Player Matchup

Guan Yu
Guan Yu
Birdman2k17
Guan Yu
Level 120
God Stats
1W - 1L
1,828 SR
Queue Stats
252W - 252L
1,496 Elo+
Solo
Fenrir
Fenrir
Lidden_Wilson
Fenrir
Level 64
God Stats
20W - 13L
1,685 SR
Queue Stats
342W - 382L
1,409 Elo+
Solo
Agni
Agni
PHReK_Maine
Agni
Level 121
God Stats
7W - 12L
1,430 SR
Queue Stats
275W - 278L
1,405 Elo+
Solo
Nu Wa
Nu Wa
gufustberry
Nu Wa
Level 65
God Stats
32W - 22L
1,419 SR
Queue Stats
268W - 299L
1,402 Elo+
Party 1
Neith
Neith
record_breaker2
Neith
Level 63
God Stats
21W - 18L
1,488 SR
Queue Stats
94W - 144L
1,291 Elo+
Party 1
Team Averages
Level 87
1,570 SR
1,401 Elo+

VS

Team Averages
Level 84
1,456 SR
1,438 Elo+
Chaac
Chaac
 
Chaac
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ArcTurus0789
Fenrir
Level 89
God Stats
4W - 4L
1,439 SR
Queue Stats
109W - 114L
1,430 Elo+
Solo
Hades
Hades
Joaquin281202
Hades
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 26L
1,578 Elo+
Solo
Artemis
Artemis
Youngin_warrior4
Artemis
Level 79
God Stats
21W - 14L
1,548 SR
Queue Stats
401W - 413L
1,425 Elo+
Solo
Merlin
Merlin
blastcap12
Merlin
Level 55
God Stats
6W - 8L
1,293 SR
Queue Stats
262W - 262L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Birdman2k17
Guan Yu
13
4 / 2 / 2
8,247
485
5,445
9,739
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 3 / 6
8,023
472
6,576
12,729
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 0
8,294
488
6,050
7,899
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 4 / 3
8,346
491
9,635
8,128
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 4 / 3
8,330
490
3,912
11,220
3,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 0 / 2
8,577
505
6,414
11,864
8,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
15
6 / 3 / 1
9,154
538
4,741
11,023
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 4 / 5
8,637
508
9,425
12,682
6,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 2 / 2
8,619
507
4,505
5,988
1,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
blastcap12
Merlin
15
2 / 4 / 2
8,833
520
5,709
7,056
2,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
13
Kills
13
14
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
2
1
W
Fenrir
6
3
1
2.17
L
Guan Yu
Birdman2k17
Guan Yu
4
2
2
2.5
W
3
4
5
1.38
L
3
3
6
2
L
1
1
0
1
W
2
2
2
1.5
W
Merlin
blastcap12
Merlin
2
4
2
0.75
L
3
4
3
1.13
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,618
Damage
30,794
49,715
Taken
48,613
19,985
Mitigated
22,804
14,862
Healing
18,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,414
269
0
6,194
11,864
8,500
71
5,753
5,923
0
47,104
W
Fenrir
4,741
739
0
4,556
11,023
4,175
801
2,539
8,222
0
52,262
L
Guan Yu
Birdman2k17
Guan Yu
5,445
1,271
862
2,698
9,739
6,691
30
4,101
5,638
0
32,352
W
9,425
223
200
5,586
12,682
6,435
466
2,514
9,924
59,408
0
L
6,576
1,469
0
4,860
12,729
4,861
12
2,982
9,747
0
39,972
L
6,050
66
243
1,146
7,899
2,558
378
1,447
6,452
46,322
0
W
4,505
1,124
0
369
5,988
1,597
607
978
4,844
0
49,834
W
Merlin
blastcap12
Merlin
5,709
480
0
1,256
7,056
2,097
878
2,771
4,015
56,916
0
L
9,635
1,279
0
1,442
8,128
2,597
0
3,102
5,026
46,574
0
L
3,912
2,022
0
3,611
11,220
3,278
452
3,502
7,718
0
49,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,240
Gold Earned
43,820
399
Minions Killed
462
0
Camps Cleared
0
1,577,146
Distance Traveled
1,581,581
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,577
505
84
5
0
348,092
0
W
Fenrir
9,154
538
87
5
0
337,294
3
L
Guan Yu
8,247
485
59
3
0
322,002
6
W
Hades
8,637
508
88
5
0
301,713
2
L
Fenrir
8,023
472
68
4
0
342,135
0
L
Agni
8,294
488
94
6
0
338,613
1
W
Artemis
8,619
507
96
6
0
300,157
6
W
Merlin
8,833
520
107
6
0
294,325
2
L
Nu Wa
8,346
491
74
4
0
286,693
2
L
Neith
8,330
490
104
6
0
287,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role