Player Matchup

Chang'e
Chang'e
BAOTAO
Chang'e
Level 29
God Stats
4W - 1L
1,538 SR
Queue Stats
15W - 14L
1,565 Elo+
Solo
Thor
Thor
LovelyBouBou
Thor
Level 6
God Stats
1W - 2L
1,322 SR
Queue Stats
45W - 44L
1,270 Elo+
Solo
Neith
Neith
SpanchBrrro
Neith
Level 29
God Stats
4W - 1L
1,718 SR
Queue Stats
51W - 50L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
dgfrzgdr
Sun Wukong
Level 10
God Stats
2W - 0L
1,705 SR
Queue Stats
12W - 11L
1,231 Elo+
Solo
Yemoja
Yemoja
lazy0r
Yemoja
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 60L
1,404 Elo+
Solo
Team Averages
Level 21
1,557 SR
1,388 Elo+

VS

Team Averages
Level 16
1,450 SR
1,307 Elo+
Sobek
Sobek
ComeBackToConoha
Sobek
Level 28
God Stats
1W - 1L
1,415 SR
Queue Stats
116W - 111L
1,438 Elo+
Party 1
Odin
Odin
g3s0r
Odin
Level 8
God Stats
3W - 9L
1,361 SR
Queue Stats
17W - 24L
1,466 Elo+
Solo
Ullr
Ullr
ivan1000raz
Ullr
Level 20
God Stats
1W - 2L
1,705 SR
Queue Stats
40W - 45L
1,367 Elo+
Party 1
Fenrir
Fenrir
歪歪队长
Fenrir
Level 14
God Stats
1W - 5L
1,043 SR
Queue Stats
19W - 23L
1,256 Elo+
Party 2
Kukulkan
Kukulkan
益肝青苔
Kukulkan
Level 8
God Stats
3W - 2L
1,727 SR
Queue Stats
15W - 20L
1,007 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BAOTAO
Chang'e
17
5 / 1 / 12
12,532
482
14,828
23,330
9,991
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
3 / 7 / 16
12,268
472
12,477
23,604
8,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 4 / 13
14,290
550
32,101
25,537
11,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
dgfrzgdr
Sun Wukong
20
11 / 1 / 11
13,704
527
17,691
20,229
20,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
lazy0r
Yemoja
16
4 / 4 / 17
12,073
464
10,619
21,225
18,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 11 / 5
11,922
459
17,234
30,708
38,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
g3s0r
Odin
17
1 / 6 / 2
10,784
415
10,913
20,848
23,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 9 / 7
11,522
443
13,617
23,099
10,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
16
3 / 7 / 2
10,805
416
4,548
21,543
7,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
益肝青苔
Kukulkan
18
4 / 5 / 5
12,545
483
30,754
13,715
5,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
38
38
Kills
17
17
Deaths
38
69
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BAOTAO
Chang'e
5
1
12
11
L
6
11
5
0.77
W
3
7
16
1.57
W
15
4
13
5.38
W
Sun Wukong
dgfrzgdr
Sun Wukong
11
1
11
16.5
L
Odin
g3s0r
Odin
1
6
2
0.33
L
3
9
7
0.72
W
Yemoja
lazy0r
Yemoja
4
4
17
3.13
L
Fenrir
3
7
2
0.57
L
Kukulkan
益肝青苔
Kukulkan
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,716
Damage
77,066
113,925
Taken
109,913
69,721
Mitigated
85,480
51,629
Healing
20,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BAOTAO
Chang'e
14,828
579
8,088
10,300
23,330
9,991
1,823
13,397
9,532
65,380
0
L
17,234
1,911
0
7,821
30,708
38,659
0
6,913
23,795
54,617
0
W
12,477
2,921
0
3,836
23,604
8,930
414
7,437
14,612
0
81,445
W
32,101
16,094
975
11,894
25,537
11,711
6,946
10,662
14,752
0
104,592
W
Sun Wukong
dgfrzgdr
Sun Wukong
17,691
3,222
0
2,961
20,229
20,406
736
7,114
12,839
0
84,831
L
Odin
g3s0r
Odin
10,913
1,691
0
539
20,848
23,592
0
6,285
14,563
0
52,373
L
13,617
7,692
0
4,389
23,099
10,317
96
3,933
19,166
0
65,251
W
Yemoja
lazy0r
Yemoja
10,619
3,481
8,367
5,208
21,225
18,683
1,868
8,838
12,114
31,213
0
L
Fenrir
4,548
886
0
5,406
21,543
7,507
710
5,114
16,429
0
48,751
L
Kukulkan
益肝青苔
Kukulkan
30,754
1,737
430
2,015
13,715
5,405
96
3,202
10,513
91,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,867
Gold Earned
57,578
538
Minions Killed
487
0
Camps Cleared
0
2,406,067
Distance Traveled
2,282,272
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,532
482
127
5
0
521,660
3
L
Sobek
11,922
459
57
2
0
479,523
1
W
Thor
12,268
472
104
4
0
460,227
0
W
Neith
14,290
550
137
5
0
418,628
0
W
Sun Wukong
13,704
527
129
5
0
526,750
4
L
Odin
10,784
415
100
4
0
464,277
3
L
Ullr
11,522
443
97
4
0
455,277
0
W
Yemoja
12,073
464
41
2
0
478,802
5
L
Fenrir
10,805
416
93
4
0
460,992
1
L
Kukulkan
12,545
483
140
5
0
422,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role