20
6 / 7 / 2
16,760
599
19,870
31,117
17,796
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Xvnathos
Gilgamesh
16
2 / 14 / 0
10,928
390
6,201
25,172
12,001
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 9 / 5
14,387
514
28,756
22,354
7,870
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
godofpk
Ravana
19
2 / 9 / 9
13,620
486
7,871
24,631
14,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
37
49
Kills
16
16
Deaths
49
76
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chinor
Izanami
1
10
5
0.35
W
Tiamat
10
4
16
4.5
L
Ao Kuang
HeForgotBeads
Ao Kuang
6
7
2
1
W
Ymir
JPW0521
Ymir
10
2
21
10.25
W
Gilgamesh
Other W0rld
Gilgamesh
12
5
12
3.6
W
Heimdallr
Paper Potato01
Heimdallr
11
3
17
6.5
W
Tsukuyomi
RainingSlayer01
Tsukuyomi
6
2
10
5.5
L
Gilgamesh
Xvnathos
Gilgamesh
2
14
0
0.14
L
5
9
5
0.83
L
Ravana
godofpk
Ravana
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,614
Damage
69,502
118,574
Taken
124,296
82,592
Mitigated
63,168
31,806
Healing
31,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chinor
Izanami
6,804
4,639
0
2,055
21,022
10,943
1,329
5,568
15,350
0
93,413
W
Tiamat
29,185
923
786
6,332
20,665
15,382
1,398
9,736
10,929
115,758
0
L
Ao Kuang
HeForgotBeads
Ao Kuang
19,870
4,964
0
17,248
31,117
17,796
621
6,506
24,433
137,370
0
W
Ymir
JPW0521
Ymir
11,578
1,937
0
549
24,039
28,774
1,018
9,188
14,369
48,139
0
W
Gilgamesh
Other W0rld
Gilgamesh
22,910
5,632
0
8,505
31,859
20,310
218
17,218
14,641
0
91,790
W
Heimdallr
Paper Potato01
Heimdallr
19,123
9,166
0
8,045
22,915
9,977
5,205
7,271
15,644
0
124,116
W
Tsukuyomi
RainingSlayer01
Tsukuyomi
10,818
2,224
0
7,589
19,096
8,149
2,608
5,213
13,883
0
150,055
L
Gilgamesh
Xvnathos
Gilgamesh
6,201
629
775
2,124
25,172
12,001
0
9,109
15,757
0
40,467
L
28,756
2,628
0
5,639
22,354
7,870
0
7,506
14,655
99,356
0
L
Ravana
godofpk
Ravana
7,871
2,041
0
4,088
24,631
14,558
0
11,006
13,338
0
63,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,496
Gold Earned
68,872
767
Minions Killed
684
0
Camps Cleared
0
2,600,249
Distance Traveled
2,305,816
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,177
471
147
5
0
453,030
2
W
Tiamat
16,025
572
189
7
0
520,102
3
L
Ao Kuang
16,760
599
234
8
0
479,174
3
W
Ymir
14,703
525
53
2
0
523,601
0
W
Gilgamesh
16,540
591
137
5
0
504,291
5
W
Heimdallr
16,556
591
179
6
0
479,184
1
W
Tsukuyomi
15,672
560
209
7
0
573,071
0
L
Gilgamesh
10,928
390
59
2
0
417,737
0
L
Zeus
14,387
514
145
5
0
521,518
5
L
Ravana
13,620
486
99
4
0
434,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role