Player Matchup

Bakasura
Bakasura
MihoyMenoy
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,654 Elo+
Party 1
Chaac
Chaac
Theredninja420
Chaac
Level 29
God Stats
28W - 27L
1,556 SR
Queue Stats
297W - 301L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
danzadegen
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,654 Elo+
Party 1
Jing Wei
Jing Wei
harshwiinterr
Jing Wei
Level 15
God Stats
12W - 16L
1,382 SR
Queue Stats
59W - 58L
1,471 Elo+
Solo
Horus
Horus
lolszy
Horus
Level 18
God Stats
2W - 4L
1,358 SR
Queue Stats
2W - 5L
1,023 Elo+
Solo
Team Averages
Level 13
1,459 SR
1,472 Elo+

VS

Team Averages
Level 23
1,414 SR
1,447 Elo+
Neith
Neith
Gilla-Heisenberg
Neith
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 107L
1,592 Elo+
Solo
Jing Wei
Jing Wei
Iol you are mad
Jing Wei
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
JANGALANGxx
Cthulhu
Level 29
God Stats
1W - 1L
1,437 SR
Queue Stats
2W - 2L
1,248 Elo+
Party 2
Gilgamesh
Gilgamesh
Sinnn01
Gilgamesh
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
dcdpesada
Bakasura
Level 26
God Stats
1W - 0L
1,135 SR
Queue Stats
18W - 28L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MihoyMenoy
Bakasura
13
0 / 4 / 1
8,252
393
4,148
13,435
7,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 5 / 4
9,940
473
11,632
17,475
12,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
danzadegen
Baron Samedi
18
13 / 4 / 2
11,265
536
20,720
16,232
8,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
harshwiinterr
Jing Wei
17
1 / 4 / 2
10,220
487
4,730
10,737
3,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
lolszy
Horus
10
0 / 7 / 2
6,927
330
4,103
10,931
7,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 7
14,175
675
14,119
15,898
6,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
16
4 / 7 / 7
10,922
520
7,693
14,484
4,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
JANGALANGxx
Cthulhu
15
3 / 4 / 5
10,299
490
6,188
17,171
12,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Sinnn01
Gilgamesh
15
4 / 5 / 7
10,974
523
5,937
14,848
8,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
dcdpesada
Bakasura
17
3 / 5 / 2
11,410
543
6,325
17,302
6,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
19
Kills
23
24
Deaths
21
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
0
7
12.5
W
Jing Wei
4
7
7
1.07
W
Cthulhu
JANGALANGxx
Cthulhu
3
4
5
1.38
L
Bakasura
MihoyMenoy
Bakasura
0
4
1
0.13
W
Gilgamesh
Sinnn01
Gilgamesh
4
5
7
1.5
L
5
5
4
1.4
L
Baron Samedi
danzadegen
Baron Samedi
13
4
2
3.5
W
Bakasura
dcdpesada
Bakasura
3
5
2
0.8
L
Jing Wei
harshwiinterr
Jing Wei
1
4
2
0.5
L
Horus
lolszy
Horus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,333
Damage
40,262
68,810
Taken
79,703
39,724
Mitigated
37,478
26,550
Healing
18,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,119
8,104
0
11,492
15,898
6,004
1,638
2,866
12,752
0
115,141
W
Jing Wei
7,693
6,742
402
865
14,484
4,058
852
10,169
4,245
0
46,715
W
Cthulhu
JANGALANGxx
Cthulhu
6,188
410
823
1,644
17,171
12,930
321
3,909
12,982
34,346
0
L
Bakasura
MihoyMenoy
Bakasura
4,148
2,881
0
5,664
13,435
7,456
490
230
13,205
0
37,328
W
Gilgamesh
Sinnn01
Gilgamesh
5,937
1,718
0
1,512
14,848
8,274
90
3,994
10,854
0
42,300
L
11,632
2,476
0
6,521
17,475
12,593
0
717
16,118
0
54,193
L
Baron Samedi
danzadegen
Baron Samedi
20,720
1,335
702
7,290
16,232
8,672
0
3,188
12,994
88,901
0
W
Bakasura
dcdpesada
Bakasura
6,325
4,463
0
1,906
17,302
6,212
1,438
1,984
15,318
0
77,015
L
Jing Wei
harshwiinterr
Jing Wei
4,730
3,952
0
4,261
10,737
3,274
250
614
10,123
0
66,581
L
Horus
lolszy
Horus
4,103
2,290
439
1,673
10,931
7,729
22
1,349
9,582
0
15,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,604
Gold Earned
57,780
467
Minions Killed
490
0
Camps Cleared
0
1,883,571
Distance Traveled
1,945,567
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,175
675
198
9
0
369,263
2
W
Jing Wei
10,922
520
76
4
0
357,066
0
W
Cthulhu
10,299
490
35
2
0
431,500
0
L
Bakasura
8,252
393
81
4
0
360,044
0
W
Gilgamesh
10,974
523
61
3
0
430,150
0
L
Chaac
9,940
473
106
5
0
394,735
2
L
Baron Samedi
11,265
536
148
7
0
352,426
0
W
Bakasura
11,410
543
120
6
0
357,588
0
L
Jing Wei
10,220
487
112
5
0
387,636
7
L
Horus
6,927
330
20
1
0
388,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role