Player Matchup

Gilgamesh
Gilgamesh
Dixvvy
Gilgamesh
Level 26
God Stats
25W - 22L
1,612 SR
Queue Stats
100W - 70L
1,537 Elo+
Solo
Cabrakan
Cabrakan
Lazabel
Cabrakan
Level 25
God Stats
4W - 7L
1,544 SR
Queue Stats
61W - 131L
1,219 Elo+
Solo
Skadi
Skadi
Slither_big
Skadi
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 129L
1,333 Elo+
Solo
Team Averages
Level 36
1,552 SR
1,363 Elo+

VS

Team Averages
Level 15
1,483 SR
1,301 Elo+
Bellona
Bellona
PickleMoonlight
Bellona
Level 14
God Stats
10W - 15L
1,475 SR
Queue Stats
11W - 16L
1,279 Elo+
Party 1
Merlin
Merlin
Steckmonster
Merlin
Level 26
God Stats
20W - 25L
1,475 SR
Queue Stats
32W - 67L
1,122 Elo+
Party 1
Baron Samedi
Baron Samedi
flyinflash6
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dixvvy
Gilgamesh
15
17 / 0 / 5
11,726
838
14,319
8,342
6,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Lazabel
Cabrakan
13
1 / 0 / 20
9,771
698
1,392
11,999
14,176
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
6 / 3 / 14
10,743
767
17,770
8,481
3,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
8,160
583
3,610
20,064
10,644
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
13
1 / 8 / 2
9,249
661
13,483
11,864
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
flyinflash6
Baron Samedi
7
1 / 8 / 1
7,763
555
1,416
8,863
2,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
24
Kills
2
3
Deaths
24
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dixvvy
Gilgamesh
17
0
5
19.5
W
Cabrakan
Lazabel
Cabrakan
1
0
20
11
L
0
8
2
0.13
W
6
3
14
4.33
L
Merlin
1
8
2
0.25
L
Baron Samedi
flyinflash6
Baron Samedi
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,481
Damage
18,509
28,822
Taken
40,791
24,783
Mitigated
17,587
1,583
Healing
1,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dixvvy
Gilgamesh
14,319
3,048
0
434
8,342
6,928
1,567
3,580
4,573
0
42,400
W
Cabrakan
Lazabel
Cabrakan
1,392
196
0
112
11,999
14,176
480
6,502
5,007
14,471
0
L
3,610
1,006
0
246
20,064
10,644
188
684
19,380
0
21,775
W
17,770
8,482
207
830
8,481
3,679
1,661
3,925
4,288
0
61,689
L
Merlin
13,483
537
0
267
11,864
4,158
276
531
11,333
53,132
0
L
Baron Samedi
flyinflash6
Baron Samedi
1,416
190
328
596
8,863
2,785
0
239
8,624
3,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,240
Gold Earned
25,172
139
Minions Killed
143
0
Camps Cleared
0
794,043
Distance Traveled
599,798
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,726
838
35
3
0
280,327
2
W
Cabrakan
9,771
698
37
3
0
272,217
0
L
Bellona
8,160
583
32
2
0
240,664
1
W
Skadi
10,743
767
67
5
0
241,499
1
L
Merlin
9,249
661
109
8
0
210,509
0
L
Baron Samedi
7,763
555
2
0
0
148,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role