Player Matchup

Athena
Athena
ASMR69
Athena
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ArchVelka
Guan Yu
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Doubtless897
Ra
Level 29
God Stats
20W - 7L
1,684 SR
Queue Stats
115W - 78L
1,577 Elo+
Party 1
Mercury
Mercury
Ephizas
Mercury
Level 28
God Stats
7W - 1L
1,542 SR
Queue Stats
92W - 76L
1,556 Elo+
Party 1
Apollo
Apollo
Lifeblood322
Apollo
Level 28
God Stats
28W - 11L
1,739 SR
Queue Stats
80W - 51L
1,590 Elo+
Party 1
Team Averages
Level 28
1,593 SR
1,545 Elo+

VS

Team Averages
Level 19
1,517 SR
1,528 Elo+
Sobek
Sobek
Chunchunmaruuu
Sobek
Level 17
God Stats
12W - 12L
1,529 SR
Queue Stats
211W - 154L
1,572 Elo+
Solo
Ra
Ra
Stackin Cheese
Ra
Level 28
God Stats
38W - 35L
1,554 SR
Queue Stats
147W - 99L
1,556 Elo+
Solo
Bakasura
Bakasura
doc2013
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
littlety19
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
zectom
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ASMR69
Athena
9
1 / 1 / 5
5,821
529
2,800
6,892
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
ArchVelka
Guan Yu
12
6 / 0 / 5
7,027
639
5,230
8,053
6,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 1 / 5
7,064
642
6,500
4,981
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Ephizas
Mercury
10
1 / 0 / 2
5,949
541
592
5,389
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
12
5 / 0 / 0
7,668
697
5,918
4,217
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,065
460
1,605
8,424
3,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 0
4,665
424
1,594
5,362
1,424
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
doc2013
Bakasura
8
1 / 7 / 0
5,062
460
4,402
8,246
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
1
0 / 1 / 0
3,597
327
0
536
75
Odin
zectom
Odin
8
1 / 3 / 0
4,573
416
4,097
6,644
2,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
17
Kills
2
2
Deaths
17
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
ASMR69
Athena
1
1
5
3.5
W
Guan Yu
ArchVelka
Guan Yu
6
0
5
8.5
L
0
2
0
0
W
4
1
5
6.5
W
Mercury
Ephizas
Mercury
1
0
2
2
W
Apollo
5
0
0
5
L
0
4
0
0
L
Bakasura
doc2013
Bakasura
1
7
0
0.14
L
Neith
0
1
0
0
L
Odin
zectom
Odin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,040
Damage
11,698
29,532
Taken
29,212
13,800
Mitigated
10,350
9,476
Healing
7,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
ASMR69
Athena
2,800
949
0
1,840
6,892
2,876
26
971
5,420
12,171
0
W
Guan Yu
ArchVelka
Guan Yu
5,230
437
468
3,468
8,053
6,023
770
567
6,977
0
32,840
L
1,605
258
0
3,858
8,424
3,120
0
935
7,489
11,012
0
W
6,500
857
734
1,751
4,981
1,903
1,112
864
3,818
46,125
0
W
Mercury
Ephizas
Mercury
592
203
0
575
5,389
1,602
0
0
5,349
0
33,282
W
Apollo
5,918
3,075
0
640
4,217
1,396
520
634
3,520
0
53,382
L
1,594
114
63
587
5,362
1,424
174
2,010
3,214
24,326
0
L
Bakasura
doc2013
Bakasura
4,402
2,841
0
1,135
8,246
2,784
0
3,270
4,846
0
18,903
L
Neith
0
0
0
0
536
75
0
0
536
0
882
L
Odin
zectom
Odin
4,097
1,523
0
1,365
6,644
2,947
0
2,733
3,827
0
10,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,529
Gold Earned
22,962
380
Minions Killed
125
0
Camps Cleared
0
1,069,046
Distance Traveled
825,104
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,821
529
20
2
0
205,969
3
W
Guan Yu
7,027
639
75
7
0
219,133
3
L
Sobek
5,065
460
20
2
0
194,021
3
W
Ra
7,064
642
105
10
0
210,627
7
W
Mercury
5,949
541
78
7
0
242,412
3
W
Apollo
7,668
697
102
9
0
190,905
4
L
Ra
4,665
424
39
4
0
180,712
0
L
Bakasura
5,062
460
47
4
0
225,533
1
L
Neith
3,597
327
0
0
0
27,226
0
L
Odin
4,573
416
19
2
0
197,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role