Player Matchup

Bakasura
Bakasura
Enfoncerr
Bakasura
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 25L
1,751 Elo+
Party 3
Artemis
Artemis
MrBlasphemyyy
Artemis
Level 15
God Stats
16W - 14L
1,468 SR
Queue Stats
84W - 88L
1,404 Elo+
Party 2
Scylla
Scylla
QueenDee
Scylla
Level 17
God Stats
2W - 6L
1,393 SR
Queue Stats
86W - 96L
1,422 Elo+
Party 2
Neith
Neith
foxurbei
Neith
Level 1
God Stats
3W - 1L
1,760 SR
Queue Stats
4W - 3L
1,661 Elo+
Party 3
Artio
Artio
kingzakk
Artio
Level 17
God Stats
1W - 5L
1,473 SR
Queue Stats
84W - 86L
1,422 Elo+
Party 2
Team Averages
Level 16
1,519 SR
1,532 Elo+

VS

Team Averages
Level 20
1,414 SR
1,435 Elo+
Zeus
Zeus
HANDYSPED
Zeus
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Hobeenz
King Arthur
Level 66
God Stats
1W - 3L
1,135 SR
Queue Stats
63W - 54L
1,503 Elo+
Party 1
Ra
Ra
QuaaantuM
Ra
Level 1
God Stats
1W - 1L
1,245 SR
Queue Stats
3W - 3L
1,221 Elo+
Party 1
Bakasura
Bakasura
Raktencito
Bakasura
Level 15
God Stats
1W - 1L
1,600 SR
Queue Stats
8W - 6L
1,447 Elo+
Party 1
Fafnir
Fafnir
rivertooooo
Fafnir
Level 10
God Stats
1W - 2L
1,593 SR
Queue Stats
8W - 6L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Enfoncerr
Bakasura
17
10 / 8 / 3
12,316
1,232
11,924
20,737
13,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
16
2 / 6 / 10
10,111
1,011
10,210
15,787
6,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
QueenDee
Scylla
16
0 / 6 / 11
9,878
988
10,763
14,972
5,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
foxurbei
Neith
16
0 / 7 / 12
9,650
965
9,828
17,053
8,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
kingzakk
Artio
16
5 / 2 / 8
10,644
1,064
6,992
11,746
12,813
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

91

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
14 / 2 / 7
13,264
1,326
33,157
5,827
2,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
Hobeenz
King Arthur
18
4 / 3 / 16
11,230
1,123
10,239
17,538
12,845
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 3 / 15
10,037
1,004
9,944
5,490
2,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Raktencito
Bakasura
17
11 / 6 / 10
12,000
1,200
16,713
16,418
7,512
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
17
0 / 3 / 19
11,396
1,140
4,798
9,686
11,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
96
17
Kills
29
29
Deaths
17
44
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Enfoncerr
Bakasura
10
8
3
1.44
W
Zeus
14
2
7
8.75
W
King Arthur
Hobeenz
King Arthur
4
3
16
4
L
Artemis
2
6
10
1.17
W
0
3
15
2.5
L
Scylla
QueenDee
Scylla
0
6
11
0.92
W
Bakasura
Raktencito
Bakasura
11
6
10
2.67
L
Neith
foxurbei
Neith
0
7
12
0.86
L
Artio
kingzakk
Artio
5
2
8
4.5
W
Fafnir
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,717
Damage
74,851
80,295
Taken
54,959
46,596
Mitigated
36,603
9,590
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Enfoncerr
Bakasura
11,924
8,897
0
2,777
20,737
13,385
0
14,119
5,532
0
21,597
W
Zeus
33,157
3,760
249
1,557
5,827
2,122
0
1,052
4,337
55,412
0
W
King Arthur
Hobeenz
King Arthur
10,239
1,452
0
2,879
17,538
12,845
0
5,817
10,926
0
37,274
L
Artemis
10,210
7,939
0
0
15,787
6,340
0
7,404
7,493
0
27,872
W
9,944
1,057
1,354
1,054
5,490
2,141
0
1,907
3,028
29,308
0
L
Scylla
QueenDee
Scylla
10,763
2,309
156
1,253
14,972
5,246
0
9,171
5,661
26,229
0
W
Bakasura
Raktencito
Bakasura
16,713
11,157
0
2,838
16,418
7,512
0
5,660
10,505
0
26,361
L
Neith
foxurbei
Neith
9,828
4,683
0
677
17,053
8,812
0
8,351
7,691
0
34,672
L
Artio
kingzakk
Artio
6,992
939
2,723
2,004
11,746
12,813
0
8,854
2,714
16,377
0
W
Fafnir
4,798
1,984
0
1,597
9,686
11,983
0
3,319
5,715
10,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,599
Gold Earned
57,927
191
Minions Killed
213
7
Camps Cleared
9
896,874
Distance Traveled
956,331
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,316
1,232
44
4
5
206,117
1
W
Zeus
13,264
1,326
54
5
0
196,472
1
W
King Arthur
11,230
1,123
64
6
2
197,118
0
L
Artemis
10,111
1,011
40
4
1
167,446
0
W
Ra
10,037
1,004
55
6
1
183,207
0
L
Scylla
9,878
988
40
4
1
172,451
0
W
Bakasura
12,000
1,200
36
4
6
214,381
0
L
Neith
9,650
965
57
6
0
164,118
1
L
Artio
10,644
1,064
10
1
0
186,742
1
W
Fafnir
11,396
1,140
4
0
0
165,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role