Player Matchup

Ra
Ra
ScaryPineapples
Ra
Level 18
God Stats
6W - 8L
1,482 SR
Queue Stats
76W - 65L
1,380 Elo+
Solo
Neith
Neith
Skiwolf16
Neith
Level 4
God Stats
32W - 36L
1,500 SR
Queue Stats
100W - 145L
1,397 Elo+
Party 1
Zeus
Zeus
WMYBALLER
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,397 Elo+
Party 1
Rama
Rama
decafsim
Rama
Level 18
God Stats
1W - 3L
1,495 SR
Queue Stats
15W - 18L
1,427 Elo+
Solo
Eset
Eset
sansastarkluv-_-
Eset
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 72L
1,467 Elo+
Solo
Team Averages
Level 17
1,496 SR
1,414 Elo+

VS

Team Averages
Level 16
1,542 SR
1,667 Elo+
Susano
Susano
Hipogod2
Susano
Level 4
God Stats
1W - 0L
1,710 SR
Queue Stats
3W - 0L
1,766 Elo+
Party 2
Tiamat
Tiamat
Nightly Hipo
Tiamat
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,766 Elo+
Party 2
Scylla
Scylla
Nightly baby
Scylla
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,766 Elo+
Party 2
Zeus
Zeus
ReggieBee
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,270 Elo+
Solo
Bastet
Bastet
elfloquis23
Bastet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 114L
1,766 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 6
9,116
1,013
9,442
17,311
6,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Skiwolf16
Neith
15
0 / 8 / 3
8,318
924
2,131
10,851
3,377
Zeus
14
1 / 10 / 3
8,976
997
1,772
16,830
7,292
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rama
15
2 / 10 / 5
9,084
1,009
7,645
21,634
6,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
10 / 12 / 3
12,019
1,335
14,556
18,546
5,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Hipogod2
Susano
19
21 / 1 / 19
13,929
1,548
32,407
13,110
6,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
19
13 / 1 / 19
12,036
1,337
11,899
8,112
8,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
19
14 / 1 / 20
12,889
1,432
21,412
4,738
2,093
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
15
2 / 7 / 14
9,255
1,028
3,294
8,110
2,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
16
1 / 4 / 17
9,194
1,022
6,527
9,374
3,468
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
140
14
Kills
51
52
Deaths
14
20
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Susano
Hipogod2
Susano
21
1
19
30.5
W
Tiamat
13
1
19
22.5
W
Scylla
14
1
20
24
W
Zeus
2
7
14
1.29
L
1
12
6
0.33
L
Neith
Skiwolf16
Neith
0
8
3
0.19
L
Zeus
1
10
3
0.25
L
Rama
2
10
5
0.45
W
Bastet
1
4
17
2.38
L
10
12
3
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,546
Damage
75,539
85,172
Taken
43,444
28,986
Mitigated
22,608
4,999
Healing
2,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Hipogod2
Susano
32,407
12,717
0
352
13,110
6,034
0
6,518
6,592
0
50,807
W
Tiamat
11,899
1,235
0
1,054
8,112
8,151
0
4,360
3,752
32,752
0
W
Scylla
21,412
2,287
0
950
4,738
2,093
0
2,999
1,739
32,114
0
W
Zeus
3,294
1,228
0
0
8,110
2,862
0
5,279
2,831
13,798
0
L
9,442
978
954
1,439
17,311
6,043
0
6,451
10,770
31,998
0
L
Neith
Skiwolf16
Neith
2,131
960
0
48
10,851
3,377
0
6,097
4,706
0
9,162
L
Zeus
1,772
626
0
0
16,830
7,292
0
8,911
7,811
8,873
0
L
Rama
7,645
7,054
0
1,073
21,634
6,602
0
7,980
13,603
0
20,607
W
Bastet
6,527
1,565
0
0
9,374
3,468
0
6,614
2,760
0
11,248
L
14,556
1,498
1,028
457
18,546
5,672
0
6,789
11,677
28,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,513
Gold Earned
57,303
114
Minions Killed
156
2
Camps Cleared
6
680,759
Distance Traveled
791,251
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,929
1,548
45
5
5
195,613
0
W
Tiamat
12,036
1,337
60
7
1
139,665
0
W
Scylla
12,889
1,432
31
3
0
185,162
0
W
Zeus
9,255
1,028
11
1
0
108,575
0
L
Ra
9,116
1,013
36
4
0
176,236
1
L
Neith
8,318
924
8
1
0
88,239
1
L
Zeus
8,976
997
9
1
1
108,245
3
L
Rama
9,084
1,009
23
3
0
144,438
1
W
Bastet
9,194
1,022
9
1
0
162,236
0
L
Eset
12,019
1,335
38
4
1
163,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role