Player Matchup

Aphrodite
Aphrodite
AFKayy
Aphrodite
Level 28
God Stats
2W - 1L
1,383 SR
Queue Stats
24W - 21L
1,610 Elo+
Solo
Cthulhu
Cthulhu
AproticCookie
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,232 Elo+
Solo
Anhur
Anhur
BigBush619
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
GETDOWN1984
Serqet
Level 25
God Stats
0W - 1L
1,253 SR
Queue Stats
13W - 20L
1,471 Elo+
Solo
Yemoja
Yemoja
Just 8ADD
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Team Averages
Level 18
1,427 SR
1,463 Elo+

VS

Team Averages
Level 19
1,489 SR
1,477 Elo+
Tyr
Tyr
CarLiTosHJ
Tyr
Level 17
God Stats
3W - 1L
1,525 SR
Queue Stats
9W - 6L
1,532 Elo+
Solo
Scylla
Scylla
Devastattion
Scylla
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 87L
1,525 Elo+
Party 2
Hou Yi
Hou Yi
NocturnaL_28
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 35L
1,478 Elo+
Party 2
Cerberus
Cerberus
iAydenG19
Cerberus
Level 22
God Stats
16W - 8L
1,500 SR
Queue Stats
45W - 36L
1,401 Elo+
Party 1
Bakasura
Bakasura
iZeusG117
Bakasura
Level 16
God Stats
41W - 27L
1,420 SR
Queue Stats
87W - 77L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AFKayy
Aphrodite
15
1 / 3 / 8
10,296
448
12,914
14,434
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
18
4 / 5 / 1
11,613
505
12,410
15,268
13,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
16
10 / 4 / 0
10,593
461
13,848
16,386
6,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
11
0 / 7 / 5
7,887
343
3,833
14,976
4,856
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Just 8ADD
Yemoja
11
0 / 9 / 2
7,636
332
2,642
18,979
6,546
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 7
12,790
556
18,312
22,345
22,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
12
2 / 4 / 3
9,264
403
3,567
8,328
2,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
13
0 / 4 / 7
8,922
388
8,214
12,904
3,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
iAydenG19
Cerberus
14
3 / 5 / 5
9,950
433
5,350
14,147
10,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
iZeusG117
Bakasura
20
13 / 1 / 4
14,011
609
20,467
20,119
8,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
15
Kills
27
28
Deaths
15
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AFKayy
Aphrodite
1
3
8
1.67
L
Cthulhu
4
5
1
0.9
L
Anhur
10
4
0
2.5
W
9
1
7
12.5
W
Scylla
2
4
3
0.88
L
Serqet
0
7
5
0.36
L
Yemoja
Just 8ADD
Yemoja
0
9
2
0.11
W
Hou Yi
0
4
7
0.88
W
Cerberus
iAydenG19
Cerberus
3
5
5
1.1
W
Bakasura
iZeusG117
Bakasura
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,647
Damage
55,910
80,043
Taken
77,843
41,995
Mitigated
47,862
23,281
Healing
20,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AFKayy
Aphrodite
12,914
1,331
1,867
7,324
14,434
10,482
220
2,822
10,813
55,907
0
L
Cthulhu
12,410
1,000
330
2,727
15,268
13,968
0
277
13,488
67,127
0
L
Anhur
13,848
7,278
0
6,133
16,386
6,143
0
1,242
14,709
0
62,006
W
18,312
2,092
0
8,799
22,345
22,685
0
8,329
13,722
0
84,603
W
Scylla
3,567
769
0
644
8,328
2,391
550
3,932
4,396
19,375
0
L
Serqet
3,833
552
0
923
14,976
4,856
0
774
14,156
0
26,467
L
Yemoja
Just 8ADD
Yemoja
2,642
619
1,134
2,843
18,979
6,546
125
3,802
13,836
16,029
0
W
Hou Yi
8,214
4,168
0
2,435
12,904
3,767
511
4,805
7,489
0
31,532
W
Cerberus
iAydenG19
Cerberus
5,350
408
0
2,969
14,147
10,145
1,354
4,032
10,115
38,112
0
W
Bakasura
iZeusG117
Bakasura
20,467
13,494
0
5,757
20,119
8,874
4,337
6,868
13,251
0
118,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,025
Gold Earned
54,937
398
Minions Killed
530
0
Camps Cleared
0
1,891,371
Distance Traveled
2,242,429
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,296
448
88
4
0
416,269
3
L
Cthulhu
11,613
505
135
6
0
400,959
1
L
Anhur
10,593
461
103
4
0
381,234
10
W
Tyr
12,790
556
146
6
0
505,668
3
W
Scylla
9,264
403
56
2
0
364,481
0
L
Serqet
7,887
343
46
2
0
361,839
5
L
Yemoja
7,636
332
26
1
0
331,070
0
W
Hou Yi
8,922
388
69
3
0
414,186
0
W
Cerberus
9,950
433
47
2
0
420,850
0
W
Bakasura
14,011
609
212
9
0
537,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role