Player Matchup

Tsukuyomi
Tsukuyomi
AnarchistDonut
Tsukuyomi
Level 14
God Stats
15W - 9L
1,588 SR
Queue Stats
180W - 168L
1,539 Elo+
Party 2
Jormungandr
Jormungandr
ArturTuts
Jormungandr
Level 18
God Stats
27W - 29L
1,505 SR
Queue Stats
332W - 304L
1,516 Elo+
Party 2
Neith
Neith
Kotrovsky
Neith
Level 17
God Stats
27W - 22L
1,527 SR
Queue Stats
303W - 288L
1,511 Elo+
Party 2
Nemesis
Nemesis
Teoru
Nemesis
Level 12
God Stats
16W - 21L
1,452 SR
Queue Stats
34W - 46L
1,310 Elo+
Solo
Baba Yaga
Baba Yaga
Warlocknnd
Baba Yaga
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 14L
1,426 Elo+
Party 2
Team Averages
Level 13
1,514 SR
1,460 Elo+

VS

Team Averages
Level 21
1,520 SR
1,468 Elo+
Loki
Loki
BotherNumb1
Loki
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,023 Elo+
Solo
Anhur
Anhur
DaddyFknLopes
Anhur
Level 17
God Stats
3W - 3L
1,515 SR
Queue Stats
40W - 35L
1,582 Elo+
Party 1
Sobek
Sobek
Tsohgecaps
Sobek
Level 34
God Stats
3W - 3L
1,583 SR
Queue Stats
93W - 81L
1,620 Elo+
Party 1
Ymir
Ymir
b0iye
Ymir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
nitr0zZz
Ao Kuang
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 86L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AnarchistDonut
Tsukuyomi
15
5 / 3 / 8
10,132
507
11,297
13,332
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
ArturTuts
Jormungandr
16
4 / 4 / 16
10,958
548
15,371
25,268
18,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Neith
Kotrovsky
Neith
18
14 / 3 / 7
11,730
587
24,427
15,017
6,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Teoru
Nemesis
17
2 / 4 / 7
10,187
509
6,314
9,700
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Warlocknnd
Baba Yaga
16
1 / 1 / 14
9,967
498
9,881
6,327
2,855
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
7,202
360
4,569
13,559
3,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 5 / 1
8,799
440
8,133
14,167
4,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
15
3 / 3 / 2
9,104
455
11,712
21,792
19,187
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
b0iye
Ymir
13
1 / 5 / 7
8,906
445
12,488
20,559
19,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
nitr0zZz
Ao Kuang
15
6 / 6 / 0
9,521
476
9,288
18,437
7,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
26
Kills
15
15
Deaths
28
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AnarchistDonut
Tsukuyomi
5
3
8
3
W
Jormungandr
ArturTuts
Jormungandr
4
4
16
3
L
0
9
2
0.11
L
5
5
1
1.1
W
Neith
Kotrovsky
Neith
14
3
7
5.83
W
Nemesis
Teoru
Nemesis
2
4
7
1.38
L
Sobek
3
3
2
1.33
W
Baba Yaga
Warlocknnd
Baba Yaga
1
1
14
8
L
Ymir
b0iye
Ymir
1
5
7
0.9
L
Ao Kuang
nitr0zZz
Ao Kuang
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,290
Damage
46,190
69,644
Taken
88,514
36,691
Mitigated
55,200
27,792
Healing
24,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AnarchistDonut
Tsukuyomi
11,297
4,137
0
4,903
13,332
4,851
295
4,139
9,193
0
57,707
W
Jormungandr
ArturTuts
Jormungandr
15,371
2,632
588
11,157
25,268
18,565
275
12,332
12,936
39,839
0
L
4,569
1,739
0
1,277
13,559
3,978
0
2,558
11,001
0
39,109
L
8,133
4,663
0
3,032
14,167
4,928
0
4,647
9,520
0
39,840
W
Neith
Kotrovsky
Neith
24,427
12,411
0
6,330
15,017
6,167
2,644
8,222
6,795
0
78,393
W
Nemesis
Teoru
Nemesis
6,314
1,787
0
802
9,700
4,253
1,443
6,015
3,685
0
48,917
L
Sobek
11,712
603
0
10,384
21,792
19,187
614
5,479
16,313
44,410
0
W
Baba Yaga
Warlocknnd
Baba Yaga
9,881
1,534
139
3,873
6,327
2,855
938
2,780
3,547
52,965
0
L
Ymir
b0iye
Ymir
12,488
2,934
0
3,842
20,559
19,473
0
6,608
13,951
36,448
0
L
Ao Kuang
nitr0zZz
Ao Kuang
9,288
2,854
0
6,016
18,437
7,634
195
5,960
12,477
52,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,974
Gold Earned
43,532
475
Minions Killed
333
0
Camps Cleared
0
1,920,915
Distance Traveled
1,714,100
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,132
507
107
5
0
417,781
5
W
Jormungandr
10,958
548
50
3
0
326,918
0
L
Loki
7,202
360
59
3
0
345,019
1
L
Anhur
8,799
440
76
4
0
346,523
1
W
Neith
11,730
587
114
6
0
360,106
6
W
Nemesis
10,187
509
111
6
0
420,041
1
L
Sobek
9,104
455
64
3
0
372,868
3
W
Baba Yaga
9,967
498
93
5
0
396,069
0
L
Ymir
8,906
445
44
2
0
310,445
12
L
Ao Kuang
9,521
476
90
5
0
339,245
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role