Player Matchup

Nu Wa
Nu Wa
BlingBling3740
Nu Wa
Level 15
God Stats
8W - 8L
1,499 SR
Queue Stats
30W - 29L
1,436 Elo+
Solo
Loki
Loki
Buladron121
Loki
Level 10
God Stats
16W - 13L
1,468 SR
Queue Stats
275W - 311L
1,324 Elo+
Solo
Merlin
Merlin
FaZe Ironstar
Merlin
Level 5
God Stats
0W - 5L
1,287 SR
Queue Stats
2W - 9L
1,131 Elo+
Solo
Susano
Susano
Firephonix77478
Susano
Level 3
God Stats
1W - 2L
1,688 SR
Queue Stats
4W - 4L
1,681 Elo+
Solo
Neith
Neith
deezusisback
Neith
Level 18
God Stats
5W - 8L
1,404 SR
Queue Stats
5W - 8L
1,345 Elo+
Solo
Team Averages
Level 10
1,469 SR
1,383 Elo+

VS

Team Averages
Level 24
1,337 SR
1,486 Elo+
Hades
Hades
BogDance06
Hades
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,671 Elo+
Solo
Geb
Geb
KingGodzilla954
Geb
Level 29
God Stats
5W - 10L
1,296 SR
Queue Stats
145W - 228L
1,352 Elo+
Solo
Chang'e
Chang'e
bon0bette
Chang'e
Level 29
God Stats
28W - 26L
1,468 SR
Queue Stats
96W - 97L
1,335 Elo+
Solo
Cernunnos
Cernunnos
brickhazzard
Cernunnos
Level 23
God Stats
1W - 6L
1,106 SR
Queue Stats
35W - 53L
1,366 Elo+
Solo
Bakasura
Bakasura
zKyome
Bakasura
Level 28
God Stats
5W - 3L
1,315 SR
Queue Stats
157W - 49L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 5
5,149
515
3,696
5,359
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
4 / 4 / 0
5,350
535
4,223
6,306
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 3
4,523
452
1,290
4,916
2,186
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 10 / 1
4,433
443
1,307
7,765
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 1
5,531
553
3,186
4,045
1,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
8
4 / 4 / 8
5,658
566
4,189
6,161
1,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 0
5,399
540
622
7,050
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
bon0bette
Chang'e
10
0 / 0 / 1
5,481
548
635
3,679
1,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
brickhazzard
Cernunnos
9
4 / 3 / 3
5,741
574
3,162
4,537
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
zKyome
Bakasura
15
16 / 0 / 2
8,835
884
11,155
8,327
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
25
26
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Hades
4
4
8
2
L
4
4
0
1
L
0
4
3
0.38
L
1
10
1
0.15
W
1
2
0
0.5
W
Chang'e
bon0bette
Chang'e
0
0
1
0.5
W
Cernunnos
brickhazzard
Cernunnos
4
3
3
1.83
L
1
3
1
0.5
W
Bakasura
zKyome
Bakasura
16
0
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,702
Damage
19,763
28,391
Taken
29,754
7,593
Mitigated
11,420
2,456
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,696
670
0
685
5,359
1,079
456
216
4,723
22,076
0
W
Hades
4,189
1,225
32
1,136
6,161
1,960
70
2,019
4,142
10,468
0
L
4,223
1,233
0
791
6,306
1,428
0
1,232
4,595
0
15,739
L
1,290
361
0
0
4,916
2,186
294
1,951
2,660
6,212
0
L
1,307
746
0
105
7,765
1,881
370
1,728
5,547
0
6,020
W
622
234
0
1,528
7,050
2,876
633
388
6,662
18,425
0
W
Chang'e
bon0bette
Chang'e
635
285
0
1,853
3,679
1,172
395
335
3,344
13,540
0
W
Cernunnos
brickhazzard
Cernunnos
3,162
1,686
0
45
4,537
1,743
1,111
984
3,553
0
20,023
L
3,186
1,623
0
875
4,045
1,019
869
319
3,276
0
24,539
W
Bakasura
zKyome
Bakasura
11,155
7,711
0
3,552
8,327
3,669
473
1,260
7,067
0
58,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,986
Gold Earned
31,114
150
Minions Killed
263
0
Camps Cleared
0
836,891
Distance Traveled
890,367
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,149
515
40
4
0
146,234
2
W
Hades
5,658
566
15
2
0
159,417
0
L
Loki
5,350
535
30
3
0
210,928
0
L
Merlin
4,523
452
14
1
0
142,222
1
L
Susano
4,433
443
12
1
0
173,711
1
W
Geb
5,399
540
35
4
0
154,582
0
W
Chang'e
5,481
548
44
4
0
131,705
0
W
Cernunnos
5,741
574
37
4
0
178,674
0
L
Neith
5,531
553
54
5
0
163,796
0
W
Bakasura
8,835
884
132
13
0
265,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role