Player Matchup

Skadi
Skadi
DeadCall
Skadi
Level 23
God Stats
6W - 3L
1,702 SR
Queue Stats
64W - 82L
1,300 Elo+
Solo
Jormungandr
Jormungandr
Grizzly-Gamer00
Jormungandr
Level 28
God Stats
3W - 1L
1,215 SR
Queue Stats
392W - 429L
1,350 Elo+
Solo
Cernunnos
Cernunnos
Spitfire aG
Cernunnos
Level 22
God Stats
11W - 6L
1,510 SR
Queue Stats
84W - 78L
1,362 Elo+
Solo
Cthulhu
Cthulhu
donpaco40
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,245 Elo+
Solo
Olorun
Olorun
kinitzel
Olorun
Level 23
God Stats
7W - 7L
1,277 SR
Queue Stats
117W - 126L
1,402 Elo+
Solo
Team Averages
Level 20
1,441 SR
1,332 Elo+

VS

Team Averages
Level 16
1,511 SR
1,386 Elo+
Hades
Hades
Azael7265
Hades
Level 28
God Stats
10W - 4L
1,781 SR
Queue Stats
71W - 77L
1,395 Elo+
Party 1
Sun Wukong
Sun Wukong
Erison
Sun Wukong
Level 29
God Stats
13W - 21L
1,411 SR
Queue Stats
70W - 93L
1,284 Elo+
Solo
Skadi
Skadi
Lobitoferoz8808
Skadi
Level 6
God Stats
1W - 2L
1,413 SR
Queue Stats
25W - 31L
1,416 Elo+
Party 1
Thanatos
Thanatos
Nico1as328YT
Thanatos
Level 16
God Stats
9W - 15L
1,447 SR
Queue Stats
92W - 115L
1,337 Elo+
Party 1
Ares
Ares
RyoSaebaa
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DeadCall
Skadi
17
7 / 7 / 3
10,899
474
11,032
17,122
7,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Grizzly-Gamer00
Jormungandr
17
6 / 0 / 14
11,150
485
9,869
14,663
16,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cernunnos
Spitfire aG
Cernunnos
17
7 / 5 / 8
11,348
493
15,534
15,952
6,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
donpaco40
Cthulhu
16
4 / 5 / 5
10,324
449
10,808
19,767
22,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
kinitzel
Olorun
20
10 / 2 / 8
12,730
553
21,152
15,790
7,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Azael7265
Hades
16
6 / 8 / 3
10,821
470
22,902
24,850
12,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Erison
Sun Wukong
17
5 / 5 / 4
11,380
495
16,283
22,252
20,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 0
7,934
345
2,729
12,082
9,985
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Nico1as328YT
Thanatos
18
7 / 3 / 3
11,184
486
10,435
20,349
8,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
10
1 / 13 / 2
8,155
355
3,369
23,192
19,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
34
Kills
19
19
Deaths
34
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
Azael7265
Hades
6
8
3
0.94
W
Skadi
DeadCall
Skadi
7
7
3
1.21
L
Sun Wukong
Erison
Sun Wukong
5
5
4
1.4
W
Jormungandr
Grizzly-Gamer00
Jormungandr
6
0
14
13
L
0
5
0
0
L
Thanatos
Nico1as328YT
Thanatos
7
3
3
2.83
L
Ares
1
13
2
0.15
W
Cernunnos
Spitfire aG
Cernunnos
7
5
8
2.2
W
Cthulhu
donpaco40
Cthulhu
4
5
5
1.3
W
Olorun
kinitzel
Olorun
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,395
Damage
55,718
83,294
Taken
102,725
60,090
Mitigated
71,350
22,798
Healing
32,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Azael7265
Hades
22,902
2,176
476
10,868
24,850
12,396
0
13,515
10,885
65,141
0
W
Skadi
DeadCall
Skadi
11,032
8,524
0
4,082
17,122
7,852
1,657
5,419
11,703
0
48,245
L
Sun Wukong
Erison
Sun Wukong
16,283
4,715
0
3,829
22,252
20,920
2,046
9,150
12,442
0
70,055
W
Jormungandr
Grizzly-Gamer00
Jormungandr
9,869
3,417
0
975
14,663
16,327
586
3,749
10,914
51,407
0
L
2,729
1,422
0
0
12,082
9,985
18
1,885
9,957
0
44,446
L
Thanatos
Nico1as328YT
Thanatos
10,435
2,488
0
16,231
20,349
8,065
0
5,224
14,915
0
74,148
L
Ares
3,369
214
0
960
23,192
19,984
469
10,105
12,697
15,190
0
W
Cernunnos
Spitfire aG
Cernunnos
15,534
9,569
0
6,145
15,952
6,207
1,390
5,528
10,424
0
66,819
W
Cthulhu
donpaco40
Cthulhu
10,808
1,644
0
1,581
19,767
22,046
933
4,541
15,226
51,669
0
W
Olorun
kinitzel
Olorun
21,152
8,769
1,710
8,305
15,790
7,658
974
7,034
8,756
92,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,451
Gold Earned
49,474
472
Minions Killed
405
0
Camps Cleared
0
2,021,638
Distance Traveled
1,944,652
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,821
470
99
4
0
344,319
1
W
Skadi
10,899
474
77
3
0
384,753
0
L
Sun Wukong
11,380
495
124
5
0
396,433
1
W
Jormungandr
11,150
485
75
3
0
403,543
1
L
Skadi
7,934
345
48
2
0
345,671
2
L
Thanatos
11,184
486
113
5
0
488,023
0
L
Ares
8,155
355
21
1
0
370,206
1
W
Cernunnos
11,348
493
102
4
0
388,949
0
W
Cthulhu
10,324
449
72
3
0
392,529
1
W
Olorun
12,730
553
146
6
0
451,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role