Player Matchup

Pele
Pele
DogGammit
Pele
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Shallok
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
UkanaDali
Athena
Level 125
God Stats
30W - 19L
1,557 SR
Queue Stats
459W - 465L
1,481 Elo+
Solo
Anubis
Anubis
horacio24012008
Anubis
Level 67
God Stats
5W - 4L
1,460 SR
Queue Stats
153W - 129L
1,506 Elo+
Solo
Skadi
Skadi
itszebruhh
Skadi
Level 57
God Stats
19W - 14L
1,577 SR
Queue Stats
302W - 277L
1,537 Elo+
Solo
Team Averages
Level 104
1,519 SR
1,505 Elo+

VS

Team Averages
Level 63
1,462 SR
1,540 Elo+
Anhur
Anhur
FOXthegawd
Anhur
Level 63
God Stats
5W - 3L
1,587 SR
Queue Stats
223W - 196L
1,538 Elo+
Party 1
Athena
Athena
Grattonian1
Athena
Level 86
God Stats
141W - 122L
1,618 SR
Queue Stats
226W - 202L
1,569 Elo+
Party 1
Thoth
Thoth
IPhowned
Thoth
Level 101
God Stats
5W - 10L
1,484 SR
Queue Stats
307W - 273L
1,601 Elo+
Party 1
Da Ji
Da Ji
NotMordred
Da Ji
Level 27
God Stats
7W - 5L
1,360 SR
Queue Stats
23W - 20L
1,485 Elo+
Party 2
Artio
Artio
owoYanni
Artio
Level 40
God Stats
0W - 2L
1,262 SR
Queue Stats
18W - 18L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
2 / 0 / 6
10,409
612
11,888
7,475
5,327
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
Shallok
Ares
12
3 / 2 / 7
7,895
464
3,774
5,963
3,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Athena
UkanaDali
Athena
15
7 / 1 / 3
9,685
570
9,986
10,916
4,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 1 / 7
9,620
566
5,128
6,932
3,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
16
5 / 3 / 2
10,462
615
9,263
11,683
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
2 / 4 / 2
7,945
467
6,144
10,048
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
11
3 / 4 / 3
7,353
433
3,562
12,772
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
IPhowned
Thoth
13
0 / 3 / 1
7,883
464
6,023
7,845
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
10
1 / 8 / 3
6,930
408
4,927
14,114
4,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
owoYanni
Artio
15
0 / 1 / 0
8,609
506
3,291
14,258
9,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
20
Kills
6
7
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
2
0
6
5
L
Anhur
2
4
2
0.75
L
Athena
3
4
3
1.13
L
Thoth
IPhowned
Thoth
0
3
1
0.17
L
Da Ji
1
8
3
0.31
W
Ares
Shallok
Ares
3
2
7
3.25
W
Athena
UkanaDali
Athena
7
1
3
8.5
W
3
1
7
6.5
W
Skadi
5
3
2
2
L
Artio
owoYanni
Artio
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,039
Damage
23,947
42,969
Taken
59,037
20,510
Mitigated
26,211
11,861
Healing
15,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
11,888
2,503
0
1,334
7,475
5,327
780
3,617
3,858
0
70,339
L
Anhur
6,144
2,255
0
2,579
10,048
3,219
0
1,678
8,370
0
42,610
L
Athena
3,562
1,273
0
3,153
12,772
6,943
0
6,322
6,450
20,074
0
L
Thoth
IPhowned
Thoth
6,023
326
0
1,179
7,845
2,321
0
3,119
4,726
54,996
0
L
Da Ji
4,927
1,667
0
2,779
14,114
4,245
0
6,407
7,707
0
38,491
W
Ares
Shallok
Ares
3,774
91
0
855
5,963
3,610
0
1,433
4,530
14,730
0
W
Athena
UkanaDali
Athena
9,986
2,077
0
1,271
10,916
4,740
563
2,290
8,626
68,904
0
W
5,128
101
277
3,061
6,932
3,545
356
3,491
3,441
55,191
0
W
Skadi
9,263
4,353
0
5,063
11,683
3,288
1,845
2,045
9,638
0
83,225
L
Artio
owoYanni
Artio
3,291
119
24
5,587
14,258
9,483
726
1,362
12,896
52,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,071
Gold Earned
38,720
522
Minions Killed
418
0
Camps Cleared
0
1,626,326
Distance Traveled
1,614,507
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,409
612
137
8
0
344,291
0
L
Anhur
7,945
467
84
5
0
287,194
9
L
Athena
7,353
433
24
1
0
361,492
9
L
Thoth
7,883
464
105
6
0
322,238
3
L
Da Ji
6,930
408
67
4
0
317,825
3
W
Ares
7,895
464
21
1
0
298,622
6
W
Athena
9,685
570
109
6
0
363,513
10
W
Anubis
9,620
566
119
7
0
320,102
4
W
Skadi
10,462
615
136
8
0
299,798
1
L
Artio
8,609
506
138
8
0
325,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role